Full list:
http://www.gog.com/en/forum/general/games_finished_in_2012_1/post89 7. ICO (2001) (PS2, 6.4.2012, 9/10)
I really liked this game. To me the graphics still look great in this early PS2 title, it is not so much about how many pixels there are, but how they are used. Almost everything is near perfect in this game, graphics, (minimalistic) audio, story, gameplay, length, challenge, the ending etc. I even liked the last boss fight, it didn't make me pull my hair in agony, pretty normal "get the idea, then you should be fine".
What has always set this game apart is its unusual dreamlike world. I liked the story and game world for similar reasons I liked e.g. the movie Mononoke Hime (Princess Mononoke). For game play, it is a bit like Tomb Raider with less action and an interesting twist (you try to guide and protect a magical snow white girl).
The only two complaints from me come from that due to the genre (quite linear action-adventure with pretty easy puzzles overall), this game has rather low replayability value. I might play it through again later, just for the kicks.
The second complaint comes that for some reason I didn't find any save game points maybe for the last hour or so of the game. It just so happened that we received some visiting friends while I was still playing the ending part, and I didn't want to switch off the PS2 because then I would have lost about 45 minutes of pretty tedious platform jumping at the very end. So I had to leave the PS2 running in paused mode in order to continue it later. Oh well. For the rest of the game, the save game system with fixed save points was passable, I didn't usually have to replay big parts of the game.
Next I'm trying Shadow of the Colossus by the same development team. I hope it is as good as ICO, I've played it only a bit before.