chautemoc: I assume they just define it differently. Definition seems to vary from person to person. If it makes you feel better, one of the lead designers calls it DRM. There's a good chat about it
here.
I think they have good intentions and all, and are aware of the shit they're going to get/are getting for it. Honestly it seems like half the reason they did it is to build up the multiplayer community. Which would be fine if it weren't for big SP fans like myself...they should've made the SP free or just cut it altogether.
The main problem in EA's case is that it saves online. If they meant to build up the multiplayer side of things they could easily have had it save to your hard drive like every other game out there (bar Ubisoft's latest). So I'm not buying any innocent explanations for this.
Delixe: It's quite funny that Crytek for all thier bitching and moaning are now one of the richest developers, they even bought Free Radical and renamed them Crytek UK. No Crysis didn't sell very well when it was launched because no bugger could play it. A few years on and we now have the hardware sales of Crysis are high.
Exactly. Why pay for a coaster? Ludicrous hardware requirements are as much of a deterrent as ludicrous DRM and for the same reasons - they impact upon your ability to actually enjoy that entertainment product. Crytek screwed up with the second generation of their engine. They created something immensely powerful and capable of stunning results. But it was also about as streamlined as a brick.
Delixe: As for EA I prefer to wait and see. TBH any publisher serious about making PC games has been watching that train wreck that was UbiDRM. C&C4 has valid reasons for EADRM. Like I said before if they launch Mass Effect 3 or Dragon Age 2 with EADRM then I will be the first to throw shit at them.
My sentiments exactly. C&C4 was never really going to be a good game. So if the problem begins and ends there then I won't be too miffed.