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high rated
I've got three Desura codes of DoD to give away. I'll leave this topic open until this weekend, then Dredmor is gonna choose whom he wishes to slay!
A very nice giveaway! I already have Steam/HB versions of this game so I do not think it would be right for me to enter.
But to all those who are hesitating whether or not to try the game - if you like dungeon crawlers/munchkin/humor in games ENTER THE COMPETITION NOW. The game is really-really-REALLY good and it has a lot of things to "tinker" with in it (in all possible senses of this word).
Thank you very much, grynn, it is a good game to give away to people so that more would discover it.
Love me a rougelike, please slay me Dreadmor!
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ZPavelZ: The game is really-really-REALLY good
Agreed, probably one of the best games I played last year.
Holy fucking ginormous brown bars-o-soap eyebrows Batman...
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ZPavelZ: A very nice giveaway! I already have Steam/HB versions of this game so I do not think it would be right for me to enter.
But to all those who are hesitating whether or not to try the game - if you like dungeon crawlers/munchkin/humor in games ENTER THE COMPETITION NOW. The game is really-really-REALLY good and it has a lot of things to "tinker" with in it (in all possible senses of this word).
Thank you very much, grynn, it is a good game to give away to people so that more would discover it.
I have it also, but from Humble Bundle. I can agree that it is a good game but I need to add a word of warning for others also: for me it is more for hardcore fans of roguelikes. Why? As I said it is good game but there is not enough different content for me and deeper levels become a little repetitive, not mentioning whole replay value - yes, you can select different skills, but it is the main reason to replay. Game requires (at least it required from me) a lot of inventory clicking (to split items, to use recipes) and lacks some kind of identification - I needed to use wiki a lot to see what, for example, some fungus or potion do.
Post edited February 14, 2012 by Lexor
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Lexor: Game requires (at least it required from me) a lot of inventory clicking (to split items, to use recipes) and lacks some kind of identification - I needed to use wiki a lot to see what, for example, some fungus or potion do.
I believe the identification bit is deliberate, you should be figuring that out yourself. At least it's not like hardcore roguelikes where the same green potion may have different effects in different playthroughs. The crafting system could use some tightening up though, I agree.

A great game, awesome as a hop-on/hop-off affair for those boring days at work :)

(not entering)
Dredmor is a fun game, I already have it but thanks for spreading the love!
I love rougelike games.

Count me in please.

Thank you!
Got it on Steam, so not entering, but kudos for the giveaway :)

Great game also, so whoever feels curious should jump in.
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ZPavelZ: A very nice giveaway! I already have Steam/HB versions of this game so I do not think it would be right for me to enter.
Just in case you didn't notice, you should have the Desura key as well. HIB added that after a few days.
CHOOSE ME, DREMOR, FOR I AM A WORTHY CHAMPION!
I dream of a Dredmor without Steam
Huh a rougelike eh? I would like to see what you got.
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ZPavelZ: A very nice giveaway! I already have Steam/HB versions of this game so I do not think it would be right for me to enter.
But to all those who are hesitating whether or not to try the game - if you like dungeon crawlers/munchkin/humor in games ENTER THE COMPETITION NOW. The game is really-really-REALLY good and it has a lot of things to "tinker" with in it (in all possible senses of this word).
Thank you very much, grynn, it is a good game to give away to people so that more would discover it.
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Lexor: I have it also, but from Humble Bundle. I can agree that it is a good game but I need to add a word of warning for others also: for me it is more for hardcore fans of roguelikes. Why? As I said it is good game but there is not enough different content for me and deeper levels become a little repetitive, not mentioning whole replay value - yes, you can select different skills, but it is the main reason to replay. Game requires (at least it required from me) a lot of inventory clicking (to split items, to use recipes) and lacks some kind of identification - I needed to use wiki a lot to see what, for example, some fungus or potion do.
You are right concerning inventory management/crafting system (even though I have seen the devs fix some of the biggest issues with them for Steam version). I do like very much the in-game humour though - I would say this is what makes this game more interesting - to see new hilarious enemies and wacky places.