wolfsrain: Alpha Protocol really opens up after the lengthy tutorial. Loved every friggin' minute after that. The dessert missions were just a glimpse of what you could do, but after that, it was a blast. Binary Domain has a nice story, great atmosphere, some nice boss fights and most of the problems that were on the PC were solved in the final patch. Just lose the voice command option. That thing can't be fixed by no one. So use mouse+keyboard commands and you will be fine. Depending on the loyalty of your companions at the end, the endings will change. To get the "happy" ending ( not quite happy, but definitely the best ), you have to max the loyalty. That means rotating your companions.
As for Valkyria, i don't think that i need to present it. And the pattern is: all those games are/were published by Sega, had poor or no marketing and all are great in their way. Would love to see Valkyria Chronicles series on PC...
Yeah, that tutorial really cooled my interest in it. I'll have to dive back in sometime when I can stand to go through them. I'm guessing Binary Domain is similar in terms of slow/iffy start, then grows out of the initial impressions you get of the characters? I can't remember too much of it, but none of the cast seemed remarkable at first. May have to try the demo again sometime.
Also, yeah, Valkyria's so fantastic. As with most games I pick up, I can't remember what led me to it, but it turned out even better than I expected. I love the class and personality diversity they use to differentiate it from other tactical games. It's a shame it wasn't multiplatform. =/
ruusakraj: Ring of Red, a ps2 game.
I just picked this up the other day. Are the translation issues as bad as some reviews suggested, or pretty much par for the course? I read through the manual and that seemed fine, but that tends to be the case with some of these games.
Also, since I haven't mentioned a game in this thread yet...I'd have to say Guardian's Crusade for the PS1 and maybe Blazing Dragons too. I can't remember too much of Blazing Dragons besides bouts of frustration, as it was one of my earlier experiences with what amounted to a point & click adventure on a console, but it was pretty fun once you figured stuff out. Although, I
do remember an insane asylum set up in the base of a Magic Bean Stalk. As to Guardian's Crusade, it was a bit childish, but living toys as summons and a transforming companion were pretty cool features to me back in the day.
For somewhat more recent and PC titles, I'd have to say The Void gets missed a lot, like many of Icepick Lodge's games, mostly because it's pretty slow and tosses you in without much, if any, handholding. Add in their usual unusual setting and characters, and it's little wonder it doesn't get much notice. I know some people may have seen me tossing this around in some other threads, but it's for good reason I feel. I have hardly run into anyone that talks about it and it's disappointing to me, since it's such a unique game.