Posted October 04, 2012
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Stooner
still sober
Registered: Dec 2011
From Brazil
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 04, 2012
Battle 5: Licurg's Sentinel vs. Stooner's Undead Sorcerer
Licurg's Sentinel rolls to hit: 9.
Stooner's Undead Sorcerer rolls to avoid: 4.
HIT!
Licurg's Sentinel rolls for offense: 5.
Stooner's Undead Sorcerer rolls for defense: 2.
Stooner's Undead Sorcerer is defeated.
Stooner's Undead Sorcerer rolls to hit: 2.
Licurg's Sentinel rolls to avoid: 4.
Miss.
Stooner's Undead Sorcerer rolls to save: 13. No save.
Licurg's Sentinel survives. Stooner's Undead Sorcerer dies. Licurg gains 1 Victory Point.
After 5 battles, Licurg has 2 Victory Points and Stooner has 1.
Reminder: you can change your remaining lineup at any time by sending me a private message.
Licurg's Sentinel rolls to hit: 9.
Stooner's Undead Sorcerer rolls to avoid: 4.
HIT!
Licurg's Sentinel rolls for offense: 5.
Stooner's Undead Sorcerer rolls for defense: 2.
Stooner's Undead Sorcerer is defeated.
Stooner's Undead Sorcerer rolls to hit: 2.
Licurg's Sentinel rolls to avoid: 4.
Miss.
Stooner's Undead Sorcerer rolls to save: 13. No save.
Licurg's Sentinel survives. Stooner's Undead Sorcerer dies. Licurg gains 1 Victory Point.
After 5 battles, Licurg has 2 Victory Points and Stooner has 1.
Reminder: you can change your remaining lineup at any time by sending me a private message.
Post edited October 04, 2012 by stoicsentry
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
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Stooner
still sober
Registered: Dec 2011
From Brazil
Posted October 05, 2012
Ouch, 2 losses in a row... not a good sign....
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 05, 2012
Battle 6: Stooner's Cleric vs. Licurg's Psion.
Stooner's Cleric rolls to hit: 15
Licurg's Psion rolls to avoid: 15
15 is equal to or greater than 15, therefore this is a hit.
Stooner's Cleric rolls for offense: 19.
Licurg's Psion rolls for defense: 1.
19 is equal to or greater than 1.
Therefore, Licurg's Psion is defeated. Stooner gains 1 Victory Point.
Licurg's Psion rolls to hit: 13 + 2 = 15.
Stooner's Cleric rolls to avoid: 20.
No hit.
Stooner's Cleric survives.
Wow, each Cleric won their battle.
Stooner and Licurg are tied with 2 Victory Points each after 6 battles.
Message me if you want to change your remaining lineup.
Stooner's Cleric rolls to hit: 15
Licurg's Psion rolls to avoid: 15
15 is equal to or greater than 15, therefore this is a hit.
Stooner's Cleric rolls for offense: 19.
Licurg's Psion rolls for defense: 1.
19 is equal to or greater than 1.
Therefore, Licurg's Psion is defeated. Stooner gains 1 Victory Point.
Licurg's Psion rolls to hit: 13 + 2 = 15.
Stooner's Cleric rolls to avoid: 20.
No hit.
Stooner's Cleric survives.
Wow, each Cleric won their battle.
Stooner and Licurg are tied with 2 Victory Points each after 6 battles.
Message me if you want to change your remaining lineup.
Post edited October 05, 2012 by stoicsentry
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
Posted October 05, 2012
Damn...
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Stooner
still sober
Registered: Dec 2011
From Brazil
Posted October 05, 2012
\o/
The Clerics are the best in this game!.... ;p
Wish I could pick 10 of them.........
The Clerics are the best in this game!.... ;p
Wish I could pick 10 of them.........
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 05, 2012
Battle 7: Licurg's Mage vs. Stooner's Psion
Mage rolls to hit: 14.
Psion rolls to avoid: 12.
Hit.
Mage rolls for offense: 16. This is not an odd number, so no bonus.
Psion rolls for defense: 6.
Stooner's Psion is defeated. Licurg gains 1 Victory Point.
Stooner's Psion counterattacks.
Roll to hit: 14 + 2 = 16.
Licurg's Mage rolls to avoid: 11.
Hit.
Stooner's Psion rolls for offense: 6.
Licurg's Mage rolls for defense: 1.
6 beats 1.
Licurg's Mage is defeated. Stooner gains 1 Victory Point.
Both combatants were defeated!
After 7 battles, the score is tied again at 3 Victory Points each.
Mage rolls to hit: 14.
Psion rolls to avoid: 12.
Hit.
Mage rolls for offense: 16. This is not an odd number, so no bonus.
Psion rolls for defense: 6.
Stooner's Psion is defeated. Licurg gains 1 Victory Point.
Stooner's Psion counterattacks.
Roll to hit: 14 + 2 = 16.
Licurg's Mage rolls to avoid: 11.
Hit.
Stooner's Psion rolls for offense: 6.
Licurg's Mage rolls for defense: 1.
6 beats 1.
Licurg's Mage is defeated. Stooner gains 1 Victory Point.
Both combatants were defeated!
After 7 battles, the score is tied again at 3 Victory Points each.
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 06, 2012
Post edited October 06, 2012 by stoicsentry
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Stooner
still sober
Registered: Dec 2011
From Brazil
Posted October 06, 2012
.... another draw?
and somehow i don't remember the previous battle......
and somehow i don't remember the previous battle......
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 07, 2012
Ask and you shall receive!
Battle 9: Licurg's Warrior vs. Stooner's Archer
Licurg's Warrior rolls to hit: 12
Stooner's Archer rolls to avoid: 2
Hit!
Licurg's Warrior rolls for offense: 19 + 1 = 20.
Stooner's Archer rolls for defense: 5.
That's lethal damage.
Licurg's Warrior defeats Stooner's Archer, earning him 1 more Victory Point.
Stooner's Archer rolls to hit: 7 + 2 = 9.
Licurg's Warrior rolls to avoid: 1.
Hit!
Stooner's Archer rolls for offense: 17.
Licurg's Warrior rolls for defense: 16 + 1 = 17.
17 is equal to 17, therefore, this is a lethal hit (just barely!)
Stooner's Archer defeats Licurg's Warrior, thus earning Stooner 1 Victory Point
Both players earn 1 Victory Point, so it looks like we'll be tied going into the final battle!
Battle 9: Licurg's Warrior vs. Stooner's Archer
Licurg's Warrior rolls to hit: 12
Stooner's Archer rolls to avoid: 2
Hit!
Licurg's Warrior rolls for offense: 19 + 1 = 20.
Stooner's Archer rolls for defense: 5.
That's lethal damage.
Licurg's Warrior defeats Stooner's Archer, earning him 1 more Victory Point.
Stooner's Archer rolls to hit: 7 + 2 = 9.
Licurg's Warrior rolls to avoid: 1.
Hit!
Stooner's Archer rolls for offense: 17.
Licurg's Warrior rolls for defense: 16 + 1 = 17.
17 is equal to 17, therefore, this is a lethal hit (just barely!)
Stooner's Archer defeats Licurg's Warrior, thus earning Stooner 1 Victory Point
Both players earn 1 Victory Point, so it looks like we'll be tied going into the final battle!
Post edited October 07, 2012 by stoicsentry
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Licurg
Buy Sacrifice!!!
Registered: Apr 2012
From Romania
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stoicsentry
GOG's Risus GM
Registered: Feb 2011
From United States
Posted October 08, 2012
Battle 10: Stooner's Assassin vs. Licurg's Undead Sorcerer
Stooner's Assassin rolls to hit: 19 + 1 = 20
Licurg's Undead Sorcerer rolls to avoid: 15
Hit!
Stooner's Assassin rolls for offense: 20 + 1 = 21 (WOW!)
Licurg's Undead Sorcerer rolls for defense: 7 (he had no shot, anyway)
Licurg's Undead Sorcerer rolls to save: 5. No luck!
Stooner earns 1 Victory Point. My, that Assassin sure lived up to his name!
It all come down to this: will Licurg's Undead Sorcerer kill Stooner's Assassin? If so, we're
headed to a tiebreaker. If not, then Stooner wins!
Licurg's Undead Sorcerer rolls to hit: 6
Stooner's Assassin rolls to avoid: 14.
Miss!
Stooner gains 1 Victory Point.
With all battles completed, Stooner wins a narrow victory 5-4.
Tough break, Licurg, that was awfully close!
Stooner, you get $6 on GOG, and you get to play in the next game, if you want, with new card options. Would you like to return to defend your title and for a chance at $6 more on GOG?
Stooner's Assassin rolls to hit: 19 + 1 = 20
Licurg's Undead Sorcerer rolls to avoid: 15
Hit!
Stooner's Assassin rolls for offense: 20 + 1 = 21 (WOW!)
Licurg's Undead Sorcerer rolls for defense: 7 (he had no shot, anyway)
Licurg's Undead Sorcerer rolls to save: 5. No luck!
Stooner earns 1 Victory Point. My, that Assassin sure lived up to his name!
It all come down to this: will Licurg's Undead Sorcerer kill Stooner's Assassin? If so, we're
headed to a tiebreaker. If not, then Stooner wins!
Licurg's Undead Sorcerer rolls to hit: 6
Stooner's Assassin rolls to avoid: 14.
Miss!
Stooner gains 1 Victory Point.
With all battles completed, Stooner wins a narrow victory 5-4.
Tough break, Licurg, that was awfully close!
Stooner, you get $6 on GOG, and you get to play in the next game, if you want, with new card options. Would you like to return to defend your title and for a chance at $6 more on GOG?
Post edited October 08, 2012 by stoicsentry