Posted July 11, 2013
Bad things about Modern FPS:
- Movement is too slow, in many cases you can't run at the same time as shoot.
- Movement is too weighty and "bumpy" (non-smooth).
- FOV is way too low.
- Indestructible sticky cover.
- Health regen instead of finding health items.
- Limited inventory/can't hold every weapon in the game at same time.
Almost all of that comes from this stupid mentality of trying to make FPS "realistic", movement has to simulate the way a person moves, FOV is low to try and simulate the field of vision of a real person. A real person couldn't carry all those guns at the same time.
But they forget that these are GAMES, games are abstractions, it doesn't matter if something is "realistic", all that matters is that it's fun. And modern shooters aren't fun. There's a reason Doom and build-engine ports are still popular to this day.
- Movement is too slow, in many cases you can't run at the same time as shoot.
- Movement is too weighty and "bumpy" (non-smooth).
- FOV is way too low.
- Indestructible sticky cover.
- Health regen instead of finding health items.
- Limited inventory/can't hold every weapon in the game at same time.
Almost all of that comes from this stupid mentality of trying to make FPS "realistic", movement has to simulate the way a person moves, FOV is low to try and simulate the field of vision of a real person. A real person couldn't carry all those guns at the same time.
But they forget that these are GAMES, games are abstractions, it doesn't matter if something is "realistic", all that matters is that it's fun. And modern shooters aren't fun. There's a reason Doom and build-engine ports are still popular to this day.