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Starmaker: Morrowind was pretty impressive graphically when it was released. It no longer is.
It's still not bad. And if you mod it, it's really pretty darn good. Not the level of today, but pretty darn good. However, you better have good specs, because apparently the mods aren't well optimized, because I've got a pretty darn good system and it lagged at times modded.

And if you've never played it with the graphical mods, it's worth it just once for the LOL factor. Walking down that road and seeing that guy that claimed to have been robbed by a witch standing their completely naked, swinging in the wind, got me laughing so hard I almost fell out of my chair
Post edited July 07, 2014 by OldFatGuy
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zuhutay: The nomad soul
Because however stupid and cliché it may sound, while I was playing it, I felt like having a second life. This game is so immersive, you cannot help being caught in it.
While the premise is indeed a bit corny, the opening sequence in the city is pretty damn impressive. I remember that I spent a long time just walking and driving around the city.
Garrett, I'm Slipping!

I thought about the topic for a while. There have been so many games that rocked my world since I began gaming that a whole list would probably be too long to post. What I'm really glad about is that it continues to happen. I'm always a little worried that the day will come when no new game is able to knock my socks off, since I've seen and done so much already.

A little selection:

Asteroids (Atari 2600):
The first game I had the chance to extensivly play. The fascination that I control what happens on a TV screen was enough to start my gaming career.

Alter Ego (C64)
A whole human life (told mostly in text form) simulated from birth to death. This game still holds a lot of fascination for me, even if the theories it is based upon are a little stale. (Browser/App version)

Sim City (C64)
There's a whole city in my computer! The C64 version was ugly and very abstract, with colored squares as buildings, but I didn't know better.

Frontier - Elite 2 (Amiga)
The sheer scope of the universe in this game left me devastated.

Ultima 5 - Warriors of Destiny (Amiga)
The first Ultima game I owned. I never played through, but the detail of the world simulation was mindblowing at that time.

Turrican 2 (Amiga)
For me still the pinnacle of the 2D run'n'gun platformer. Perfection.

Doom
I was there. I was afraid. And then I beat it over and over.

Quake
My first real MP experience was Quake shareware. To think you are connected to other human players from all over the world...

Planescape: Torment
Well. Was is there to say. Revealing yet another strange piece of the Nameless' past and seeing how it all fits together and makes sense (Circle of Zerthimon anyone?) just to see it all crumbling down and rearranging with the next discovery...

Deus Ex
I have to add, I played this for the first time after 9/11, with all that war going on, all the theories about "what really happened", omnipresent surveillance and anti-terror laws like Patriot Act being established all around the world. The game left me with a strange feeling quite a few times.

Morrowind
The moment I realized that strange and alien land I entered weeks ago suddenly feels like home.

The Chronicles of Riddick - Escape from Butcher Bay
The first game that really conveyed the feeling that I'm the most badass character around and the enemies are actually afraid of me.

System Shock 2
For scaring me when I thought that wouldn't be possible anymore.

Bioshock
Would you kindly not spoil it. Also: Armin Shimerman's voice work.

Operation Flashpoint
For being the most non-heroic and deadly approach to (half-)modern grunt warfare in an open world where things play out differently each time. I've never been bathed in sweat like with this one.

Stacking
While it's a small game and can be a little repetetive, many details are just hilarious and funny. And it oozes love from every corner.

Skyrim
I call it hiking landscape simulator. I can wander this beautiful land for hours and not get bored. It's not the same like Morrowind - I don't feel as much "at home". But it's like going on a vacation to Scandinavia (+ dragons). And yes, the dragons. While too easy to defeat (yes, mods, I know) I was just blown away when one landed heavily on the roottop right above me for the first time.

Have to stop here, lest there be coming another hundred entries. I could talk about the final battle in Freespace or Aerith dying in FF7 or the unlimited possibilities of Master of Magic or, or, or...
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toxicTom: Planescape: Torment
Well. Was is there to say. Revealing yet another strange piece of the Nameless' past and seeing how it all fits together and makes sense (Circle of Zerthimon anyone?) just to see it all crumbling down and rearranging with the next discovery...
For me, the closest thing that could place the game in the "mind being blown to tiny bits" category is actually Ravel. Such a complex character and such a rich mythology around her.

Fortunately, I had had a long history with complex RPGs up until that point, so for me the game didn't actually do a lot that was outrageously new and earth-shattering. (But I can definitely see how it might)
Post edited July 07, 2014 by Mrstarker
Someone should write an article or somthing about classic RPGs. Being born in 1997, I missed most and don't understand why people appriciate them other than the story.

For me, an RPG is loosly defined as ''something similar to Skyrim or Witcher''. Which I know is incorrect. Are old RPGs difficult, much more difficult than those of today? If so, then they're my friends! :)
After the credits rolled on my very first playthrough of Metal Gear Solid for the PSX back in the late 90's, I never looked at video games the same way. If I ever had a life-defining moment, that was it.
And the best was yet to come..................or not. MGS2 is the best w/ story IMO but from that game onwards, stealth took a beating.
Post edited July 07, 2014 by Shadowstalker16
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Shadowstalker16: And the best was yet to come..................or not. MGS2 is the best w/ story IMO but from that game onwards, stealth took a beating.
I actually found the stealth mechanics in MGS3:SE to be quite superior to those of MGS2:SoL. I do believe that stealth suffered in MGS4:GotP though. And I did enjoy MGS:PO more than MGS:PW, although I know that it wasn't necessarily a "Hideo Kojima game". I have enjoyed quite a bit of MGSV:GZ and have high hopes for MGSV:TPP. All that said, I actually prefer MGS2 over MGS3.
I guess at least this isn't "Games that blew your wad."
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Shadowstalker16: And the best was yet to come..................or not. MGS2 is the best w/ story IMO but from that game onwards, stealth took a beating.
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ASnakeNeverDies: I actually found the stealth mechanics in MGS3:SE to be quite superior to those of MGS2:SoL. I do believe that stealth suffered in MGS4:GotP though. And I did enjoy MGS:PO more than MGS:PW, although I know that it wasn't necessarily a "Hideo Kojima game". I have enjoyed quite a bit of MGSV:GZ and have high hopes for MGSV:TPP. All that said, I actually prefer MGS2 over MGS3.
I haven't played. Console exlcusive shit, just to lock people out from games.
But from the vids I've seen, and as you said, MGS4 was like an action game. SE might have been better, come to think of it. I hope that in the end, the older MGs and MGSs come to GOG.
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Mrstarker: While the premise is indeed a bit corny, the opening sequence in the city is pretty damn impressive. I remember that I spent a long time just walking and driving around the city.
In my opinion, it truly deserves to be mentioned on this topic ;)
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toxicTom: The Chronicles of Riddick - Escape from Butcher Bay
The first game that really conveyed the feeling that I'm the most badass character around and the enemies are actually afraid of me.
You are right, such a game!!! It makes dark places so exciting.
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Shadowstalker16: For me, an RPG is loosly defined as ''something similar to Skyrim or Witcher''. Which I know is incorrect. Are old RPGs difficult, much more difficult than those of today? If so, then they're my friends! :)
Depends what you think as difficult. Or old. If your really mean old: Prepare to actually read the manuals thoroughly to understand the ruleset. Prepare to work to find your way around, i.e. draw your own maps. There's no quest arrow, no automap, no quicktravel. If you get really oldschool (i.e. The Bard's Tale), saving is only allowed in special places (Guild halls).

Old RPGs (older than Baldur's Gate) are often not very story driven. They encourage stat optimizing and powerplaying instead of "living your character. They are really hard if you don't do this. And did I mention that you have to understand the ruleset?
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Shadowstalker16: Someone should write an article or somthing about classic RPGs. Being born in 1997, I missed most and don't understand why people appriciate them other than the story.
Here's a good start: http://www.mobygames.com/featured_article/feature,31/
Watch_Dogs blew my mind at how bad an open world game featuring hacking can be...

jokes aside I'd have to go with Demon's Souls. I've never liked hard games, heck I had to get my friend to beat Assassin's Creed 1's final boss because I didn't have the patience to do it. So when I bought Demon's Souls my first thought was "well... that's a waste. Why did I just buy such a hard game?"

The atmosphere, boss design, it's difficulty yet fairness blew my mind. Not a pretty game, really dated especially by today standards but still an experience.

Bioshock 1's world. It made me want to live there... err before the whole collapse of the society that is. Dark and mysterious with the infinitly more mysterious bond between Big daddy and Little Sisters... still creepy to this day!

Red Dead Redemption for it's ability to still keep me hooked 4 years and 86 hours of playing...

MAG for it's ability to coherently house a 256 person online match without lag and chaos.

L.A. Noire for it's great story and cases and facial technology.
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pimpmonkey2382.313: I guess at least this isn't "Games that blew your wad."
A mental mind fuck can be nice.