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http://videogamepotpourri.blogspot.com/2014/03/fingerbones-psychological-horror-game.html

My first game in the Unity engine! Yaay!

Fingerbones is a psychological horror game inspired by Scratches and Home. It's free, it's short, and it's only around 30 mbs. Take a look!
Interesting!

Could you post a file that reveals all the secrets and interactions so far? I want to see what I missed. I wouldn't mind any comments from your part as the developer of the game too so if you have something like that already throw that in too.
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Nirth: Interesting!

Could you post a file that reveals all the secrets and interactions so far? I want to see what I missed. I wouldn't mind any comments from your part as the developer of the game too so if you have something like that already throw that in too.
I don't, but I have been planning to write up a little post mortem on the game, after a little bit (and after people voice their critique).

It's likely that you found everything in one playthrough, as there aren't many hidden things. At most you could have missed one or two notes (although most of them aren't too hidden).

It's a very short, small game, as I was trying to learn Blender, Unity, Javascript, and all the concepts and practices that come with those three things while I was developing the game (completely on my own!). Also, it's the first adventure game I've ever made, and arguably the first game I've ever made that actually tried to tell a serious story. Future games will certainly be more complex, and likely be more rewarding when it comes to repeat playthroughs and exploration.
Thank you for posting the link. Psychological horror games are the best kind of horror games! +1
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aJillSandwich: Thank you for posting the link. Psychological horror games are the best kind of horror games! +1
I certainly think so. I'd like to see more "subtle creepy scare you with ideas" games out there. 'Scratches' is what really made me realize how effective that approach can be.
The fingerbones are connected to the hand bone, the hand bone is connected to the arm bone...
Post edited March 04, 2014 by Darvond
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aJillSandwich: Thank you for posting the link. Psychological horror games are the best kind of horror games! +1
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jefequeso: I certainly think so. I'd like to see more "subtle creepy scare you with ideas" games out there. 'Scratches' is what really made me realize how effective that approach can be.
I, too, would like to see more psychological horror games!
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jefequeso: http://videogamepotpourri.blogspot.com/2014/03/fingerbones-psychological-horror-game.html

My first game in the Unity engine! Yaay!

Fingerbones is a psychological horror game inspired by Scratches and Home. It's free, it's short, and it's only around 30 mbs. Take a look!
Can I ask how you learn to use the Unity Engine?
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jefequeso: http://videogamepotpourri.blogspot.com/2014/03/fingerbones-psychological-horror-game.html

My first game in the Unity engine! Yaay!

Fingerbones is a psychological horror game inspired by Scratches and Home. It's free, it's short, and it's only around 30 mbs. Take a look!
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justanoldgamer: Can I ask how you learn to use the Unity Engine?
Well, I personally just did what I always do. Dove in and started screwing around with it, googling with wild abandon when necessary. Unity itself is super easy to learn if you have any experience at all with IDEs. Blender and Javascript were the actual difficult parts.
Agustin Cordes, the developer of Scratches, is going to take a look at it and give me feedback! Yaay!
Congrats on your first horror game, Jefequeso! I'm downloading it now, and will try to give it a spin sometime this week.

Before I play it, I should ask - what kind of feedback are you looking for? I can be a pretty harsh critic (especially when I like something or see potential in it), but I don't want to impose that level of analysis if it isn't wanted.
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Azilut: Congrats on your first horror game, Jefequeso! I'm downloading it now, and will try to give it a spin sometime this week.

Before I play it, I should ask - what kind of feedback are you looking for? I can be a pretty harsh critic (especially when I like something or see potential in it), but I don't want to impose that level of analysis if it isn't wanted.
Well, I don't plan on doing any more work on this particular game. This is the finished release, and I'm ready to move on to something else. However, feedback is definitely a good thing, as it will help me in future projects. Since this game was experimental in a lot of ways, I'd be interested to hear how the experiment turned out :). So I'd like to hear feedback on things like how effective the narrative/pacing were, whether the puzzles and music successfully tied in with the story/gameplay in a subtle, effective way, and if its approach managed to be horrifying enough.

I don't necessarily take all critique to heart, but I do seriously consider all of it.

I do request that you do try to immerse yourself in the experience, and not to focus on analyzing every detail while you're playing, because that will probably ruin it :P
http://killscreendaily.com/articles/news/fingerbones-bypasses-jump-scare-provide-pure-terror/

:D :D :D
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jefequeso: http://videogamepotpourri.blogspot.com/2014/03/fingerbones-psychological-horror-game.html

My first game in the Unity engine! Yaay!

Fingerbones is a psychological horror game inspired by Scratches and Home. It's free, it's short, and it's only around 30 mbs. Take a look!
Hi could you post link to the game or something like that? Blogspot is blocked in China and i would like to try out the game.
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jefequeso: http://videogamepotpourri.blogspot.com/2014/03/fingerbones-psychological-horror-game.html

My first game in the Unity engine! Yaay!

Fingerbones is a psychological horror game inspired by Scratches and Home. It's free, it's short, and it's only around 30 mbs. Take a look!
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danteveli: Hi could you post link to the game or something like that? Blogspot is blocked in China and i would like to try out the game.
Oh, sure. I didn't realize that was a thing :P

Here's a direct link:

https://app.box.com/s/xke0mts7bj8oitu67pmu