Posted June 07, 2010
Gundato: That is also a feature that was very useful back during the era when all CPRGs were dungeon crawls (WIzardry, the M&Ms, etc), somewhat useful during the infinity engine era, and pretty much unnecessary these days. Especially since pretty much every ruleset in use these days include some feat/perk that removes the penalty to using a longbow in melee.
So not all that surprising of an absence. In fact, I was more amazed that it was present in DA.
Navagon: Sometimes perks go way too far. And given that KOTOR's combat system was entirely divorced from reality (any more so and it would be turn based), that's only a problem which is going to be exacerbated. So not all that surprising of an absence. In fact, I was more amazed that it was present in DA.
But I don't recall any perk that allowed you to melee with rifles. Maybe I just never looked into it though. It did however have a perk that let you use two weapons without any hindrance. Which is almost as bad.
Was there a close-range penalty in KOTOR? I don't recall one, but I rarely used ranged weapons for my primary. Canderous never had a problem with point-blank shooting though.