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Any chance of any of the following games making a return via GOG
Challenge of the 5 realms
Dungeon Master 2: legend of skullkeep
Thunderscape
Albion
Al Qadin: The genies curse
Bards tale games
The summoning
Menzobarranzan---good game
Magic candle series(never got to play these)
Daemonsgate
From the 1990s these were rememberable games for me
D
wow a great list man, I really like to see the Bards tale games
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derrekeva: Thunderscape
I'm akways shocked to see "Thunderscape" on somebody's list besides mine! I loved this game, while most people I think despised it. It had a quirky 3D automap to be sure, and the combat could be a little repetitive. But what I like most about games like this is the "architecture". The way levels are built, the way buildings either make sense or not, the way the levels are tied together.

Two things I remember about the levels in Thunderscape. First, there were sooo many times in the game where you could tell somebody was shooting at you, but you couldn't tell from where. So you would look all around, high and low, and eventually... there he is! Some guy is WAAAAAAY the heck over there, at the top of this distant mountain or on a cliff. A few days later, after trudging forever, maybe even a few levels past where you are now, eventually you're standing where that enemy was standing, and now you're looking BACK at where you were... but like 2 days ago! Not like, say... Outlaws, where some dude is standing on the farside of the river, on a ledge that you will NEVER be able to reach, and in fact... there is NO WAY to get there. Thunderscape had a grandiouse level architecture that made sense and had a cohesive level designed that spanned every single level

And secondly, another case in point. I'll never forget one encounter with the river that runs through Thunderscape. You start the game on one side of the river, and have to cross a bridge (and talk to an orc or something). That river runs alllllll the way through at least the first 50% of the 24+ levels of the game (maybe more). Once while playing, and I was probably on like level 5 or 6, I was walking along the banks of this river, and accidentally fell in! BIG MISTAKE. This river has a current that is FAST and RELENTLESS. I couldn't catch on to the bank nor jump to the river's edge, despite having numerous places I thought I could reach. I was totally helpless. The river just kept sweeping downstream, taking me back, back, back towards the begining of this level, when all of a sudden... I hit the point where I entered the level, and the PREVIOUS level re-loaded itself. I CONTINUED to be swept downstream, allll the way through THIS level, the PREVIOUS level, the PREVIOUS level, and finally... all the way back to the very point where the game began. I was stunned... that a game would be so perfectly woven together, but also that the "system" would just work non-interactively like that!

I won't say Thunderscape is the greatest game ever, but it certainly had its share of very memorable moments for me. The architecture, the steady trudge upriver to get to the giant pass where you have trigger the magic gates, it was just a monumentally fun game for me. I doubt it would win many (any) converts this many years after its release, but if you like massive 3D action/RPG games and can tolerate a DOOM-era game (it was a 2.5D system) I think you might like it.

Especially if GOG carries it for only $6! It was an SSI post-goldbox game, set in the World of Aden. It was a Steampunk game, and I think Entomorph was another (entirely diffrerent kind of) game also set in WoA (it was more topdown Ultima6-style). Thanks for mentioning it!
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tritone: I'm akways shocked to see "Thunderscape" on somebody's list besides mine! I loved this game, while most people I think despised it.
I don't think it was really despised, but it was definitely at least overlooked, and now it's pretty much forgotten. I think that's a shame, because it's really a flawed gem and a sentimental favorite of mine. It wasn't the first game of its genre that I played, but I think it was the first one that I completed. It's #1 on the list of games I want to see on GOG.

I got Thunderscape brand-new from a clearance bin for $1. I had trouble finding my way around for a while, so I picked up Peter Olafson's excellent strategy guide and started working through the levels. After I got my bearings and got myself on my way, I loved it. It's a massive, massive dungeon crawl that just oozes atmosphere, partly thanks to the amazing soundtrack (which I eventually ripped and burned to its own CD). Years later, I had the patience to play through the game unassisted - turns out it's not that hard, you just need to get the hang of the peculiar automap. :p

While perhaps it's not as good as something like World of Xeen, it's still a great game that deserved better than to be ignored. I've had trouble getting it to work properly in Dosbox - if GOG could get it fixed up, I would buy it immediately.
So Thunderscape is worth playing?

I tried the game a few times as a pirate, thought it looked neat though I had no clue what to do in it.

Saw it for sale and bought it on CD. Played it maybe 30 minutes, but still couldn't get anywhere and abandoned it. But it sounds like a worthwhile game to play.
i remember getti ng lost in thunderscape and then something else came out...what a load of games to choose from during that time period...i never finished it. why i want to see some of thses again. i bought everything the market had and only finished a third of them
D
Okay since I'm unable to sleep anyway I tried poking about making Thunderscape play on Dosbox. It does seem kinda tricky what with it lagging and such, but after having fiddled around with the options, in the end I hit up Google and found a thread on Vogons about this. And lo and behold, the final answer, after poking about with other versions of dos4gw, patches, alternate dosbox builds and such turns out to be "Turn off the music" and the game will run smooth with fairly default settings (for me, auto core, auto cycles, standard svga machine, 16mb ram)

Might be something about it since I couldn't find a setsound option for music, and there doesn't seem to be any audio tracks on my CD, but it sure did the trick for me.
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Mentalepsy: you just need to get the hang of the peculiar automap. :p
I re-installed TS some time last year, and after playing it a bit I quickly discovered the thing I disliked the most about the automap... it reveals too much. Unlike most automaps (or least, the automaps that I like!) it reveals everything you "see" (i.e. in your line-of-sight), not everyplace you've "been". If you stand in the middle of a room and turn completely around, it will map every room adjacent to the room you're in as far into the room as you can see, even though you didn't enter those rooms. So it's sometimes almost impossible to tell where you've been, and haven't been, yet. Frustrating! Unlike, say Ultima Underworld, where it will only reveal the map exactly where your feet have touched.

The music was great. And the ambient soundtrack was good as well. I still recall that ambient track that sounds like a tin can blowing against the rocks. Makes me want to play it again... tonight!

I remember when I installed the game last year there was a problem with some of the creatures being invisible in some of the caverns. My party would start taking damage all of a sudden, with nothing visible in the room. I could see green squares on the automap where creatures should be, but nothing showed up in the combat window. I think I finally solved the problem by copying all the data from the CD into the thunderscape/ folder.

Lots of little quirks for GOG to work out... but I know they love a good challenge!
Post edited July 05, 2011 by tritone
Yeah, Albion would be great!!!
It's always been one of my favorites.
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Gonor: Yeah, Albion would be great!!!
It's always been one of my favorites.
The word on the street, if I recall correctly, is that Albion is abandonware. Didn't hear it from me though.
Someone actually successfully played through Daemonsgate? I have tried for years and been utterly unsuccessful to do so.
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Gonor: Yeah, Albion would be great!!!
It's always been one of my favorites.
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FraterPerdurabo: The word on the street, if I recall correctly, is that Albion is abandonware. Didn't hear it from me though.
Repeat after me:
"There is no such thing as Abandonware, all games still have a copyright holder somewhere as they are not over 90 years old. It's just a friendly name for piracy"

If Micky the freaking mouse is still in copyright there can't be any games out of copyright their ownership has just passed on to the new property owner be it the original designers (elite and david Braben/Ian Bell for example) or the company that bought the rights (take2 and XCOM)
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FraterPerdurabo: The word on the street, if I recall correctly, is that Albion is abandonware. Didn't hear it from me though.
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wodmarach: Repeat after me:
"There is no such thing as Abandonware, all games still have a copyright holder somewhere as they are not over 90 years old. It's just a friendly name for piracy"

If Micky the freaking mouse is still in copyright there can't be any games out of copyright their ownership has just passed on to the new property owner be it the original designers (elite and david Braben/Ian Bell for example) or the company that bought the rights (take2 and XCOM)
I am aware, though personally I see it as more of a moral rather than legal issue.
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wodmarach: Repeat after me:
"There is no such thing as Abandonware, all games still have a copyright holder somewhere as they are not over 90 years old. It's just a friendly name for piracy"

If Micky the freaking mouse is still in copyright there can't be any games out of copyright their ownership has just passed on to the new property owner be it the original designers (elite and david Braben/Ian Bell for example) or the company that bought the rights (take2 and XCOM)
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FraterPerdurabo: I am aware, though personally I see it as more of a moral rather than legal issue.
It's both it can't really not be a legal issue if it's illegal ;) The morality bit is are you willing to break copyright law to get it rather than pay the £20ish it costs on ebay etc
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FraterPerdurabo: I am aware, though personally I see it as more of a moral rather than legal issue.
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wodmarach: It's both it can't really not be a legal issue if it's illegal ;) The morality bit is are you willing to break copyright law to get it rather than pay the £20ish it costs on ebay etc
I know, that's why I said "personally" :)