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htown1980: This is the game that taught me that rogue likes are not for me. I appreciate that its a good game, but not to my taste. That makes me sad...
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grimwerk: Don't give up til you've tried TOME4:
http://te4.org/

Here is an image containing the icons for all the available talents (skills) as of a year ago:
http://te4.org/images/tmp/alltalents.final.png
OK. I'm interested.

So besides lots of talents/skills, how does this game differ from other roguelikes?
I kinda agree.

I did have quite a few enjoyable hours with this game, and I definitely don't think I've paid too much for it (don't know how much it was, but I think it was close to release, so quite a few hours), but it really does get very repetitive very fast. Definitely not enough content.

But it's a good game, very challenging. I'd still recommend it.
I wish there were more ways to experiment with layers.
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Fenixp: I believe that's precisely the problem - a lot of them have been in continuous development for years and none of them needed kickstarter. At first I thought that there's so little content because creators wanted to have a good foundation and the continue building upon it, but there has been no content patches since the release, at least none that I'm aware of.
Bahamas won't visit themselves! :P
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NoxNoctum: (though to be fair a lot of them have been in continuous development for years)
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Fenixp: I believe that's precisely the problem - a lot of them have been in continuous development for years and none of them needed kickstarter. At first I thought that there's so little content because creators wanted to have a good foundation and the continue building upon it, but there has been no content patches since the release, at least none that I'm aware of.
Are you serious?
You paid what, like $5 for the game and then you expect the creator to spend several years of his life creating free updates for you? The guy needs to eat too, and his time is probably better spent making other games he can sell.

Gamers really need to stop being so self-entitled, imo, even if the game got boring after 5 hours for you (as it did for me), for the price FTL is sold at it's still extremely cheap entertainement.
I was tempted to pick it up in the last sale, but this* aspect has held me back. Well, that and no native 1920x1080...

* - OP's original comments
Post edited June 25, 2013 by Dzsono
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mystral: You paid what, like $5 for the game and then you expect the creator to spend several years of his life creating free updates for you? The guy needs to eat too, and his time is probably better spent making other games he can sell.
This is the stupidest thing I've ever heard. It doesn't matter how much a single copy cost - his gross income was rather good to guarantee good life for a time.

You know, real businesses invest what they earn to improve and to make new products. I don't say they should give any free updates, but paid DLC, why not?

Again, Dungeons of Dredmor creators didn't get 200k bucks before the game premiered, and yet they were developing the game for a long time after release. Now, dungeons of dredmor is 2 times bigger than it was before.

Terraria? Another example - Huge money earned, game is still in development.

Really, to make a game, earn a good buck on it and not continue on developing it is how you don't make business. Especially if you want to call it roguelike-like. unless that extra "like" means "is nothing like".

I bet their next game will gonna be kickstarted again, right? Because investement is so overrated.
Post edited June 25, 2013 by keeveek
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Fenixp: I believe that's precisely the problem - a lot of them have been in continuous development for years and none of them needed kickstarter. At first I thought that there's so little content because creators wanted to have a good foundation and the continue building upon it, but there has been no content patches since the release, at least none that I'm aware of.
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mystral: Are you serious?
You paid what, like $5 for the game and then you expect the creator to spend several years of his life creating free updates for you? The guy needs to eat too, and his time is probably better spent making other games he can sell.

Gamers really need to stop being so self-entitled, imo, even if the game got boring after 5 hours for you (as it did for me), for the price FTL is sold at it's still extremely cheap entertainement.
It's not like they only sold that one copy for $5. They made tons of sales plus the money they got from kickstarter. Don't starve is around the same price and the devs of that game having been adding updates for ages.
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keeveek: This is the stupidest thing I've ever heard. It doesn't matter how much a single copy cost - his gross income was rather good to guarantee good life for a time.

You know, real businesses invest what they earn to improve and to make new products. I don't say they should give any free updates, but paid DLC, why not?

Again, Dungeons of Dredmor creators didn't get 200k bucks before the game premiered, and yet they were developing the game for a long time after release. Now, dungeons of dredmor is 2 times bigger than it was before.

Terraria? Another example - Huge money earned, game is still in development.

Really, to make a game, earn a good buck on it and not continue on developing it is how you don't make business.

I bet their next game will gonna be kickstarted again, right? Because investement is so overrated.
It's not your place to criticize the creator's business decisions, and it has nothing to do with how good the game is.
If he wants to take his profits and spend them on a years-long vacation in the Bahamas, he can.
He definitely doesn't have to continue making free updates to a cheap game that already earned good-enough reviews to earn him a good rep, just to satisfy a few customers like you who feel the FTL doesn't have enough content (which is kind of true, but I don't believe it matters much, while you seem to make a huge deal out of it).

As for making paid DLCs for FTL? I for one wouldn't buy them, since I dislike DLCs in the first place and only buy the better ones for games I really like. He can probably make more money making a new game than DLC.
And if he can get away with using Kickstarter instead of investing his own money, why shouldn't he?

Again, it's not your place to tell him how to run his business, and it has NOTHING to do with whether FTL itself sucks or not.
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mystral: Again, it's not your place to tell him how to run his business, and it has NOTHING to do with whether FTL itself sucks or not.
I know. He can do whatever he wants. But I can call his decisions stupid and short-sighted. Terraria earned probably like 5 times more than him exactly because they were offering free updates.

If he doesn't want to earn more, it's his decision. I know for sure, I won't buy his other games if any of them is going to be made.

I am mostly disappointed in FTL because of how much this game was hyped and how little it offers in contrast. even compared to free games.

And this is a bad trend imho. Make a kickstarter for whatever reason, make and sell a game and then... make another kickstarter? wtf...
Post edited June 25, 2013 by keeveek
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maycett: It's not like they only sold that one copy for $5. They made tons of sales plus the money they got from kickstarter. Don't starve is around the same price and the devs of that game having been adding updates for ages.
So what? Even if he had made the most profitable game ever, that wouldn't mean he has to cut into his profits to make free stuff. And just because someone else does something doesn't mean everyone must do the same.
I like free content updates as much as the next guy, but my point is that actually expecting someone to make free updates is really self-entitled. You're basically asking the creator to donate his time for your entertainment.

People deserve to get paid for the work they do, and if you didn't think the content that is originally in a game was good enough, you wouldn't have bought it, would you? In other words, the only thing free updates are good for is to placate self-entitled customers who will probably never be satisfied anyway, and to get a few more customers who would otherwise be on the fence.


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mystral: Again, it's not your place to tell him how to run his business, and it has NOTHING to do with whether FTL itself sucks or not.
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keeveek: I know. He can do whatever he wants. But I can call his decisions stupid and short-sighted. Terraria earned probably like 5 times more than him exactly because they were offering free updates.

If he doesn't want to earn more, it's his decision. I know for sure, I won't buy his other games if any of them is going to be made.

I am mostly disappointed in FTL because of how much this game was hyped and how little it offers in contrast. even compared to free games.
Maybe he could have earned more doing something different, sure. But maybe while making FTL he discovered he actually hated making video games, has put the money he got in the bank and gotten another job. Who knows?

Either way, I agree that FTL was overhyped, which tends to happen with decent indie games that appeal to a niche, since it creates a small but vocal group of gamers who'll claim it's the best game ever.
However, it's still good enough for a few hours of fun, which makes it worth the price in my book.
Post edited June 25, 2013 by mystral
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mystral: I like free content updates as much as the next guy, but my point is that actually expecting someone to make free updates is really self-entitled. You're basically asking the creator to donate his time for your entertainment.
He felt entiteled to the roguelike name. So people feel entiteled for updates, like in every roguelike ever.

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mystral: However, it's still good enough for a few hours of fun, which makes it worth the price in my book.
In normal circumstances, sure... But during the GOG sale, when there are hundreds of other games on sale now, I wish I bought something else...

by the way, since nobody answered me in gifting thread...

which one should I buy?

Gangland or
Great Battles
Post edited June 25, 2013 by keeveek
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mystral: I like free content updates as much as the next guy, but my point is that actually expecting someone to make free updates is really self-entitled. You're basically asking the creator to donate his time for your entertainment.
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keeveek: He felt entiteled to the roguelike name. So people feel entiteled for updates, like in every roguelike ever.
Pretty sure Dungeons of Moria didn't get any updates. That is in my favourite roguelike of all time.

I should have realised then that I didn't like roguelikes, when I created batch files that enabled made to quit the game, make a copy of the save file and then if I died, quit the game and restore the save file, so I could keep playing the same character...
I think FTL is probably best in small doses. I played it a bunch at first, but got tired of it fairly quickly. I'm thinking about going back to it now that I've given it a break for a little while.

It's a relatively short game, so I guess just play it when you don't have a lot of time to invest in something. That's what I do.
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htown1980: Pretty sure Dungeons of Moria didn't get any updates.
Oh, 1983 game didn't get any free online updates? What a bummer...