nicolaierdk: I heard a lot of good things about this game, but what features does it have?
Fenixp: Vampire The Masquerade: Bloodlines - STOP "You stop!" STOP "No, you stop!" STOP "You've made a powerful enemy today." - yeah, playing crazy malkavian who can talk to STOP sign
What, where, huh? Thats crazy talk! But that just makes me wanna play it even more!
Aliasalpha: Ahh the malk playtrhrough, definitely not one for the first run or you'll have no fucking idea whats going on but arguing with a stop sign and traffic lights, convincing a russian mobster that he's a bear and that his thugs are tasty salmon & the interesting way you affect Heather as you go... That some classic stuff. Also whilst it is a buggy game in parts, its got community/volunteer dev patches galore, most than any other game I've seen
Can i be sure this is a vampire game? Sounds Monty-python'ish (which is a good thing hehe)
Deus Ex has an interesting skill system that I have yet to see in any other game. If you are not skilled in a particular weapon class you will either not be able to use the said weapon or you will MISS with that weapon even if you have the crosshairs aimed at your target's center mass. As you gain more skill you will notice you hit more often with the aforementioned weapon.
The game features many ways to approach a problem. For example, in the second mission of the game you have a locked door that requires a combination to be entered in order to gain entry. You can either try to lock pick it, hack the lock, or talk to this one kid who happens to be hanging around the place. If you give him a chocolate bar he will give you the code. Basically, the game gives you many ways to find your own solution to any problems you may enounter.
The story in the game is quite interesting. Imagine if all those conspiracy theories about Area-51, the Majestic 12, and other related ideas were actually true and you had tolive in that world. That, in a nutshell, is Deus Ex.
Concerning Vampire the Masquerade:Bloodlines, no it is not a Monty Python game. The Malkavian clan being referred to in this thread is, quite simply, incurably insane in the game. The reason people keep referring to them is because the writers had more of a chance to go all out, without any boundaries, on their conversation as opposed to the other clans who either despise or fear the Malkavians. The game is quite gritty and mature without gratuitous sex in the game like one would expect in a GTA game. In this game, you also have some freedom as to how you wish to accomplish your given tasks and get rewarded not by how much you kill but by how well you solve quests and the like and for fully exploring the game world. There are a few hidden quests in the game that are quite interesting and add to the flavor of the game. Tip: when in Hollywood, stop by the cemetery for a chat with the cemetery's keeper...