mystral: You're REALLY fooling yourself there.
The EU has the same kind of anti-piracy legislation as the US concerning media, and since Poland is a part of the EU last I checked, you ARE doing something illegal if you crack a game, even one you bought legally.
I'll agree it doesn't make any sense, but it's still true.
keeveek: I can't speak about entire EU, but I'm 100% positive it's perfectly legal to crack a bought game in Poland.
mystral: If a developer says that a game is ready to ship, I don't see how a publisher is supposed to know better when they didn't actually have anything to do with making the games in the first place.
keeveek: ARE YOU SERIOUS?
You claim publishers who risk their fucking money and good name by publishing a game know nothing about the products they release?
You know very little to nothing about law and about publishing ANYTHING...
Right.
And you're completely ignoring the fact that QA for video games is HARD. It's not like books where you just have to get someone to proofread the thing and suggest a few corrections.
You can maybe locate a few bugs, but as long as you're not the original programmer, you have no way to solve them, you can just report them.
Bottom line, if the devs says any bugs identified in the QA stage were resolved, the publisher has no choice but to believe them, because he can't do anything about the bugs himself.
And your comment about publishers' "good name"? Are you completely ignorant about the history of gaming? Because it's been proved, time and again, that every publisher in the video game industry cares much more about making a quick buck than about their "good name".
As a result I can't think of ANY decently sized publisher that actually has a good reputation. Some of them are just less horrible than others about releasing unfinished, buggy messes. But they've all done it at some time or another.