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Lobuno: OMG, are you serious???
You don't need to be online but you DO NEED to have the game files, be it on a pen drive, a CD-ROM, on a hard disk, whatever.... Internet is not a requeriment as long you have the game files to install and play these games. How would you expect to acquire the game files, through magic or something?
I have my entire GOG collection on a 16GB pendrive, so I can install and play anywhere in ay computer without any hassle, no cd-keys, no DRM on CDs or DVDs, no internet required, nothing at all..... so yes that's exactly DRM free...

I may be mistaken, but I think that is thorntons point:
With GOG you can copy all your downloaded games, burn them onto a CD/DVD, bring them to your Computer on the Campinggrounds and just install them.
Whereas with Gamersgate that is not possible (only with workarounds), since each time you install (not download), you need a connection to the internet.
Besides I think your tone is inappropriate.
-Burnout
Post edited July 13, 2010 by Burnout
A couple thoughts.
First, write to GG support and ask about this activation and the DRM free label. I bought a DRM free game from GG but it really had Tages on it; they looked into it gave me my money back and all was well in the end.
Second, as others have said; as soon as the auto install routine starts copy the folder to another location and you will have the entire game and never have to download it again or be online to install it.
I have always found GG to fair and easy to work with so I have purchased about 15+ games from them (All DRM free of course).
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Lobuno: OMG, are you serious???
You don't need to be online but you DO NEED to have the game files, be it on a pen drive, a CD-ROM, on a hard disk, whatever.... Internet is not a requeriment as long you have the game files to install and play these games. How would you expect to acquire the game files, through magic or something?
I have my entire GOG collection on a 16GB pendrive, so I can install and play anywhere in ay computer without any hassle, no cd-keys, no DRM on CDs or DVDs, no internet required, nothing at all..... so yes that's exactly DRM free...
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Burnout: I may be mistaken, but I think that is thorntons point:
With GOG you can copy all your downloaded games, burn them onto a CD/DVD, bring them to your Computer on the Campinggrounds and just install them.
Whereas with Gamersgate that is not possible (only with workarounds), since each time you install (not download), you need a connection to the internet.
Besides I think your tone is inappropriate.
-Burnout

Thanks thats what i was trying to say.
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lowyhong: Do you guys think that GG already know about the workaround to bypass their authentication? I sure hope they don't ever fix that. Has it been like this since the start of their business?

I hope not, as i probably won't buy from them if they change that.
I hope they don't read these forums as we may have just brought it to their attention
Even though it's a simple workaround i wouldn't have known how to do it until it was brought up here.
Post edited July 13, 2010 by thornton_s
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Lobuno: OMG, are you serious???

You know, being polite is a quite valued feature around here. You're not.
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Lobuno: ...

Some DRM schemes let you install the game with verification, like Securom, and then it doesn't check. Does that mean it's DRM-free? I don't think so.
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lowyhong: Do you guys think that GG already know about the workaround to bypass their authentication? I sure hope they don't ever fix that. Has it been like this since the start of their business?

I'm fairly sure they actually advised someone here to use that method once. That's certainly how I heard about it. From said user posting that advice here.
For most GG games you don't have to copy the game while the installer is running - the GG installer will give you an option to save the install files once it is complete, they will be saved in a sub folder of where the downloaded stub is [e.g. if the downloader file is in My Documents\Downloads then the temporary files will be in My Documents\Downloads\GamersGate temporary files\{x} (x being a number the DLer associates w/ the game)]. If you tell the installer to save the files than anytime after installing you can make a backup copy of them (this is for most of the games - some games download as non-executable files that must be unpacked or something by the installer; those games tend to have DRM so it doesn't apply to this question though)
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lowyhong: Do you guys think that GG already know about the workaround to bypass their authentication? I sure hope they don't ever fix that. Has it been like this since the start of their business?

People talk openly about it on the paradox forums... so I don't think they relay care, anyway to keep your game you need to download it and thus you've paid for it.
Post edited July 13, 2010 by Narakir
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bansama: The games marked as DRM free are DRM free (they contain no SecuROM, no TAGEs, no StarForce, etc.). The installer, however, which verifies that you actually purchased the game, requires you to be online in order to perform that verification. It is simply checking that you have the right to download/install their copy of the game and is not DRM in the sense you assume it is. It is simply the same as having to log into GOG to download a game, for example.

Bingo.
Like I keep saying, "DRM Free" is a buzz word. Most gamers don't even know what DRM is (they think something is DRM free as long as it isn't activation-model Securom, and don't realize that the disc check is also DRM). So anything with a lenient enough system can easily be argued as "DRM Free".
That being said, Gamersgate (from everything I have read) has only slightly more DRM than GoG. So if people are okay with calling GoG "DRM Free" (and honestly, I am. Even though it isn't :p), Gamersgate's core system is pretty damned close.
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bansama: The games marked as DRM free are DRM free (they contain no SecuROM, no TAGEs, no StarForce, etc.). The installer, however, which verifies that you actually purchased the game, requires you to be online in order to perform that verification. It is simply checking that you have the right to download/install their copy of the game and is not DRM in the sense you assume it is. It is simply the same as having to log into GOG to download a game, for example.
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Gundato: Bingo.
Like I keep saying, "DRM Free" is a buzz word. Most gamers don't even know what DRM is (they think something is DRM free as long as it isn't activation-model Securom, and don't realize that the disc check is also DRM). So anything with a lenient enough system can easily be argued as "DRM Free".
That being said, Gamersgate (from everything I have read) has only slightly more DRM than GoG. So if people are okay with calling GoG "DRM Free" (and honestly, I am. Even though it isn't :p), Gamersgate's core system is pretty damned close.

How is GOG not DRM free? I'm not trying to start something i'm just curious.
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Gundato: Bingo.
Like I keep saying, "DRM Free" is a buzz word. Most gamers don't even know what DRM is (they think something is DRM free as long as it isn't activation-model Securom, and don't realize that the disc check is also DRM). So anything with a lenient enough system can easily be argued as "DRM Free".
That being said, Gamersgate (from everything I have read) has only slightly more DRM than GoG. So if people are okay with calling GoG "DRM Free" (and honestly, I am. Even though it isn't :p), Gamersgate's core system is pretty damned close.
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robobrien: How is GOG not DRM free? I'm not trying to start something i'm just curious.

Some could consider the requirement to download from a registered account only (either via browser or GoG downloader) as a form of DRM.
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Gundato: Bingo.
Like I keep saying, "DRM Free" is a buzz word. Most gamers don't even know what DRM is (they think something is DRM free as long as it isn't activation-model Securom, and don't realize that the disc check is also DRM). So anything with a lenient enough system can easily be argued as "DRM Free".
That being said, Gamersgate (from everything I have read) has only slightly more DRM than GoG. So if people are okay with calling GoG "DRM Free" (and honestly, I am. Even though it isn't :p), Gamersgate's core system is pretty damned close.
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robobrien: How is GOG not DRM free? I'm not trying to start something i'm just curious.

All your games are tied to your account which can be taken away if someone on the GoG staff ever got a splinter. Admittedly, there is little to no chance of that ever happening without a good reason anywhere, but people still care about that.
You need to authenticate with the server when you download something (admittedly, it is done with a website, not a client).
You need to re-authenticate every time you update something (admittedly, I suspect someone could count the number of times GoG updated a game with fingers alone :p).
So it is basically the same model as Impulse (and GamersGate, evidently). Need to authenticate to download and update. Have the option to make a back-up of the game (I think Impulse also allows this, but I never tried their back-up since the client is so bad :p). And your games can be taken away at the drop of a hat.
There are minor differences, but once you start trying to figure out what those differences ARE, it becomes obvious that GoG counts as DRM. Unless, of course, the dividing line is "Do I authenticate with a cookie in my browser or a cookie in a client?", which I think makes EA's website DRM-free :p.
That being said, it is just a matter of how much someone is inconvenienced. DRM is a "naughty word". So people tend to associate things they don't like with it. But, since it is so poorly defined (seriously, it is vague as hell :p), people tend to effectively make it mean "Stuff I don't like". They'll put a more mature spin on that (many here prefer the definition "Anything that is designed to restrict my enjoyment of a game", which is basically the same thing :p), but it still boils down to it. So when a DRM model comes along that they don't mind (and that is actually called "DRM Free"), they are inclined to support it while still screaming that everything should be "100% DRM Free" and the like.
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robobrien: How is GOG not DRM free? I'm not trying to start something i'm just curious.
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Gundato: All your games are tied to your account which can be taken away if someone on the GoG staff ever got a splinter. Admittedly, there is little to no chance of that ever happening without a good reason anywhere, but people still care about that.
You need to authenticate with the server when you download something (admittedly, it is done with a website, not a client).
You need to re-authenticate every time you update something (admittedly, I suspect someone could count the number of times GoG updated a game with fingers alone :p).
So it is basically the same model as Impulse (and GamersGate, evidently). Need to authenticate to download and update. Have the option to make a back-up of the game (I think Impulse also allows this, but I never tried their back-up since the client is so bad :p). And your games can be taken away at the drop of a hat.
There are minor differences, but once you start trying to figure out what those differences ARE, it becomes obvious that GoG counts as DRM. Unless, of course, the dividing line is "Do I authenticate with a cookie in my browser or a cookie in a client?", which I think makes EA's website DRM-free :p.
That being said, it is just a matter of how much someone is inconvenienced. DRM is a "naughty word". So people tend to associate things they don't like with it. But, since it is so poorly defined (seriously, it is vague as hell :p), people tend to effectively make it mean "Stuff I don't like". They'll put a more mature spin on that (many here prefer the definition "Anything that is designed to restrict my enjoyment of a game", which is basically the same thing :p), but it still boils down to it. So when a DRM model comes along that they don't mind (and that is actually called "DRM Free"), they are inclined to support it while still screaming that everything should be "100% DRM Free" and the like.

Cheers for the reply.
^
Retail is also DRM if we go down that road. Games can be taken away anytime from the store, you need to go to the store to buy them, you give money to the seller and he gives you proof of your purchase, while you are walking towards home few thugs can surround you and steal your games...
My head hurts. :(
(I agree though)
Post edited July 13, 2010 by KavazovAngel
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Gundato: So it is basically the same model as Impulse (and GamersGate, evidently). Need to authenticate to download and update. Have the option to make a back-up of the game (I think Impulse also allows this, but I never tried their back-up since the client is so bad :p). And your games can be taken away at the drop of a hat.

I have GOG's version of Fallout 2 burned to a CD. What exactly can GOG do to take that away from me?
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Gundato: So it is basically the same model as Impulse (and GamersGate, evidently). Need to authenticate to download and update. Have the option to make a back-up of the game (I think Impulse also allows this, but I never tried their back-up since the client is so bad :p). And your games can be taken away at the drop of a hat.
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Mentalepsy: I have GOG's version of Fallout 2 burned to a CD. What exactly can GOG do to take that away from me?

The exact same thing Impulse (assuming you don't need to authenticate to extract from their back-up) and GamersGate can do: Take away your rights to the game and not allow you to ever redownload or update.