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Thunderscape

Stuck between the famous Gold Box series and Baldur's Gate a couple of years later, it was one of the only turn-based first-person party-based RPGs released in the mid-90's when they was a huge drought of PC RPGs, it used an original pen & paper ruleset, with a classless character creation system with a tonne of races, skills, spells etc, way better than D&D rules. Great tactical TB combat where you can do multiple types of attacks, a solid dungeon crawler in a Steampunk-like fantasy setting.

It's been almost completely forgotten due to be squeezed between the GB and Infinity Engine era, and also because of those blocky early 3D graphics.
Post edited June 27, 2014 by Crosmando
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Cyberevil: I'm going to go with a couple none of you have ever probably heard of.

World of Warcraft (been out for ages, yet no one plays this thing WTF?)

and

Skyrim (Sky WHAT? Yea I know VERY obscure title... I probably have one of less than a couple hundred in the world)


*trollface*
Sky rim Are you able to do this in it?
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fronzelneekburm: Do yourself a favour, buy Mini Ninjas. The retail version sells for around $1-2 on amazon.co.uk and it's most certainly one of the better games I played in recent years. Great atmosphere, tons of fun, unusual setting, excellent soundtrack,...

I'd love to see both "Mini Ninjas" and "Scarface: The World is yours" appear on gog, I'd say those are the two best games I know about that virtually no one else ever played. They deserve a wider audience
Isnt Mini Ninjas a bit easy?. I saw it when it came out but put off by reports of how easy it was.....
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Niggles: Isnt Mini Ninjas a bit easy?. I saw it when it came out but put off by reports of how easy it was.....
Well, yeah, I guess it is. Bear in mind that the people who made it (IO Interactive of "Hitman"-fame) have said that they primarily wanted to create a game that their children could enjoy. If you're looking for a challenge, better look elsewhere. But you'd also miss out on a great game that is hugely enjoyable and lovingly crafted.
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tinyE: I think the most overlooked game here (at least it was when I joined in December 2012) is Battle Realms. It scares me that there are so many avid gamers who haven't played this gem.
I've had it wishlisted since I saw a recommendation from you like 6 months ago. Will buy the next time I get paid - I promise!

I've always thought the Anomaly series got overlooked. Anomaly Warzone Earth is available here. It is a great tower offense (yes, offense) game. I've never played anything quite like it. It is really simple and easy to play, but requires a lot of strategy, quick thinking, and a touch of fast reflexes. It is also just a really impressive production altogether - the action never stops, the graphics and effects look great, the sound and music are outstanding, and it has some quality voice acting. And the story isn't too bad either.
I think the biggest reason it has been overlooked is a lack of advertising. Anomaly Warzone Earth had a semi-decent following - I think mostly due to very cheap sales on Steam and HB. But It seemed like nobody even knew that Anomaly 2 was being made. It totally flopped. I swear, at it's peak it only had like 4 people playing online.
I didn't even know they were making Anomaly Defenders until I saw it for sale on Steam's front page a month ago.

Oh yeah, and Deus Ex :)
Post edited June 27, 2014 by AdamR
Blade Of Darkness. Not enough advertising when it came out, I guess.
I really like the Game of Thrones RPG, I think it deserves way more than the metascore in the 60's that it has
I think it must have been marked down because they tried to make the combat a bit more strategic than you're average aRPG but it's fallen between two chairs (maybe 3 if it reminds you overly of the jRPG style) and is a little uninvolving
Also plot is a little linear BUT amazing! The part as Alester where you have to decide the fate of the individual rioters, dispensing instance justice was where I became totally hooked! Very mature, in a genuinely mature way and very good!

Also The Fool's Errand
http://www.fools-errand.com/01-the-fools-errand/
is an amazing, unique puzzle game experience that not enough people tend to talk about - its freeware so check it out
has anyone here actually played 'A Fool and His Money' BTW? How does it stack up against the original?

*Edit*
The Fool's games have shockingly low votes on the wishlist - please vote if you like them!

http://www.gog.com/wishlist/games/the_fools_errand
http://www.gog.com/wishlist/games/the_fool_and_his_money
Post edited June 27, 2014 by Fever_Discordia
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darthspudius: But Godhand was crap. It's absolutely terrible. Horrific controls, butt ugly, horrible story if thats what you want to call it. :P
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Gmr_Leon: I disagree, but then again, I was able to get accustomed to Robot Alchemic Drive's controls. Speaking of, that's a game that's overlooked if ever there was one. I can't remember how I came across it (I know it was online, but from who or where...Eurogamer, maybe?), but I'm glad I did and glad it happened to be available around me.

Now that's a game that's worth being overlooked because some of the design decisions are so ridiculously bad it's amazing the game came out, was translated, and brought to North America. It's a giant mech game that has you playing as a character remote controlling the mech somewhere in the map's landscape. Take a moment to think about what happens in fights between giant mechs and/or giant mechs and monsters. Let that sink in as you realize without buildings, cities are generally very flat.

Okay. Now imagine trying to control a mech from at its ankle or foot.

Yeah. God Hand is fantastic compared to that, and I didn't even mention the best part. You control your mech in something almost akin to QWOP controls. You have to rhythmically tap the shoulder buttons to move each leg forward, and I think d-pad handles your torso orientation, like whether you're turned left or right and leaning forward or backward, with the analog sticks handling your arm movements.

Eventually you get a feel for it, but it's no wonder to me that the game just didn't take off. It doesn't help that the story is pretty unimpressive and the voice acting is hilariously bad. For the curious: some gameplay.
RAD is a wicked game! To be honest, I much prefer what RAD tried to do compared to Godhand. Godhand was a fighting game, how many fighting games have excellent controls. Instead it gets the most awkward shite imaginable. RAD was doing something different and once you I got the hang of it I thought it was great.
War Wind

A game that looks like Warcraft 2 but plays a little different. It's more complex and slower, but I found it quite original and could even beat a few campaigns (I suck at RTS). There's a successor that I also have and it sound even more interesting. But this one runs at superfast speed and I didn't find a means to slow it down. It's like Start Mission -> *bambambambambam* -> Game over.

Here on GOG I think Populous 1 and 2 don't get the deserved attention. The first is an absolute classic, the mother of all godgames. The second is an absolutely brilliant game providing creative sadistic destructive fun for many hours. It rectified the only real flaw of the first: repetition. There are so many ways to get creative and combine the different effects and disasters with your god leveling up in between, that (for me at least) every single level provided something new.
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monkeydelarge: Blade Of Darkness. Not enough advertising when it came out, I guess.
Heh, I owned that game when it came out but was just starting college and was...distracted by other things.

Personally I think The Guild is an overlooked title, one of those games most people have heard of but rarely ever played.When I first heard about it I was reminded of nothing so much as Eurogame-style boardgames like Dominion and the great Agricola and Patrician (and yes I know the latter is also a pc game:)).

Well worth the investment if you really want to experience life as a High Middle Ages mercantile prince short of period reenactment.
http://www.gog.com/game/the_guild_gold_edition
Post edited June 27, 2014 by Ragnarblackmane
Urban Chaos
From the perspective of the time this game came out, I can find literally nothing wrong with it. Obviously, now the graphics are somewhat outdated, and some people grumble about the tank controls (I honestly don't remember having any issues, or even feeling restricted), but this is still a great game. Granted, I haven't played it in years, but even in the time since then, I could never figure out why it didn't explode in popularity.
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monkeydelarge: Blade Of Darkness. Not enough advertising when it came out, I guess.
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Ragnarblackmane: Heh, I owned that game when it came out but was just starting college and was...distracted by other things.

Personally I think The Guild is an overlooked title, one of those games most people have heard of but rarely ever played.When I first heard about it I was reminded of nothing so much as Eurogame-style boardgames like Dominion and the great Agricola and Patrician (and yes I know the latter is also a pc game:)).

Well worth the investment if you really want to experience life as a High Middle Ages mercantile prince short of period reenactment.
http://www.gog.com/game/the_guild_gold_edition
I agree with you about The Guild. Definitely overlooked. But I think people should also buy the game if they want to tap into their dark side and live the life of a power hungry homicidal corrupt evil bastard. :) This is the only game I know that gives you so many evil options when it comes to rising in power.
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toxicTom: There are so many ways to get creative and combine the different effects and disasters with your god leveling up in between, that (for me at least) every single level provided something new.
My favourite trick is to make a thick forest grow in the enemy's territory, then hit it with a bit of lightning. You burn everything down without even needing any Fire power, or at the very least keep the computer busy trying to stop the disaster while you work on something else.
Post edited June 27, 2014 by Barefoot_Monkey
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Barefoot_Monkey: My favourite trick is to make a thick forest grow in the enemy's territory, then hit it with a bit of lightning. You burn everything down without even needing any Fire power, or at the very least keep the computer busy trying to stop the disaster while you work on something else.
My favorite trick is for endgame scenarios when most of the world is flattened. Create a row of swamps in the back of the enemies land. Most of the time he will not bother to remove them, if they are not in the midst of his settlement. Now build a wall across the land. Now create a wind on your side of the wall blowing towards the enemy. The wall will be pushed into the enemy territory, destroying settlements and pushing the people into the swamps you created earlier. *evil grin*
Post edited June 27, 2014 by toxicTom
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HereForTheBeer: Loved Harpoon. Clicked link. Saw the Matrix Games price. Fainted. Woke up and saw the price again. Fainted a second time.

Wish I could dedicate the time it takes to master games like this...
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Silverhawk170485: Yeah the price isn't cheap but you have to see it that way:

You buy a game that you can play for years. Most games you finish within a few hours and they have no replay value.
Here you have a endless replay value. You can decide if you like to play a small scenario which only takes a few minutes to finish or a global conflict which takes weeks and months. You can capture satellite data from your hometown from google maps, integrate it in the game and battle over your hometown. There are unlimited possibilities.

Yes, you need some time to learn how to play it and I think it doesn't fit to a mainstream-gamer who likes to start playing right away. There are some ingame tutorials in the game but they don't cover all the functions and possibilities the game has. You have to study the manual and learn by doing but some people like Baloogan put together a fantastic series of video playthroughs from the basics up to global scale scenarios.

http://baloogancampaign.com/episodes/
Still a little bit cheaper than buying Harpoon way back when, plus the three or four add-on packs the instant they hit the store shelves. That was around $100 total in the 90s, and I definitely got my money's worth on that one.

Looks like a nice game - I'll give it a deeper look this weekend. Thanks for linking it.