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New SF4 is at least getting no GFWL but if they don't update Dark Souls I will be very pissed
Offline Dark Souls misses so much of the unique aspects it makes it not worth playing without really
Oh and Fallout 3 I hope gets updated but if not that has a crap load of mods to get rid of so not as big a deal as say Bulletstorm which is basically being shot and buried in a deep bit

On the bright side RF Guerrilla should be getting updated so we can still smash shit to oblivion if we lose our Dark Souls online
Post edited April 13, 2014 by SovietSharkey
Don't forget this is always good news to GoG - the more mandatory DRM fails, the more our chances to get DRM-free games rise! :P

Won't be surprised if some of the titles that got it removed make a debut here
Post edited April 13, 2014 by nadenitza
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nadenitza: Don't forget this is always good news to GoG - the more mandatory DRM fails, the more our chances to get DRM-free games rise! :P

Won't be surprised if some of the titles that got it removed make a debut here
Unfortunately the very opposite could be said as well. If a major scheme fails and nobody cares then what do they have to fear from using DRM? If people aren't willing to hold companies accountable for supporting their products for more than a year or two then I don't know how that is going to float any preservationist arguments when few people seem interested in preservation or long term playability.
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nadenitza: Don't forget this is always good news to GoG - the more mandatory DRM fails, the more our chances to get DRM-free games rise! :P

Won't be surprised if some of the titles that got it removed make a debut here
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gooberking: Unfortunately the very opposite could be said as well. If a major scheme fails and nobody cares then what do they have to fear from using DRM? If people aren't willing to hold companies accountable for supporting their products for more than a year or two then I don't know how that is going to float any preservationist arguments when few people seem interested in preservation or long term playability.
I see where you are coming from and i agree it's the consumer to blame. The lack of integrity and self-discipline regarding this topic is what gives the dev carte blanche and do what have you, couse he knows the majority will buy it regardless. The majority could care less if their games are dysfunctional 1 or 2 years down the road, or they don't really think of the consequences that thorough . It's sick and disgusting but it's reality.

The only way to hold em accountable/make em think twice is to not support them with our wallets and not encourage their bad practices regarding such condemning drm systems, but for our moral ground to stand this principle there are 100 other who could care less about it. We can talk how bad it is but in the end is our actions that make the count.
Post edited April 13, 2014 by nadenitza
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Lugamo: Most games that use Games for Windows Live can be played with a local profile. The only exception that has a single-player mode is Bulletstorm.
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GastonArg: yup, and they dont seem to care anymore about the game..
Did anyone, ever?
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GastonArg: yup, and they dont seem to care anymore about the game..
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Titanium: Did anyone, ever?
Yes, all those article writers/reviewers/journalists who tried to shame us for not buying this "innovative" game.
Post edited April 13, 2014 by Grargar
bulletstorm was good dumb fun.
I am not even trying to assess the damage this might have done to my games, I know several which work with GFWL, Bulletstorm being the one I am most sore about right now; people are hopeful for a crack though, so who knows.

Seriously, this is just a huge lesson for me to not spend substantial money on DRM games, eff everything about DRM.
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Strijkbout: GFWL clearly lost battle for the consumer against Steam despite having the sheer advantage in corporate weight, though Valve had the advantage of having longer experience in this.
...
I think it's more to do with the fact that GFWL was just incredibly error prone and clunky. Even people who dislike DRM are okay with buying Steam games because at the end of the day, Steam works reliably, and with consistency.

It blows my mind to think people are so invested in Steam- they have spent thousands of dollars, and have thousands of games. I can't imagine the fallout if anything ever happens to Steam.

edit: see this post about Bulletstorm, can be played offline.
Post edited April 13, 2014 by cmdr_flashheart
I can only assume that people hating on Bulletstorm have never experienced kicking someone in the face, shooting them in the head with a flare and then watching them explode into fireworks in the sky.
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DarkoD13: I can only assume that people hating on Bulletstorm have never experienced kicking someone in the face, shooting them in the head with a flare and then watching them explode into fireworks in the sky.
I'm totally interested in checking it out, but it looks like that option is out.
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Lugamo: Most games that use Games for Windows Live can be played with a local profile. The only exception that has a single-player mode is Bulletstorm.
BulletStorm can be played with an offline profile now. It can also be played without an internet connection. Progress between offline and online accounts is shared too.

I found this out a few weeks back as GFWL told me there was a patch while I was playing BulletStorm. And when GFWL does that, it signs you out of your online account until after you patch. And all during that time BulletStorm remained playable. I then further tested this by disabling my internet with Comodo's block all function.

I then fired up BulletStorm while offline and after an extended wait (obviously the time out period for not reaching GFWL) it loaded up and was playable just fine.
Post edited April 13, 2014 by bansama
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DarkoD13: I can only assume that people hating on Bulletstorm have never experienced kicking someone in the face, shooting them in the head with a flare and then watching them explode into fireworks in the sky.
I did and I was particularly unimpressed. The game felt to me like glorified achievement hunting.
Post edited April 13, 2014 by Grargar
I think I have pirate versions of all GFWL games I've got + after I went legit, I don't remember any game with it being annoying. Exception for Bioshock 2, who didn't allow me to play for whatever reason when the service was still operational.

So yeah, until I get hit in the face by not being able to do a new run of DoW2, I'm keeping my pitchfork in the closet.
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GastonArg: yup, and they dont seem to care anymore about the game..
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Titanium: Did anyone, ever?
I was interested in Bulletstorm and was looking forward to getting it at some point, but now I am happy I never got around buying it. I thought it had positive rep?

I'm wondering if it will appear on any abandonware sites?

Like some others said, I'll raise hell if and when I will be unable to play some of my existing GFWL games. Meaning the single-player part, I've never considered the multiplayer part lasting.
Post edited April 13, 2014 by timppu
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Grargar: I can't and won't speak for every game affected, but Universe at War: Earth Assault can still be installed and played offline. Ditto for retail Fallout 3.
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gooberking: I didn't realize Fallout 3 was GFWL.I don't remember it coming up for New Vegas so I assume its just for the original game. I haven't gotten around playing either one of them. I start to wonder what GFWL is for if it doesn't prevent installation or enforce authentication of any kind.

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Telika: No big deal for GOGers. Most of us are too outside these systems to care, many of us actually wish for these problems to occure in the worst way possible, in order to comfort our stance with a told-you-so.

Such news will be met with apathy or irony, mostly, around here.
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gooberking: Maybe your right, but I've been around long enough to know there are plenty of people that like to do the DRM debate dance, and that there are plenty of people that don't have a 100% aversion to DRM games. The apathy also doesn't seem to be localized to GOG.

I tried to find a link and failed, but the creator of "Defenders Quest" made a video about DRM talking about three currencies people weigh when deciding if a DRM games is worth it to them - cost being one of them. I'm not as ridged as I used to be, so if something is low enough and high end enough then I will consider it and I think there are enough people here that work the same way to have a conversation about it - provided there is anything to talk about.

I guess we will just end up waiting and seeing what goes down. It's not that far away. It will be interesting month with the GameSpy thing going down a few weeks before.
Fallout 3 only uses GFWL for achievements so it will still work after the shutdown.