RadonGOG: And one big question: How could selling a game at, maybe 9.99$ standard pricing, actually hurt you?
Even if you´d only sell round 1000 copies (that would be maximum credible accident) at all, you wouldn´t loose money!
Wishbone: How do you know? Do you think it is free for GOG to add another game to the catalog? There's negotiations to be done, legal documents to be drafted, installers to be made, product entries to be created, game cards to be designed, and the whole thing has to be supported afterwards. All of these things are done by people, and they are not doing it in their spare time out of the goodness of their hearts. They are doing it because it's their job, and because it
is their job they are getting paid for it.
1,000 copies of a $10 game makes $10,000. If GOG gets 30% of that, that's $3,000. How many man-hours does that buy, do you think? I'll give you a hint, it's not a lot.
3000$. What costs will publishing a game like Qube proberbly cost GOG?
Trailers are already ready, download traffic won´t hit that much, legal documents seems always be nearly the same.
The only two really hitting aspects are the gamecard (lots of good design here) and the "this week on GOG.com"-Videos.
But I do not even think that those two aspects will consume more than five hours, maybe the other factors will consume the same.
So there´d still be some profit; not that much in comparision to a monster-seller, but it would be quite O.K.
Oh, and the game can be bundled afterwards ;)
That can create some more profit too... ;)
RadonGOG: Do we have to worry about GOG-teams opinion on what defines a good game?
Or are we supposed to look more critical at todays indie-devs behaviour? That GOG gots problems not to be "betrayed" by indie-devs?
Or was it just something about misunderstanding between different parties?
And one big question: How could selling a game at, maybe 9.99$ standard pricing, actually hurt you?
Even if you´d only sell round 1000 copies (that would be maximum credible accident) at all, you wouldn´t loose money!
nijuu: Its been mentioned a few times GOG is a bit more picky with games they want to sell , otherwise u would be seeing plethora of indies being sold on here all the time.
$9.99 for a game that has been bundled a few times is a bit expensive imho
Of course there are many shitty indie-games out there. But I think that >90% of the Q.U.B.E.-players would tell you that it´s a good game.
And reviews are, as stated earlier, also quite fine!
Oh, and I don´t think that 9.99$ would be too much; game got a recently released DLC that was not part of those bundles...