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Delixe: There was a lot to like about Jade Empire. The setting, the voice acting, the really, really pretty graphics. But the game itself was broken and the combat system made no sense whatsoever.
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Weclock: rock paper scissors doesn't make sense?
if that's the case, I do not recommend you play Pokemon, ever.

Not when it's RPS 101!!!!!
http://www.umop.com/rps101.htm
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Namur: URU CC:
I wasn't expecting much. For one after having played Myst 1 to 5 before even considering touching URU, i wasn't looking forward to play something that could potencially tarnish my perception of the Myst/D'ni universe. Also, the different timeline and the idea of the DRC and other explorers messing with the Ages was putting me off for some reason. Finally i caved in (no pun intended), and gave URU CC a shot. It went directly to number 2 in my all time favourite's list (Riven is and always will be number one), so yeah, very pleasant surprise.

Interesting, one of the ones I wasn't fond of. What's "CC"? You're gonna make me try it out again aren't you? :)
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BoxOfSnoo: You're gonna make me try it out again aren't you? :)

You bet ;)
CC means Complete Chronicles.
It's URU: Ages beyond Myst plus the Path of the Shell and To D'ni addons. Path of the Shell is probably one of the most evil adventure game/addon i've ever played in terms of puzzles difficulty.
If you have played it, give it another shot.
*****SPOILERS BELOW*****
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I've played all of them many times and while i still consider Riven to be the best game, URU CC is trully amazing. For one the ammount of reading material that sheds some lihgt into many aspects of the D'ni and their society is just too damn good, if a bit overwelming at times for those who just want to 'get on with the game' and not at all interested in the bigger picture. The DRC material is very interesting, not only the documents where they try to figure out the Ages, The D'ni and everything else, but also the personal journals and notes that reveal the relationships and tensions amongst the DRC members and the different outlooks regarding opening some of The Ages and some areas of The Cave to explorers.
All of the Myst games are built upon lonely exploration, but i never felt more alone than when exploring the locations in The Cave. Extremely rewarding, no doubt, but eerie. And sad...
The locations in The Cave are definitely my favourite place in the entire series, and considering how many wonderful Ages make their appearance in the series that's quite the compliment.
The Ages are extremely well done. Some of the Ages that have made a big impression on me, like Teledhan and Gahreesen in ABM or Ahnonay in POTS, are in URU CC. And Relto, naturally, specially after getting all the props ;)
The main story in ABM is very good. Different from everything else in the series, inspite of the Bahro also being at the center of EoA (Myst V) story, but very good. The whole duality thing where there's no good and evil, just two different notions of rebuiding and a whole journey taking things just so that you could give them back, well, let's just say no one can question the quality of the writing.
And if you're not convinced yet, let me ask you this.
How can you pass on the chance of riding Zandi's Zamboni one more time? ;)
Post edited December 19, 2009 by Namur
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Namur: Those were pretty much my thoughts when i started looking into the Spellforce series. I wasn't expecting, well, anything to be honest. I'm certainly glad i did gave them a chance because between Spellforce Platinum and Spellforce2 Gold i had more hours of fun than i could count, and that's a lot cause i can count pretty high. [Bonus points for identifying the 'hidden' quote in this paragraph.]

I think Alistair says something like that ("and that's a lot cause i can count pretty high"). Bonus points for me? :-D
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Wolfox: I think Alistair says something like that ("and that's a lot cause i can count pretty high"). Bonus points for me? :-D

Yep, when he's talking about all the times he was sent to the kitchen on account of his shananigans.
Bonus points for you.
And a pic of the infamous Zombie Kitten Army aswell :)
Attachments:
Post edited December 19, 2009 by Namur
Evil Islands
SpellForce
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alanc: Evil Islands
SpellForce

Holy crap evil islands! That game was so cool!
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alanc: Evil Islands
SpellForce
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captfitz: Holy crap evil islands! That game was so cool!

really? It seemed really lame on screenshots. It's pretty cheap on Impulse, so explain to me why it's awesome, please =)
Sam & Max: Hit the Road. I only knew about it from all the Monkey Island injokes, I had no clue about who or what Sam and Max really were.
I saw it on a Charity Shop shelf and I bought it. £1.25.
And now Sam & Max Seasons 1 and 2 have their place in my heart too. Truly awesome games. Would love to have some of the comics!
I agree with Bioshock; I'd never liked FPS games, but I downloaded the demo from PSN, liked it, requested and received the game for my birthday, and have LOVED it. Its a great game, and I can't wait for the sequel.
Ratchet & Clank Series - I only borrowed the second and third games in the series from my brother because I was bored. Now, I have all of the PS3 R&C games, and I love them (especially A Crack in Time)
I tried Chronotrigger at the urging of a (now former) friend. I was instatly hooked. And a few years earlier, a different friend came over to my house, and wanted to play the Final Fantasy VIII demo on a demo disk I had gotten. My Final Fantasy obsession continues to this day (Final Fantasy XIII is out in Japan, and I can't play it!! WAHHH!!)
On the PC front, I only played The Longest Journey because it came with the Game of the Year edition of Dreamfall. I ended up liking TLJ better than Dreamfall. I played Beneath A Steel Sky because it was free. Its now one of my favorite PC games (behind Curse of Monkey Island, of course).
From the last year:
Killing Floor: Was bored of Left 4 Dead and wanted a new zombie game. Not paying for a rehash so at the recommendation of a friend picked this up and Left 4 Dead (or 2 for that matter) will never see a spot on my hard-drive again.
Mount + Blade: Don't care for free-roaming games usually due to lack of structure and how easy it is to get bored. This one made the roaming fun by an interesting battle-scheme that ultimately makes the game a time sink.
Fallout: Didn't care for Baldur's Gate II much when I first picked this up due to not giving it enough time. Spent an hour with Fallout before putting it down for a year. Picked it up again and beat it in one sitting which caused me to replay Baldur's Gate II again and like that.
Freespace 2: Was put off at first by the weird controls but after giving it some time really liked it, despite what certain people say about the plot it is amazing. Adding the mod that updates the graphics really makes it look great.
Post edited December 20, 2009 by Whiteblade999
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captfitz: Holy crap evil islands! That game was so cool!
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LordCinnamon: really? It seemed really lame on screenshots. It's pretty cheap on Impulse, so explain to me why it's awesome, please =)

you know, i played it when i was about 11 years old, so it may not still be awesome. but i remember it didn't really feel like anything else. i have warm fuzzy memories of it but i can't quite remember why...
DEMO!
Let's see...
- Max Payne. The press and hype around this game made it sound kinda stupid, and the demo left me a little cold. Once I finally gave it a serious chance, though, it became one of my favorite shooters ever, and one of my most frequently replayed games.
- Knights of the Old Republic. It took me a long time to force myself to try this game, because I had been badly burnt-out on Star Wars for a long time (I still am). Once I finally got past the license, though, I found that it was really a great game.
- Planescape: Torment. When this game came out, I was mentally putting it into the same camp as the first Baldur's Gate, which I hated (BG2, which I actually really like, wasn't out yet at that time). My brother bought the game, though, and once I gave it a try, I realized that my assumptions were terribly, terribly wrong.