Posted October 13, 2012
Forum ate my post, so here is the abridged version:
Games can be engaging & interesting without being "fun". Some successful examples include:
Planescape Torment (which for the most part was not "fun", with some exceptions), Spec Ops: the Line, Dear Esther.
There games are entirely devoid of "fun", but neither are the most engaging books & movies, like Crime & Punishment or The Godfather, but "fun" is not the main thing in those, much like the above mentioned games.
Games can be engaging & interesting without being "fun". Some successful examples include:
Planescape Torment (which for the most part was not "fun", with some exceptions), Spec Ops: the Line, Dear Esther.
There games are entirely devoid of "fun", but neither are the most engaging books & movies, like Crime & Punishment or The Godfather, but "fun" is not the main thing in those, much like the above mentioned games.