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I happened to come across this and felt it was worth sharing. It's almost 49 minutes long, but even though it's in video format and there are some slides, you can listen to it like it was just audio and not lose much.

http://www.gamasutra.com/view/news/194571/Video_Sexism_and_sexuality_in_games.php

Description: Games have reached the point where realistic portrayals of sex and adult relationships are possible, but what does this mean to us as developers? How much responsibility do we have in addressing issues of sexism and sexuality, and are we inadvertently making statements about what is acceptable, even when we don't mean to say anything at all? Our industry is struggling with a conflict between the desire to be taken seriously as an art form, and the desire to avoid addressing social issues because what we make are "just games." These things have implications on our sales, and while they can be addressed, it can only happen if we are willing to acknowledge that greater discussion of the topic within the industry is merited.
If you're interested in why some folks are asking for sexism/inclusivity related changes in the video game industry, this video might illuminate some of it. If you're one of the folks asking for change, you might enjoy hearing opinions that align with yours. If you're bored and enjoy listening to a guy speak about stuff, it's got you covered.

I'm an eternal optimist and hope that people won't set any fires because of this. :p
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Adzeth: If you're interested in why some folks are asking for sexism/inclusivity related changes in the video game industry, this video might illuminate some of it.
Thanks for the link. This talk was not groundbreaking, but it presented some interesting thoughts and perspectives. I think Gaider didn't present new or surprising facts (at least not if you've thought about the role of women and minorities in games and as customers before), but the way how he fleshed these known facts out with industry internals and experiences still provided new perspectives.

I also found the talk well-structured (well, the first 10 minutes had too much self-presentation, but then it picked up) and easy to listen to. And with Gaider's calm, friendly approach of making suggestions instead of accusations, it's probably a very good clip to show to people who simply hadn't thought about the issue (or perceived it as something that could possibly be a problem) before.

Of course, with this calm and friendly approach, he also risks being relegated to page 2 of the forum quickly, while enraged posts about "This scene/blog/article is sexist! No it isn't!" hog the front spot for half a day. But that's the Internet, I guess ... ;)
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Psyringe: Of course, with this calm and friendly approach, he also risks being relegated to page 2 of the forum quickly, while enraged posts about "This scene/blog/article is sexist! No it isn't!" hog the front spot for half a day. But that's the Internet, I guess ... ;)
It fell to page 3 while I was sleeping. I'll maintain my eternal optimism and claim it's because the video is so long. :)

Thanks for your commentary, I enjoyed reading it, agree with it, and it was better than anything I could've written.