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Leroux: Fallout -
This year I've started my third attempt at playing it and I got a bit further than before but the uncertain time limit is making me nervous. Do I have time to explore, do I have time to fight? Will I manage to find water in time? It's all well and good from a story-telling perspective, but as a player such time limits kind of stress me out. I don't want to play a game for hours and hours only to find that I need to start over and retry. Especially not with story-oriented RPGs.
Fallout is extremely short. If you explore everything you'd still be done in under 20 hours maximum. I'd say on a second playthrough you'd complete it in under 8. Fallout 2, on the other hand, is pretty long. Arcanum is likewise pretty big.

EDIT: And yeah, I never bumped up against the time limit. I actually fail to see how you could if you weren't actively trying to. HINT: Don't even try to keep Dogmeat alive, he's really dumb and wants to run into laser fences.
Post edited February 26, 2012 by orcishgamer
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GameRager: Free? What about finding the G.E.C.K. in FO2? ;)
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Drelmanes: There is a time limit, but is absurdly big.
Fallout 1 - 150 days.
Fallout 2 - 3 years.
:P

EDIT: Actually, 13 years if this is correct:
http://www.nma-fallout.com/forum/viewtopic.php?t=59935&sid=53bd575c3aac549dff7a2f0d231b84a5
That's for the game, not the first "main" mission. IIRC the GECK mission is like 150-300 days.
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Leroux: Fallout -
This year I've started my third attempt at playing it and I got a bit further than before but the uncertain time limit is making me nervous. Do I have time to explore, do I have time to fight? Will I manage to find water in time? It's all well and good from a story-telling perspective, but as a player such time limits kind of stress me out. I don't want to play a game for hours and hours only to find that I need to start over and retry. Especially not with story-oriented RPGs.
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orcishgamer: Fallout is extremely short. If you explore everything you'd still be done in under 20 hours maximum. I'd say on a second playthrough you'd complete it in under 8. Fallout 2, on the other hand, is pretty long. Arcanum is likewise pretty big.

EDIT: And yeah, I never bumped up against the time limit. I actually fail to see how you could if you weren't actively trying to. HINT: Don't even try to keep Dogmeat alive, he's really dumb and wants to run into laser fences.
He is indeed destined to run into a laser fence, at the very end of the game, even according to Fallout canon. Is that what you meant - or did you mean let him die early on? Mine survived until the end incident.
I tried playing FFVII two times already, but didn't felt it was such a superb game like everyone else. I liked FFX, though, and I'm currently playing some for the GBA.
Mass Effect 2.
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orcishgamer: Fallout is extremely short. If you explore everything you'd still be done in under 20 hours maximum. I'd say on a second playthrough you'd complete it in under 8. Fallout 2, on the other hand, is pretty long. Arcanum is likewise pretty big.

EDIT: And yeah, I never bumped up against the time limit. I actually fail to see how you could if you weren't actively trying to. HINT: Don't even try to keep Dogmeat alive, he's really dumb and wants to run into laser fences.
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Gibush: He is indeed destined to run into a laser fence, at the very end of the game, even according to Fallout canon. Is that what you meant - or did you mean let him die early on? Mine survived until the end incident.
I can't recall when I first encountered a laser fence (it was towards the end, but I don't recall anymore if it was the final mission), but he really did run into them every time I reloaded. After the third try and decided it was destiny and he really wanted to turn into little chunks of Dogmeat.
Bioshock. It all feels too genericly Unreal. I don't like the cartoony art style. I mighy give it another go.
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GameRager: That's for the game, not the first "main" mission. IIRC the GECK mission is like 150-300 days.
If I'm not mistaken, there's a time limit for you to do all Arroyo quests (even the new one added by RP). After the last Hakunin dream, Arroyo is attacked and you're told to go to Navarro. But you're not forced to do that, and can continue playing the game until the 13th year.

Sorry, off-topic.
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GameRager: That's for the game, not the first "main" mission. IIRC the GECK mission is like 150-300 days.
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Drelmanes: If I'm not mistaken, there's a time limit for you to do all Arroyo quests (even the new one added by RP). After the last Hakunin dream, Arroyo is attacked and you're told to go to Navarro. But you're not forced to do that, and can continue playing the game until the 13th year.

Sorry, off-topic.
NP...that's what I was talking about to that guy anyways........the time limit is there in FO2(for the Arroyo quests) as with the deadline/time limit in FO1 for the water chip quest. Just trying to disprove his misconception is all.
Almost forgot to say, it's good to see you're back GR.
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GameRager: NP...that's what I was talking about to that guy anyways........the time limit is there in FO2(for the Arroyo quests) as with the deadline/time limit in FO1 for the water chip quest. Just trying to disprove his misconception is all.
At no point in Fallout 2 you have any kind of quest time limit. The "messages" by the elder might give you a different impression, but that is just flavor. There is only the hardcoded 13 year time limit, that even is in effect after the game has been completed. Afaik, the game simply stops working then, not even screen or anything.

That was made very clear in the F2 faq when the game came out, because many people complained about the F1 time limit.
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Drelmanes: Almost forgot to say, it's good to see you're back GR.
Thanks
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GameRager: NP...that's what I was talking about to that guy anyways........the time limit is there in FO2(for the Arroyo quests) as with the deadline/time limit in FO1 for the water chip quest. Just trying to disprove his misconception is all.
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SimonG: At no point in Fallout 2 you have any kind of quest time limit. The "messages" by the elder might give you a different impression, but that is just flavor. There is only the hardcoded 13 year time limit, that even is in effect after the game has been completed. Afaik, the game simply stops working then, not even screen or anything.

That was made very clear in the F2 faq when the game came out, because many people complained about the F1 time limit.
I seem to remember a time limit on my quest list to find the G.E.C.K. :\
Post edited February 26, 2012 by GameRager
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GameRager: I seem to remember a time limit on my quest list to find the G.E.C.K. :\
There isn't. There definatly wasn't a something like the day counter in F1. You have timed "messages" 4 iirc, but apart from that nothing is triggered by time progress in F2*. Fallout 1 had not only the "end limit" but other effects that range into spoiler territory, so I won't touch it.


*some single quest may have there own internal timer, but those were few if at all.
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GameRager: I seem to remember a time limit on my quest list to find the G.E.C.K. :\
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SimonG: There isn't. There definatly wasn't a something like the day counter in F1. You have timed "messages" 4 iirc, but apart from that nothing is triggered by time progress in F2*. Fallout 1 had not only the "end limit" but other effects that range into spoiler territory, so I won't touch it.


*some single quest may have there own internal timer, but those were few if at all.
I'm pretty sure the GECK was one of them.....I may be mistaken. I wish someone could prove this one way or another though.
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SimonG: There isn't. There definatly wasn't a something like the day counter in F1. You have timed "messages" 4 iirc, but apart from that nothing is triggered by time progress in F2*. Fallout 1 had not only the "end limit" but other effects that range into spoiler territory, so I won't touch it.


*some single quest may have there own internal timer, but those were few if at all.
You have a time limit to solve the ghost farm quest for Modoc. And the new quest in Arroyo also needs to be done in a certain amount of days, or you'll fail. But that is from a mod, so I don't think it really counts.