cw8: Not sure if it activated on download or the first run but I have ripped the game files from my desktop out to a thumbdrive and it works on my offline laptop and my work laptop which has a group policy that refuses steam to install and run.
The activation takes place after the installation is finished. Once that is done you can do whatever you want with the game, because there is no further DRM-layer (like with SecuROM) and it doesn't require Steam to be working.
cw8: So no chance to see GalCiv 3 on GOG I suppose.
Even if it weren't for the activation we still wouldn't see GalCiv 3 on GOG, because Frogboy also said
this:
"I'm not sure how many games really are released with a Steamworks version and a non-Steamworks version. I'll take your word that it's "a lot". But there isn't going to a be a non-Steamworks version of GalCiv III because it would require too much time and effort on our part to do that. For starters, it would have to be a non-Multiplayer version of the game, requiring its own installer, requiring the removal of achievements, AI data mining, in-game mod support, etc. In short, it would be crippled."
cw8: Hope to see it in few years time at least and GalCiv 2 in the catalogue soon.
I hope so too, but I have my doubts. :(
cw8: Elemental was DRM-free at least, WAS.
I've never installed the game from my Collector's Edition DVD, because, by the time I got around to it, this version was already outdated. However, even if you could play the game without activating it, you would still need to do it in order to get patches. Just like with the retail-edition of GalCiv 2: DL. The digital version of E:WoM, on the other hand, always required activation.