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F4LL0UT: Epic timing, dude (see the last chapter in the post above yours to get what I mean).
So... what came after diablo?
I will say that Quality was alot higher back in the day minus the shovel ware now a days it seems that quality is put aside due to the fact that they can just patch it later
Ouch! I'm a "stupid brainless blizzard fanboy" and I didn't even know it. I thought I was an Aquarian.

I don't question D2's clunkiness (spell) or it's dated graphics and I would never criticize anyone who doesn't dig it (variety is the spice of life!) all I know is that years later I still play it as much as I did when it came out, and while many games have improved on many aspects of D2, none of them have improved on ALL of them.
Post edited January 08, 2013 by tinyE
Daggerfall.

Yeah. I said it.
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GaminggUy45: I will say that Quality was alot higher back in the day minus the shovel ware now a days it seems that quality is put aside due to the fact that they can just patch it later
There probably were more good games (the classics we now look back to), but to me it seems there were also a lot of just plain bad games, so the overall quality is about the same. And there still are a lot of very good games these days.
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tinyE: Ouch! I'm a "stupid brainless blizzard fanboy" and I didn't even know it. I thought I was an Aquarian.

I don't question D2's clunkiness (spell) or it's dated graphics and I would never criticize anyone who doesn't dig it (variety is the spice of life!) all I know is that years later I still play it as much as I did when it came out, and while many games have improved on many aspects of D2, none of them have improved on ALL of them.
There's been a couple which you should definitely try then: Titan Quest (even w/o Immortal Throne, but even better with) and Path of Exile have nailed it to the wall.

It's not just about improving on the good points of D2, it's about improving on the flaws, and quite a few ARPGs have done so over the years.

FWIW, Diablo itself seems to have aged better than D2.
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TheCowSaysMoo: Daggerfall.

Yeah. I said it.
I can't even believe anyone actually plays this if they didn't play it back in the day. It was horribly broken even back then. It's like that crapper car you keep around because it's the first one you got laid in or something;)
Post edited January 08, 2013 by orcishgamer
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orcishgamer: I can't even believe anyone actually plays this if they didn't play it back in the day. It was horribly broken even back then. It's like that crapper car you keep around because it's the first one you got laid in or something;)
I actually finished it without walkthroughs, once. Because the daedra summoning system was so bugridden you actually got money when you summoned one of them instead of losing a boatload of it.
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orcishgamer: There's been a couple which you should definitely try then: Titan Quest (even w/o Immortal Throne, but even better with) and Path of Exile have nailed it to the wall.

It's not just about improving on the good points of D2, it's about improving on the flaws, and quite a few ARPGs have done so over the years.
I second the titan quest and throw in some Torchlight II.
Diablo 1 & 2 is pretty neat. So is the Torchlight and Sacred series, as well as Darkstone, but pretty much everything else I've played in the same vein I've found to be boring.

As for the topic at hand, pretty much any old dungeon crawler with repetitive graphics, that you must map out yourself. Hard to navigate, and everything looks the same. The combat is generally the meat of these games, and often very well done, but the navigation issue puts me off.
Post edited January 08, 2013 by sheepdragon
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sheepdragon: Diablo 1 & 2 is pretty neat. So is the Torchlight and Sacred series, as well as Darkstone, but pretty much everything else I've played in the same vein I've found to be boring.

As for the topic at hand, pretty much any old dungeon crawler with repetitive graphics, that you must map out yourself. Hard to navigate, and everything looks the same. The combat is generally the meat of these games, and often very well done, but the navigation issue puts me off.
Grim Dawn also ought to be pretty good when we finally get our hands on it, it's from most of the Iron Lore guys.

I think I have alpha access due to my KS pledge, but I haven't checked into it lately.
Post edited January 08, 2013 by orcishgamer
Old sierra games.. King's quest in particular except maybe 6 and 7 was great.
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tinyE: Ouch! I'm a "stupid brainless blizzard fanboy" and I didn't even know it. I thought I was an Aquarian.

I don't question D2's clunkiness (spell) or it's dated graphics and I would never criticize anyone who doesn't dig it (variety is the spice of life!) all I know is that years later I still play it as much as I did when it came out, and while many games have improved on many aspects of D2, none of them have improved on ALL of them.
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orcishgamer: There's been a couple which you should definitely try then: Titan Quest (even w/o Immortal Throne, but even better with) and Path of Exile have nailed it to the wall.

It's not just about improving on the good points of D2, it's about improving on the flaws, and quite a few ARPGs have done so over the years.

FWIW, Diablo itself seems to have aged better than D2.
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TheCowSaysMoo: Daggerfall.

Yeah. I said it.
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orcishgamer: I can't even believe anyone actually plays this if they didn't play it back in the day. It was horribly broken even back then. It's like that crapper car you keep around because it's the first one you got laid in or something;)
I love Titan Quest and I play it all the time but that is actually a good example of my point. It is a GREAT game BUT, there is absolutley nothing randomly generated about it. No matter how many times you play it the ground will be identicle and all of the exact same monsters will be in the exact same poistions. In addition, while I loved the whole "schools" thing, I found the characters and the skills to be reletivly dull. You can't really tweek their look, a lot of the armor looks the same regardless of what it does, and there are none of the 'absurd but fun' skills of D2 like meteor showers/blizzards taking up the WHOLE screen, and there was no pure Necromancer with his golems and skeletons and corpse explosion. I guess I like it messy!
Post edited January 08, 2013 by tinyE
final fantasy and other jrpg , dont think i can go through the random battles anymore
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djranis: final fantasy and other jrpg , dont think i can go through the random battles anymore
Well, to be fair, they have mostly done away with random battles in modern JRPs.
You know, I was going to say Cannon Fodder because I loved it on the Amiga but when I got the PC version in a bargain bin some years later I realised that it had been eclipsed by the modern RTS genre - C&C, Total Annihilation et al but thinking about it now, if you pretended it was a recent indie game with old skool graphics and one shot one kill mega hardness a la Hotline Miami it might just have come around good again, especially when you consider the 'art game' comment of the futility of war in a friendly cartoony setting angle - War: never been so much fun!

Oh BTW, I was sad that you guy 'anally' starting with Ultima 1 -3 were forgetting about poor old Akalabeth 'Ultima 0': World of Doom, even though I tried it myself recently and found it completely unplayable
But then, it annoys me that people forget that the first game in the Project Gotham series was surely Metropolis Street Racer!
Post edited January 08, 2013 by Fever_Discordia
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GaminggUy45: I will say that Quality was alot higher back in the day minus the shovel ware now a days it seems that quality is put aside due to the fact that they can just patch it later
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sibberke: There probably were more good games (the classics we now look back to), but to me it seems there were also a lot of just plain bad games, so the overall quality is about the same. And there still are a lot of very good games these days.
very true