eyeball226: Nope!
EDIT: Well, I have a steam account, but I've never given them a penny. I just have my Humble Indie Bundle games on there and Portal from back when they weren't charging for it.
bansama: Cool. Too many people go on about how UbiDRM is terrible and yet use Steam likes it the best thing ever without ever thinking about how similar those two really are (and in some cases how much worse Steam can be).
Oh yes, while having an offline mode, it's far worse to have all your games on one account. And the offline mode still has problems. D;
bansama: Cool. Too many people go on about how UbiDRM is terrible and yet use Steam likes it the best thing ever without ever thinking about how similar those two really are (and in some cases how much worse Steam can be).
Leifern: ok, I haven't been able to keep up with Steams DRM, and a quick google-search left me with a whole lot more questions then answers. What is steams DRM really about these days. I've bought a SHITLOAD of games from steam, so i would really appreciate it if someone would shed some light on this.
The DRM is the steam client itself. More specifically, it's the fact that you have to log in to play your games and any backups you make are basically just to save bandwidth. They still have to be reinstalled through the client and to do that you have to connect to their servers.
Oh, and when you buy a game from steam you're not actually buying a license. You're buying a 'lifetime subscription to a service'. That is, the service could end at any point and they have no obligation to continue it indefinitely.
EDIT: Just to contrast with GOG, the installers don't need to connect to GOG's servers and you can safely back them up as much as you want. If the large hadron collider was to cause a massive black hold that swallowed up the whole of central Europe including Poland, all your GOG games will carry on working. The same could not be said for Steam were Valve's headquarters swallowed by a black hole.