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RakeeshSorrel: Why worry? If they crash and burn someone can pick up the rights dirt cheap!

That's the worst case scenario. Someone might buy all game rights, but they will probably buy just parts, and not only them but six other buyers, for individual games, and then we're screwed.
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RakeeshSorrel: Why worry? If they crash and burn someone can pick up the rights dirt cheap!
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Titanium: That's the worst case scenario. Someone might buy all game rights, but they will probably buy just parts, and not only them but six other buyers, for individual games, and then we're screwed.

After they crash and burn, I'll buy all the game rights and release them here. ; )
I like how EA has recently turned into the good guy. I mean, sure, they raped the corpse of Command and Conquer and defiled the LOTR games... but they made up for that by donating to charity, publishing great new IP's and taking risks other companies wont take. Wasn't it Activision that dropped Brutal Legend, then EA came and picked it up? Activision is a greedy, evil corporation. They need more people to spit on them for the pain they've caused.
Post edited July 16, 2010 by ovoon
Much as I dislike EA & Activision, in a way I don't want either to fall. I'd rather they change for the better. Not that I see this happening, but when a publisher falls there's that lag between the time that the IPs get sold to other companies, and that just means more time for certain titles to filter down to GOG.com. On the other hand, who knows if that's the only way that EA titles will ever get here.
I miss the days when EA was on our side. At least I think they were once... LONG, LONG ago.
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EndlessKnight: I miss the days when EA was on our side. At least I think they were once... LONG, LONG ago.

I think you might be dating yourself with that one. ;)
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EndlessKnight: I miss the days when EA was on our side. At least I think they were once... LONG, LONG ago.
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DarrkPhoenix: I think you might be dating yourself with that one. ;)

Back in the day.
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michaelleung: Back in the day.

Doesn't really help that Deluxe Paint was pirated by everyone that didn't get the game in a bundle pack and Sim City was one of the most pirated games in the 16-bit era.
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michaelleung: Back in the day.

Can't help but to laugh about that "what happened, Will Wright?" part at the bottom.
Will Wright: "Dude, dunno but maybe the fact that of all copies actually about 5% max. where bought might have something to do with it...."
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michaelleung: Back in the day.

Nice one.
I hope everyone that hates Activision crashes HARD and burns!
Attachments:
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Cobalt16534: I hope everyone that hates Activision crashes HARD and burns!

Yea, asdfghasdfghasdgh you too!
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michaelleung: Whoa, Dan Amrich is on the GOG forums? Sheeeit.
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Navagon: Fuelling the flames like that isn't a good idea unless you're in the right. When you're trying to close down a project being completed elsewhere because you already wrote it off you best just put the petrol can down.
Who shut down a project? They said "Nobody's going any further until this is solved." And it was solved. And the project continued, came out, was published, and made lots of people happy. And Double Fine continued making more games.

So...everybody got exactly what they wanted -- Activision got what it was owed, Double Fine got to publish the game, and gamers got to play. How that makes Activision the villain -- other than sheer force of illogical will -- escapes me.
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michaelleung: Whoa, Dan Amrich is on the GOG forums? Sheeeit.
I've been a big supporter of GOG for a long time. I wrote the I76 essay when it was released.
Post edited March 18, 2011 by DanAmrich
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DanAmrich: ...
8 months later, really? If this isn't a classic case of "and another thing..." I don't know what is.

Oh yeah, you're that PR guy for Activision. There I was thinking you were fanning the flames when you were doing this 8 months ago. I had completely forgotten about this until now. I think you may need to work a bit on the whole PR thing because it doesn't seem to be working out too well from my perspective.

So did you come looking for nasty comments about Activision's latest lawsuit or something? Sorry but we're all too used to Activision and their lawsuits by now.
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DanAmrich: ...
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Navagon: 8 months later, really? If this isn't a classic case of "and another thing..." I don't know what is.

Oh yeah, you're that PR guy for Activision. There I was thinking you were fanning the flames when you were doing this 8 months ago. I had completely forgotten about this until now. I think you may need to work a bit on the whole PR thing because it doesn't seem to be working out too well from my perspective.

So did you come looking for nasty comments about Activision's latest lawsuit or something? Sorry but we're all too used to Activision and their lawsuits by now.
Sorry, I'm not a PR guy for Activision. I'm the blogger and I live in your world. And I just think there's a lot of irrational hate out there for something that people shouldn't be hating. Just play the games that make you happy and leave it at that. You're getting emotional about lawsuits that don't involve you -- let alone me -- and I don't understand that.

I come to the GOG forums every so often because I'm usually elsewhere. But I still shop here and I still play the games from here. Which is pretty much just like you.

Big difference between us seems to be that I don't suggest I know things that I don't know on the internet.
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DanAmrich: Big difference between us seems to be that I don't suggest I know things that I don't know on the internet.
We are gamers and gamers like game developers. Whenever a developer is shut down by a publisher we get angry. When a developer is mistreated and then shut down we get really angry. Ask yourself why people are so angry at Activision now. It's because Activision is doing now what EA did in the early 2000's which also caused gamers to turn on them. Let's look at a few examples of what Activision has done over recent years:

Infinity Ward - During the development of MW2 they decided they were bored with Call of Duty and wanted to make other games. Bobby got wind of this and witheld their payments owed saying they would be paid if and when MW3 was developed and delivered. That's why they approached EA. Were they right to do that? Well no it's not done in business but at the same time were Activision right to whithold money to force them to continue the franchise? Legally probably yes but it's still a shitty thing to do.

Bizarre Creations - Loved by console players for their long association with Sega and the development of arguably the best drving game on the Xbox Project Gotham Racing, Activision acquired them and put this dedicated racing team to work on... a kart racer (Blur). Huh? Makes no sense right? Bizarre later revelaled that Blur was killed from the start by constant publisher interferance, they were never once left alone to just make a good game. They were then farmed out to make a licensed Bond game (Blood Stone), a third person shooter. Huh? A racing studio made to make a shooter? Makes no sense right? After launching Blood Stone with zero advertising it sank and Activision closed them.

Raven Games - Developers of games such as Star Trek Elite Force, Hexen and Quake 4 this first person shooter studio was quickly put to work on Marvel licensed games by Activision. Marvel games? Raven? Huh... makes no sense right? They still made a decent go of it and X-Men Origins the game was far better than the god awful movie. Still it wasn't good enough for Activision and after they made Wolfenstein they were downsized (ie a bunch of people were sacked) and they were given one last chance with Singularity. Which like Blood Stone had almost zero advertising, hardly anyone knew about it. Where are Raven Games now? Making Call of Duty map packs oh and a bunch more people were sacked.

Activision have history of this with other studios like Xatrix/Gray Matter, Luxoflux, Budcat and oh yes the developers of Activision's other massive cash cow Guitar Hero, yes Red Octaine were closed as well. Activision's MO at the moment is franchise, franchise, franchise and no matter how much a company makes for Activision, two or even one failure and you get handed a P45. Excuse me for hating a company that likes to get it's jollys by working developers to the bone then kicking them out on the street when they are finished with them.
Post edited June 23, 2011 by Delixe