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Personally I would say Halo Combat Evolved. It was quite advanced in terms of console gaming. Good story, graphics etc. But it turned the shooter genre into regenerating health and checkpoints. As a fan of shooters it annoys me! :)
I've gotta agree with SV, WoW ruined mmos and they're just now starting to come out of the "WE MUST BE LIKE WOW" mentality.

The Secret World is a refreshing take on mmos and I love the level-less system (it's based on skill points and action points instead of hard levels).

I guess I'm being contradictory, but WoW came out in 2004 and here we are 8 years later before mmos have seriously started to turn away from that model, which was based off Everquest.
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StingingVelvet: Resident Evil 4 is a good one... and I didn't like that game either, so double whammy.

WoW turned all MMOs into WoW.

Final Fantasy VII kind of ruined JRPGs for me.
Razör Fist on youtube tore Final Fantasy 7 a new one using some rather colorful language. He makes some decent points about how the game has been put on a pedestal and homogenized the jrpg genre.

https://www.youtube.com/watch?v=arAOYBZZSE0
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Gazoinks: Grim Fandango might be one. I read a while ago an interview with Tim Schafer where he talked about how it contributed to the decline of adventure games, because publishers figured "If a game this high-profile and generally awesome didn't sell, thy're probably not profitable anymore".
I think on those lines, The Last Express might also have a similar stigma. The game had a huge budget, but the marketing really suffered when Broderbund's marketing team quit a few weeks before the game's release. Advertising was almost nonexistent.

TLE is a masterpiece, but it sold quite poorly because of the above (and also because 3D games were on the rise in 1997 and adventure sales were on the decline). That was also a moment when big companies began to think about how much money they wanted to put into adventures.
Post edited January 22, 2013 by mondo84
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niniendowarrior: I laughed at the link on Resident Evil 4 because I hated Resident Evil 4 and I pretty much hated all the Resident Evil games except for the Wii shooters (Umbrella and Darkside Chronicles). Bad games... with bad legacies. LOL.
Resident Evil 4 is the only good game in the series.
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anjohl: Resident Evil 4 is the only good game in the series.
Shooters shouldn't have awkward as fuck controls and menus.
Tomb Raider: Because overnight all female video game characters became large breasted mainstream sex objects.
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anjohl: Resident Evil 4 is the only good game in the series.
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StingingVelvet: Shooters shouldn't have awkward as fuck controls and menus.
No, but Survival Horrors can.
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anjohl: No, but Survival Horrors can.
The line there is pretty blurry when accurate shooting is the core gameplay. Dead Space 2 is a survival horror shooter that is awesome. RE4 not so much.
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jackalKnight: I don't agree with Diablo 2, mainly because I consider the Torchlight series the "true" heirs to Diablo, but that's just IMO
As do I. I did eventually get around to playing D3 on a friend's account without the server dropping (something which took over ten attempts and several weeks) and I was massively overwhelmed by the blandness of it all. To be honest, while I hate DRM with a passion, I might have put up with it if it were a mindblowing experience. Instead, D3 is a cash-grabbing, soulless, mundane experience.

Torchlight and Torchlight 2 went some way to re-capturing what made Diablo 2 great, and yes, Titan Quest was great too. I don't recall there being many bad Diablo clones, to be honest.
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anjohl: No, but Survival Horrors can.
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StingingVelvet: The line there is pretty blurry when accurate shooting is the core gameplay. Dead Space 2 is a survival horror shooter that is awesome. RE4 not so much.
Dead Space ONE is a survival horror shooter that is awesome, Dead Space II not so much.
Mortal Kombat and it's legacy of hilariously poorly thought out game ratings.
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anjohl: Resident Evil 4 is the only good game in the series.
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StingingVelvet: Shooters shouldn't have awkward as fuck controls and menus.
Resident evil 4 doesn't have bad controls, they were great and still are. Specially the wii edition. It's probably the best built game in the entire series. It will always be my favourite even though I will forever have a soft spot for the original 3 and REmake.

The only way you could hate those controls are if you're comparing it to later games. Like a stupid little friend of mine can't get past the first village simply because he cant strafe. He can't walk side ways... game over. Gamer are so suppose to be quite adaptive but when it comes to these kind of things.
Warcraft III - it set such a high standard that every other RTS I've played since then feels like shit, and I know many people who think the same...
RE4 certainly way more survival horror than both Dead Space. At least your character carrying that "helpless" feeling from the start to the end. The inclusion of Ashley also very much added the urgency and survival feeling to the player.
Can't say the same about Dead Space. Except for the occasional jump scare, your character is pretty much a bad ass killing machine since the get go because of your arsenal of weapon and the overpowered melee. Game is more about gore than horror.