Posted September 17, 2009
![Navagon](https://images.gog.com/2e3a04b014f35f97007dd44660cdb43bf22b5c34a7295b7cea6016ae5cd083ba_forum_avatar.jpg)
Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
![Delixe](https://images.gog.com/c5944fbf3562cc52065bc564814d431a8891ec8406ca36bf57011b33b8f0d737_forum_avatar.jpg)
Delixe
Not Merry
Registered: Sep 2008
From Ireland
Posted September 17, 2009
![avatar](/upload/avatars/2009/08/f33cb4f8a1f44ba92156886eaed7fdf6fb4cead7_t2.jpg )
I've just checked the DRM with Need For Speed: Shift and while it does use SecuROM its only a disc check. There is only online authentication when you want to go online which is fair enough. For EA thats pretty damn light DRM. Maybe they are starting to change?
![A-Pock](https://images.gog.com/33dd89cf794569cef2e77e269588a89520beeadc21ac2167e04f0579b7761263_forum_avatar.jpg)
A-Pock
Time to Get Paid
Registered: Sep 2008
From Portugal
Posted September 17, 2009
![avatar](/upload/avatars/2008/12/d8d7119fc9fdc380cfcf2113b4ac56b95b175ede_t2.jpg )
SecuROM games with activation limits on the other hand... not so much. 5 machines/reformats later and you have no game unless you beg for another install. Usually you only get one more, maybe two. After that Steam won't even let you buy another copy, since you already did, you have to buy one from somewhere else (or pirate it, since you would be morally justified in doing so for obvious reasons).
There is a HUGE difference.
![avatar](/upload/avatars/2009/08/9a7bdc2d30fb7a0416be41c372e81e1839c083b7_t2.jpg )
You don't own the game no matter where you buy it (except GOG of coarse). I really don't get the hatred towards steam as a digital distributor, as long as you don't try to scam/hack/cheat them, you own your games just as much as you would on any other service, with added conviniences.
If D2D/Impulse/GamersGate decides to ban your account, you stop "owning" the game as well since all services required online authentication at least once per install.
And FYI, no service will ever ban your account "for fun", as that usually leads to bad PR and they don't like it. Sure, mishaps can happen, and in those cases they restore the accounts.
I don't like the fact that my games are tied to my account any more than the next guy, be it steam or any other service, but that doesn't make that service bad, or evil.
Post edited September 17, 2009 by A-Pock
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Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
Posted September 17, 2009
![avatar](/upload/avatars/2009/03/66d70d732475c5759aed7a327b61ecf14f168667_t2.jpg )
I noticed that too. Which does mean I'm interested in the game. EA seems to be becoming pretty inconsistent. Maybe it's a sign of a move to reduced DRM. Or maybe they're just testing the water here. But while some titles are still having the DRM piled on, I'm not about to be convinced.
![Delixe](https://images.gog.com/c5944fbf3562cc52065bc564814d431a8891ec8406ca36bf57011b33b8f0d737_forum_avatar.jpg)
Delixe
Not Merry
Registered: Sep 2008
From Ireland
![Navagon](https://images.gog.com/2e3a04b014f35f97007dd44660cdb43bf22b5c34a7295b7cea6016ae5cd083ba_forum_avatar.jpg)
Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
Posted September 17, 2009
![avatar](/upload/avatars/2009/03/66d70d732475c5759aed7a327b61ecf14f168667_t2.jpg )
That wouldn't make a blind bit of difference to me. EA exists only as a retail publisher/developer here. Something which doesn't exactly help my impression of the company, I must admit.
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Gundato
The Peepe
Registered: Sep 2008
From United States
Posted September 17, 2009
![avatar](/upload/avatars/2009/08/f33cb4f8a1f44ba92156886eaed7fdf6fb4cead7_t2.jpg )
![avatar](/upload/avatars/2009/03/66d70d732475c5759aed7a327b61ecf14f168667_t2.jpg )
Actually, that is "pretty damned light" for just about everyone. There are some exceptions, but I think we can all agree that, at this point, a simple disc check isn't invasive (annoying, but not invasive). I mean, it is not like we haven't had those for something like 15+ years :p
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MysterD
OLD User
Registered: Sep 2008
From United States
Posted September 17, 2009
Will EA's games on Impulse use Stardock's new GOO DRM?
Post edited September 17, 2009 by MysterD
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tacitus59
Former Ninja
Registered: Sep 2008
From United States
Posted September 17, 2009
Is there a good explanation about the consumer ramifcations of goo? Last time I looked seriously I could not find any info. Despite the fact I dislike the limitations of steam; at least the limitations are fairly well-known and clearly stated.
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Delixe
Not Merry
Registered: Sep 2008
From Ireland
Posted September 17, 2009
![avatar](/www/default/-img/newuser_small.png )
As far as I am aware all there is to GOO is an online activation that ties the game to your e-mail. Thats it, there are no activation limits and you do not need the Impulse client to run the game they can be run from the .exe.