Xanto: What more could I tell you other than there were times that I needed a certain part and found it hard to find for older PC's... what do you want a list by list? Seriously? All of this is you wanting validation so that you having something to try to disprove.
If you believe that your answer could be used to disprove your experience with the subject, then you're of course free to evade the question. I've asked a very simple question three times now, you evaded it every single time.
You have made a lot of claims. I am questioning the validity of these claims since they run counter to my experience and knowledge of these subjects. I have asked for actual substance to back your claims up, which I believe is a valid course of action: when speculations clash, you look at the evidence behind them. You haven't provided anything apart from vague general statements, despite having been asked three times. I think I'll let that stand.
So, let me sum up your argumentation here.
1. You acknowledge (as far as I understand you) that DRM-free games have the advantage of not relying on a third party, and can be backed up in a way that they are certain to remain playable as long as you provide the respective hardware.
2. You then go to great lengths trying to argue that this advantage is meaningless. To this end, you:
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assume that we will become unable to play DRM-free games due to changes in technology, neglecting the fact that decades-old DRM-free games have been ported to newer systems repeatedly, while especially DRM-ed games proved to be harder to preserve
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assume that it will grow too hard to maintain older hardware, neglecting the vast amount of hardware and legacy PCs around (and providing no actual evidence except vague generalizations)
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assume that new developments in Windows will make it impossible to use emulators
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assume that other operating systems will not develop in a way that they become even better alternatives for people who want to play old games
Your evidence for all these assumptions so far is: zilch. Whenever you're asked for actual substance, you evade the question and respond with generalizations. And the fact that you need to chain so many assumptions together to even be able to make your point doesn't seem odd to you?
Let me put it this way: If someone were hungering for that "Instant gratification" you wrote about, that ability to play the games that are currently not available DRM-free, then this argumentation looks like a pretty elaborate attempt to lull oneself into a feeling that "DRM-free" might not be that useful. I can understand that, but it doesn't make the argumentation less fallacious.
If you want to trade in control and freedom for the instant gratification of playing a new game immediately, then do so. Depending on what your preferences are, this may indeed be the better option for you; I'm not judging that. I often make this decision myself. I own several hundreds of games on GOG and hundreds on Steam, I can certainly understand that the trade-off may sometimes favor a purchase of the DRM-ed game. Just don't lull yourself into thinking that there is no trade-off or that the trade-off would be meaningless, because that is simply not backed up by the evidence we currently have.