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OK, I have have FE currently installed as i have had the beta for a long time now.

If you buy it directly from Stardock, you get a download that you use to install the game. Upon the first startup you will get an activation screen where you input your stardock account name, and the key. After that the game starts up without needing an internet connection or having to be online.
Thanks for the clarification.

Someone should perhaps tell Stardock to remove that "Internet connection required to play" statement from the purchase page though ...
Having participated in the Fallen Enchantress Beta, i can say that it was frequently said, by Stardork personnel, that the online requirement would end once the Beta phase ended. They said this many times. But then brad lies. So who knows. They went and sold impulse to gamestoppers while still talking their lies about "being in it for the gamers", and "must resist steams market dominance", etc. No warning, just Bam! all your digital games are now managed by a third party. A party known for cheats and outright robbery. A company who yearly sees multiple lawsuits brought against it. Bah. There's much more could be said about brads bullshit.

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i bought War of Magic dsirectly after release. WOM was broken and was never rightly fixed. Fallen Enchantress was to be the "fix". They stopped working on WOM cuz it was so bad. Told us that the free copy of FE would make things right. But dang rabbit, after two years of dealing with a beta, the system requirements for FE are not the same as for WOM. i could play WOM on this machine, but not the later Beta releases of FE. Will check the final build, but so far, the deeper the beta got, the more buggy the game ran on my machine. i don't even bother to check back for new builds anymore. My interest in the game, and in stardorks offerings in general, has been exhausted. i've learned too much about that company these last two years. Just another turd in the market.
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WhiteElk: My interest... in stardorks offerings in general, has been exhausted. i've learned too much about that company these last two years. Just another turd in the market.
I actually reached this point around the time Brad released his Gamer's Bill of Rights and demonstrated what he was really thinking re DRM and gamer's rights.
Yeah the whole gamespot fiasco is when i stopped paying attention to it all.
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WhiteElk: Having participated in the Fallen Enchantress Beta, i can say that it was frequently said, by Stardork personnel, that the online requirement would end once the Beta phase ended. They said this many times. But then brad lies. So who knows. They went and sold impulse to gamestoppers while still talking their lies about "being in it for the gamers", and "must resist steams market dominance", etc. No warning, just Bam! all your digital games are now managed by a third party. A party known for cheats and outright robbery. A company who yearly sees multiple lawsuits brought against it. Bah. There's much more could be said about brads bullshit. _________________________________ i bought War of Magic dsirectly after release. WOM was broken and was never rightly fixed. Fallen Enchantress was to be the "fix". They stopped working on WOM cuz it was so bad. Told us that the free copy of FE would make things right. But dang rabbit, after two years of dealing with a beta, the system requirements for FE are not the same as for WOM. i could play WOM on this machine, but not the later Beta releases of FE. Will check the final build, but so far, the deeper the beta got, the more buggy the game ran on my machine. i don't even bother to check back for new builds anymore. My interest in the game, and in stardorks offerings in general, has been exhausted. i've learned too much about that company these last two years. Just another turd in the market.
if I remember correctly, it was either devote more recourses to Impulse that would be taken from game/software development OR sell the service. The service was sold for a unknown amount of money (which allowed for increasing the budget for Fallen Enchantress as well as the hiring of more people). There was a reason that the game was seen as a turd: they were doing a in-house engine and were working like 90 hour workweeks during crunch time to get the game ready. For the expansion, people aren't wearing as many hats as last time. I believe WOM had suppourt stopped so they could focus full-force on the expansion so as not to have a repeat. They burned through a lot of goodwill with the WOM release but I believe they will get it back from gamers who stuck with it and didn't ask for refunds
That gamestop fiasco was the final knell heralding my own loss of interest in stardork. The news of it came on April 1st. This news only made sense to me in the context of an April Fools Joke. i got a laugh from that, for i almost 'bought the prank". Alas, it was no prank. They really had gone and sold my digital account to a third party. Now some stranger held the keys to my software usage licenses. But no real stranger, this was gamestop of all companies !! i couldn't believe it. Had to be a joke. For days i thought they were just playing it out.

brad had just been talking for many weeks about various aspects of the PC Games industry. Speaking of how steams market dominance was hurting PC Gaming. That we "gamers" needed a viable competitor to steam. Speaking of privacy policies and terms of service; and the ills of online DRM and lots of other stuff to promote Impulse as alternative. Impactful stuff coming from a CEO whose company both develops and publishes PC Games. The guy has perspective. i listened carefully to his words. Particularly since his words resonated with my own thoughts.

brad also spoke of how 'brick and mortar retailers' were negatively impacting the PC Game market. How their demands and restrictions, along with decreasing shelf space, was deeply impacting the PC Game industry. But then goes and sells impulse to gamestoppers?? That company, specializing in video games, has been marginalizing PC Games for years. It has been ripping off its customers and employees. It has used anti-competitive practices to push competitors out of the market (sorta like steam). It's customer service is woeful. There is so much more about the ills of gamestop.

Clearly, brads words were crap. If he had any conviction to the things he was saying, he would not have sold to gamestoppers. Their method and ways are so starkly contrary to brad wardells preachings. He spoke of stardork and impulse as the "good guys" fighting the "good fight" for gamers. And on and on. Bullshit. No conviction. Words used to get something he wants. brads full of shit.
Well, that's a gamechanger for me, I'll keep the game under my radar and will buy it DRM-free from their website if it's even half as fun as Age of Wonders in MP.
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wizisi2k: if I remember correctly, it was either devote more recourses to Impulse that would be taken from game/software development OR sell the service.
i followed this closely: Brad said Impulse though profitable, was a drain on human resources. That time spent working on Impulse, was time taken away from the gaming unit(s). His solution was to sell Impulse.

i have not the facts to judge his decision to sell. But we have his words. Such as a justification for selling Impulse rather than hiring more staff.. was because the physical location of stardocks offices made it difficult to recruit new people. That it was a sucky place to live and that's why brad couldn't hire more people. He spoke of this many times in web interviews in text and podcast. i heard His words with my own ears. Then not long after gamestop actually took over impulse, brad began speaking of how nice a place to live it was at stardock central. He was recruiting then, trying to hire more people. Presumably the income from the sale funded an expansion requiring investment in human resource. So now, his story changed.. Stardock central becomes a nice place to live. Where before it sucked. This being just one example of where brad says what he thinks will help him, not what is true. There are many more. So everything he says is suspect.

As to his decision to sell... well i don't have the facts to judge that. i do wonder why not hire a management staff. Or contract with a company who handles exactly what brad was having a beef with (international sales of digitally distributed software). But i don't know. i don't take issue with the decision to sell. i take issue with selling it to an outfit like gamestop. That companies history clearly speaks contrary to what brad was preaching impulse and stardock to be. And sure enough once gamestop took over, the terms of service and privacy policy became unagreeable to me. My access to future updates to the broken game i owned, was now controlled by a company who forced a policy i do not accept. This meant that i could not receive the critical updates which were to make the game playable. And it suggested that i might at some future point not even be able to play the game without the third party client attached. stardock later created their own store for which users can redownload and get updates. But back then stardock wasn't talking. For months they left us in the dark as to if we would have a non-gamestop access to our games. So much for stardocks "friendly, respectful openness". brad uses what he thinks helps him in the moment. There is no conviction behind his words. He says what serves at the time. Truth and reality be of no object to brad. So his words be of no help to me.
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lowyhong: Speaking of Elemental, this is relevant... http://www.unamommer.com/?p=109
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amok: Is the dress a playable in the game? It would be the main reason to get this game. Without the dress it just don't make any sense.
Someone think of the dress! :(
http://www.neogamr.net/news/interview-stardocks-derek-paxton-talks-about-elemental-fallen-enchantress


http://forums.elementalgame.com/434518
This manual is great (old school) http://stardock.cachefly.net/FE_manual.pdf

First Review http://www.gamingogre.com/review/elemental-fallen-enchantress-review/
Post edited October 24, 2012 by Asmo2
Sounds promising. I'll wait a bit in order to see what the general consensus on the game is before deciding to purchase it, though.

Stardock aren't interested in releasing their games on GOG, are they?
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Phaidox: Sounds promising. I'll wait a bit in order to see what the general consensus on the game is before deciding to purchase it, though.

Stardock aren't interested in releasing their games on GOG, are they?
Polish forum and discussion for FE: http://mmorpg.pl/viewtopic.php?f=82&t=40258
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Asmo2: Polish forum and discussion for FE: http://mmorpg.pl/viewtopic.php?f=82&t=40258
I'll give it a read, thanks!
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Psyringe: Although the game _should_ be right up my alley (I love turn-based strategy games, I love fantasy settings, I loved playing - and sometimes still play - Master of Magic, Heroes of Might and Magic, Age of Wonders, etc.), I have little to no interest in "Fallen Enchantress" at this point. There are several reasons for this: 1. The game's predecessor failed so spectacularly, and on so many levels, that I'm now very careful about buying Stardock games. They had earned my trust before (Galactic Civilizations 1 and 2 were some of the very few games that I bought at full price, and they were worth it), but the horrendous, pitiful state of Elemental on release has annihilated this trust pretty effectively. 2. I'm not sure if they have the people to pull off such a project. Signing up Jon Shafer, the man whose design ideas botched Civilization V, as a campaign designer, didn't really diminish my skepticism. 3. According to beta testers, the game is still rough around the edges, and especially the enemy AI feels incomplete and plays atrociously bad. 4. The game is tied to Steamworks. So, if they decide to offer a cheap non-Steamworks version some years along the road, I might bite, out of curiosity of how they tried to salvage that train wreck that "Elemental" came to be. But as a full-price Steamworks game? Naah, sorry.
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oldschool: I agree to all this. The game, to be nice, was garbage. I paid $80 for a game that would crash every 15 minutes. I'm going to wait for paid reviewers to rate this game before I even consider picking this up, of course on sale.
Remember, if you bought WOM, Fallen Enchantress is already yours, free.