hedwards: I'm defragging my HDD at the moment so I can chime in.
I started playing last night right after it unlocked. It has a few rough edges that should be patched to fix. I'm having a bit of a tough time with the controls as I'm not used to the options they're giving for the aiming reticle. And it takes a long time trying to load.
GameRager: To speed up loading turn FXAA down to FSAA. This will also speed up the game in general a bit.
There's apparently some sort of a known bug that relates to the game and dual core processors. I'm not sure what the cause is, but apparently you can largely fix it by setting the steam.exe priority to low and setting the affinity to run on just one core. Then set the priority for dukenukemforever to high.
I'll have to do some more testing, but it seems to work for me. Although, I'd expect there to be a fix for it in the near future. From what I've read that's still pretty insignificant compared to how the Xbox version was working previously.
I will have to see what your suggestion does for me. But when I do this the game is definitely a lot more responsive.
predcon: I'm still a little confused as to why people expected an "open-world" Duke. I mean, DN3D definitely didn't funnel you down a rail-shooter, but your path was pretty much linear.
Gersen: Nobody expected to be an "open-world", DN3D never was, but there is a lot of difference between DN3D level and most DNF levels were you are cramped into a corridor with door closing behind you. Also DN3D had much less "arenas" where you are locked into a room/closed area and have to defeat enemies enemies waves before the game let's you continue. The shortness of most level also don't help.
Yeah, I definitely am noticing that. So far the levels are ridiculously linear. I'm still having a blast, and I can definitely see this game being influential in years to come, but the level design could use some more work.
I'd be shocked if this game doesn't end up with a mod community growing up around it the way that DN3D did.
Which reminds me that I haven't tried the aha relevant cheat code yet.