Posted March 09, 2011
Not related to the fallouts here on GoG, so i post it here.
I finally got myself to finish the main storyline,
and i couldn't continue playing, apparently that's even the case if i tell the girl to go and die.
Is there something i still can do so that i can continue the game from that point?
I understand that fallout got quite a view different ends.
If i can not continue i don't get the point of having a level system,
and why i should build a certain karma or do side quests etc.
Isn't that supposed to be an open world RPG instead of a simple shooter?
Oblivion also left me that option even if i couldn't go to oblivion anymore.
And what's the point of DLC then? I finished the bloody thing and i can't continue,
why should i start over to look at 30 minutes of additional content?
I don't really get it.
I'm sure that there are many side quests i haven't discovered,
looking at how many i done in oblivion and how many i done in fallout,
but i simply lack the motivation to go back if i can't survive the main storyline.
It's a bit like getting your game deleted instantly the moment you reach the top of the career ladder in sims.
There just is no point to this, what did bethesda think?
They better not try that on Skyrim, or i get really arsi with them.
I can see why most games need an ending, but for an open world RPG i don't see the need,
and feel it's a reason not to recommend/buy it. This really messed up my day - big time.
Did i really miss something? Sorry for the rambling, i'm really frustrated right now.
I finally got myself to finish the main storyline,
and i couldn't continue playing, apparently that's even the case if i tell the girl to go and die.
Is there something i still can do so that i can continue the game from that point?
I understand that fallout got quite a view different ends.
If i can not continue i don't get the point of having a level system,
and why i should build a certain karma or do side quests etc.
Isn't that supposed to be an open world RPG instead of a simple shooter?
Oblivion also left me that option even if i couldn't go to oblivion anymore.
And what's the point of DLC then? I finished the bloody thing and i can't continue,
why should i start over to look at 30 minutes of additional content?
I don't really get it.
I'm sure that there are many side quests i haven't discovered,
looking at how many i done in oblivion and how many i done in fallout,
but i simply lack the motivation to go back if i can't survive the main storyline.
It's a bit like getting your game deleted instantly the moment you reach the top of the career ladder in sims.
There just is no point to this, what did bethesda think?
They better not try that on Skyrim, or i get really arsi with them.
I can see why most games need an ending, but for an open world RPG i don't see the need,
and feel it's a reason not to recommend/buy it. This really messed up my day - big time.
Did i really miss something? Sorry for the rambling, i'm really frustrated right now.