Posted June 16, 2011
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Honestly the fact that Duke Nukem Forever plays like something from 2005 instead of 2011 is a POSITIVE in my book. The game is BETTER because of that, not worse. It's actually the most "modern" aspects that I have a problem with, i.e. the two gun limit.
Also why is this game being bashed for a gun limit by modern reviewers who never mention that as a negative in Halo or other games? I mean I agree a gun limit is bad, but why do they suddenly realize that with this game in particular? It all amounts to it being open season on Duke, because the game was expected to be old and troubled.
Second, it's being torn apart for the two weapon limit because the game is clearly not designed around it. As recently as 2008 we saw footage of the game without the two weapon limit, and it's not a stretch to say the level design probably didn't undergo any huge changes between that time and when the single player was "finished" by Gearbox. In Halo it works because the whole game revolves around it, here it just feels shoehorned in. It's especially a shame because the weapons are the best part of the game by far, and yet you're so limited by the current setup you barely get to play with most of them.
Post edited June 16, 2011 by sethsez