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Someone has finally put together a full map of the region including those not marked on the pip-boy map. Jesus now thats a LOT of locations.
Which shows perfectly how badly made the map is by nicely making everything evenly spaced. A real map wouldn't work like that at all - it is artificial and badly thought out. Anywhere you look, you see points of interest - and more than one too. It feels like you're going from node to node, instead of exploring a world.
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Red_Avatar: Which shows perfectly how badly made the map is by nicely making everything evenly spaced. A real map wouldn't work like that at all - it is artificial and badly thought out. Anywhere you look, you see points of interest - and more than one too. It feels like you're going from node to node, instead of exploring a world.
Must you find something bad in EVERYTHING?
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michaelleung: Must you find something bad in EVERYTHING?
You know how it works. Either the map is not realistic enough or boring / unfinished because nothings there in place x and y.
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michaelleung: Must you find something bad in EVERYTHING?
It's okay. Go back to playing MW2.
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michaelleung: Must you find something bad in EVERYTHING?
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Rohan15: It's okay. Go back to playing MW2.
I'm playing Fallout NV, dude.
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michaelleung: I'm playing Fallout NV, dude.
For now. Any good mods yet?
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michaelleung: I'm playing Fallout NV, dude.
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Rohan15: For now. Any good mods yet?
Well there's a whole website devoted to it less than a month after release... so I'd imagine yes.
The 5 essential mods link listed a few pages back have some good ones, nice to have more than 3 conversation options on screen and the renderer change is also pretty nice
Whoring time, only cause I think we're the best source for it: http://fallout.neoseeker.com/wiki/Notable_mods
Needs some minor updates which I'll get to soon but mostly complete.
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chautemoc: Whoring time, only cause I think we're the best source for it: http://fallout.neoseeker.com/wiki/Notable_mods
Needs some minor updates which I'll get to soon but mostly complete.
Kudos for finding Darn's UI as it is the best one out there by a mile. It's a pain he won't use the Nexus. May I aslo suggest the Community Bugfix patch http://www.newvegasnexus.com/downloads/file.php?id=35909 useful until Obsidian get around to doing it themselves.
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Delixe: Kudos for finding Darn's UI as it is the best one out there by a mile. It's a pain he won't use the Nexus. May I aslo suggest the Community Bugfix patch http://www.newvegasnexus.com/downloads/file.php?id=35909 useful until Obsidian get around to doing it themselves.
It's on Nexus, but he's not making it public until it's farther along. v4 I think.

Yeah I saw that, was gonna add. Done.
Post edited November 01, 2010 by chautemoc
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Red_Avatar: Which shows perfectly how badly made the map is by nicely making everything evenly spaced. A real map wouldn't work like that at all - it is artificial and badly thought out. Anywhere you look, you see points of interest - and more than one too. It feels like you're going from node to node, instead of exploring a world.
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michaelleung: Must you find something bad in EVERYTHING?
No, but this is a big one. It's an RPG, kiddo. RPGs are meant to draw you in, portray a nice world to delve into. FO3 did this quite well. In NV, I felt like the map was the result of Obsidian blindfolding and throwing darts at it. The placement of the locations feels largely odd too, and many of them feel very random. There's no longer any feeling of distance anymore and as such, the feeling of being *in* the world is gone. The illusion was already thin in FO3 where everything was within walking distance but Obsidian made it within viewing and strolling distance. When every location takes less than a minute to walk to ... come on, are you honestly saying you find nothing wrong with this.
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Red_Avatar: Which shows perfectly how badly made the map is by nicely making everything evenly spaced. A real map wouldn't work like that at all - it is artificial and badly thought out. Anywhere you look, you see points of interest - and more than one too. It feels like you're going from node to node, instead of exploring a world.
Wow. An artificial world sometimes feels artificial. I never saw that coming.
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StingingVelvet: You can keep arguing about this all you want but it's not an opinion matter, there either is DRM on them or there isn't and I know for a fact there is not. You are just spitting against the wind here, as they say.
There is no DRM on any F3 DLC. Period. Anybody who thinks differently is just wrong. Also if you use the direct exe instead of the launcher the whole game is DRM-free.
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Whitecroc: Argh, you get the idea. The dialogue trees are almost one and all unbelievably poorly designed. Not that I dislike the game, it's just that you can tell it's an Obsidian game through-and-through.
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Delixe: Bullshit. I have had enough now. People want to hate this? Fine. Don't start making lies about it. Finding the Sheriff for Primm, Calibrating Fisto, The Kings there is no end to how this game is FAR, FAR superior to Fallout 3.
Not to mention the quest with getting rid of the ghouls from REPCON facility. The ending is just epic. Comparing to NV F3 quests were just boring.