Aliasalpha: you know I'd be a big supporter of DRM as long as it didn't fuck over the honest consumer and if it actually WORKED to slow piracy...
The thing is that DRM simply as a concept can never be effective as an access control measure. This is because as long as people can access the protected data on an open system (pretty much the requirement for a product to be usable) the DRM can be cracked. And due to the ease of distribution all it takes is one person to crack it to make it available to everyone. The only way DRM could be effective is to include a TPM element in it, but there's no way hardware makers and the general public would buy into that (and rightly so).
What needs to happen is that the games/music/movie industries need to realize that DRM is a losing proposition, and furthermore recognize that their focus should not even be on preventing piracy, but rather on increasing sales; and adding value to a product to entice people to buy it is far more effect for this purpose than trying to force them to buy via technological restrictions.
We also need a massive overhaul on the laws surrounding the attempts to create artificial scarcity on what amounts to nothing more than information and ideas... but that's an entirely different discussion and one that I probably shouldn't get started on.