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The GTA series never seemed to "click" with me.
As a lateral extension of my last post, i'm adding Borderlands, which to me feels like FPS Diablo.
Post edited June 10, 2014 by ReynardFox
I dont hate, but what "bugs" me:

Starcraft 1 & 2 multiplayer

Single players are good, but the mp side of thing is so lightning quick microing with matchbox sized window, that i having trouble finding the "strategy" in real-time strategy. It feels more like action game to me really. Especially when you watch pro play, they are talking about the number of commands per minute and such = insane microing.

Microing is not strategy - its action. Also the smallish maps mean i see the game more as action-tactics game than proper strategy game.

To me Total Annihilation and Supreme Commander represent the bit slower paced, bigger scope RTS with actual strategy in them. Still some unnecessary microing there - but not too much.

---

Also chess. While good game, it still tells something about it when computer can win you by simply counting the variations deep enough. Like Starcraft, chess feels somehow very constricted to me. More tactics than strategy. (in my mind i naturally compare chess to "Go")
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Marcomies: Why are historical leaders immortal avatars that hang around for thousands of years? Why are couple hundred years old cultures there at the dawn of man?
Nice to see I am not alone being bothered by that. There I have Genghis Khan, Gandhi, Stalin and Mr. Zulu commanding their troops around... wait, what? I know I shouldn't mind that, yet I do. It is as if it is making complete mockery of history or something.

System Shock 2 got mentioned. I'm still at the fence whether I like it or not. So far I like System Shock 1 more. At least I'm irritated by the enemies and turrets so far, they kill me in one or two shots, so the only reasonable way to destroy them seems to try to fool the game somehow that a big robot gets stuck in a corner so he can't shoot you, and you pummel it with your monkey wrench until it dies. Not to mention those pesky monkeys and the protocol droids or whatever which home in to you and explode. The combat overall is quite aggravating.

Still giving it a chance...
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timppu: the only reasonable way to destroy them
Don't. Run past them if you're in such situation.
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Marcomies: Here's my dirty secret: I really hate Civilization series.
I agree!
What I dislike in Civ series too, is the way that some paths are defined to succeed, like the game is trying to make the player thinking objective what is clearly subjective, because it's in the rules. Politics are the main concern. Yes, it is just a developer's point of view, but while I have no time to discuss or argue with Civ fans on their forums, I like better to avoid these series.

There are many more games that I hate while being loved by lots of people:
- everything Blizzard made since Diablo II (Warcraft III, WoW, Starcraft II, Diablo III...): Diablo II I hated because it's way too repetitive and boring to me; and for the others, the games are too 'shiny', too 'comics-like' or too 'PSX-polygons-like' for my tastes. Even in Warcraft III, while the story isn't too gentle, it doesn't make sense with graphics, and WoW followed that path

- the Final Fantasy series: combats are too boring again and not enough tactical to save the stories (which I disliked) and the choices that are too 'visual-novel-like'

- the Mario and the Zelda series

- the Elders Scrolls series (and Fallout 3): too many wandering and not enough choices

- Quake 3: I loved the previous Quake, but I really hated that one because of that weapon that can oneshot kill

- the Half-Life series: not enough fun play to me

- Counterstrike: a mod trying to be serious while it's more a unfun repetitive game with very few strategy inside

PS: all of these points are just my opinions ;-)
Post edited June 10, 2014 by Huinehtar
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zuhutay: The gameplay is extremely repetitive, as well as the graphics, which are square, grey and boring. New York, Hong-Kong and Paris are not that different, only a few textures change.
What are you saying?! There is a distinct difference: New York is brown, Hong Kong is red, while Paris is blue. :p

The FPS shooting part is a bit clunky so I've always preferred the stealth approach (also for moral reasons). You have to appreciate the plot to like the game. I found it very exciting, like a good book you just can't put down. And some gameplay mechanics were, if not revolutionary, quite refined at the time. I agree, some areas are pretty drawn out, like that underwater base, but if you like the game you always want more from it.
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timppu: the only reasonable way to destroy them
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Fenixp: Don't. Run past them if you're in such situation.
Yeah, so far I've had to do mostly that. Now I am running around aimlessly in some dark warehouse trying to avoid those big robots, and hoping I don't miss that code or something for which I came to that place in the first place. But when I come by a turret and don't find a station to hack it, then I have to shoot it millimeter perfectly from behind a corner so that it doesn't hit me, while I hit it.

System Shock 2 seems to have that one major gripe that I have with some games: enemies respawn, but ammo and health mainly not. That is so unfair. In System Shock 1 enemies occasionally respawn too, but using laser rapier + unlimited supply of energy from energy stations took care of them. Plus, you could heal yourself for free in the surgery machines (I think in System Shock 2 healing costs a bit of that nanite currency or something).

Maybe I should install all those recommended SS2 mods (about respawning, deteriorating weapons etc.) and restart the game...
There's probably many games other people like a lot that I dont like, but the most obivious for me is the Elder Scrolls series. Unlike rpg's that I do like, like Baldur's Gate, Fallout 3, Titan Quest, in Morrowind and Skyrim (I own Oblivion on Steam but haven't installed it yer), the beginning lacks a sense of urgency that makes me not continue the game and puts it into the 'sometime maybe' catergory (instaleed but never progressing).
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DubConqueror: the beginning lacks a sense of urgency
That's elaborate design choice, TES games do whatever's in their power to not force you onto any path.
The Last of Us.
Everyone seems to love it. I do not really hate it, I in act do not hate anything, but I found it to be unbelievable boring and uninspired...
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Elmofongo: Mass Effect, perticularly 2. It was all just shooting skirmish after shooting skirmish, no variety.

Just did not impact my gaming life.
By the Emperor! Someone else who doesn't like ME?
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Urnoev: The Last of Us.
Everyone seems to love it. I do not really hate it, I in act do not hate anything, but I found it to be unbelievable boring and uninspired...
Me too. I've found it so already seen. Not so inovative.
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Aignur: Given the nature of the GOG community, this might piss a few people off.

It seems almost everyone around here loves adventure games, and will play almost any adventure game, no matter what it is. I hate them though.
In my opinion, the adventure game genre was born from the limitations of PCs in the late 80's and early to mid 90's. A lot of great ideas were impossible to turn into games back then, but something that was possible was to make games that only featured a few moving characters, static backgrounds and talking. Adventure games, in other words.
However, with the advancement of computer technology, adventure games should have died. There are much better ways to tell stories through games nowadays. And I absolutely hate that the genre will not die, and let other and better genres tell their great stories.

With that said, a few select games from the golden age of Lucas Arts are among my favourites - Sam & Max Hit the Road, the first two Monkey Island games (I loathe the rest of'em) and the Indiana Jones games.
Something for your mind to entertain. What if some people enjoy the limitations of adventure games? The kind of people who enjoy slow paced and simple? The kind of people who would flee from faster paced and more complicated games in horror? I'm not one of those people, of course. Hellz no. LOL Adventure games put me to sleep.
Post edited June 10, 2014 by monkeydelarge
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Elmofongo: Mass Effect, perticularly 2. It was all just shooting skirmish after shooting skirmish, no variety.

Just did not impact my gaming life.
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RudyLis: By the Emperor! Someone else who doesn't like ME?
Oh you want more ok:

Mass Effect especially after 1 is nothing but a glorifyed roller coaster pop-a-mole Movie masquerading as a deep RPG. And I never play a customized face for Male Shepard because the customization options are crap for the face I was trying to make, making his face look unrealistic compared to the other character's faces like Miranda Lawson and Joker, and the fact I cannot change his voice so it fails at the RPG rule of being your own character, instead I'm Shepard and I can be Space Jesus or Eric Cartman :P

Dragon Age: Origins FTW ;)

(I am just into fantasy more so than Sci-Fi, Fantasy is more adventerous and more open. I rather explore all of the Eastern Kingdoms of WOW than one big giant hub world that are SWTOR's planets, Fantasy Worlds feels complete)
Post edited June 10, 2014 by Elmofongo