Magnus: Hi guises ONE BILLION KARMA YEAH
Looks good....here's a review a duke4 poster wrote that I feel is mostly spot on...including some of the cons:
================= + I loved the interactivity. The whiteboard, the turd, the minecart stuff, etc. It actually felt like I was in a world, instead of being in movie where I can only control how to take out the bad guys and not much else, like you see in most games today.
+ The puzzles were a nice break from the action. It's a step up from Duke 3D's dumb button “puzzles” and definitely a major improvement from what you see in modern FPS games.
+ The fighting was surprisingly good. The weapons feel really powerful, both in sound, look and their actual strength.
+ The gold pistol is sexy.
+ I loved Duke's one-liners.
+ Lots of attention has been paid to details, like being able to destroy trees and signs. I know that sounds silly, but little things like that show that a lot of care and love was put into the game, and I appreciate that.
+ Runs like a dream. Load speed is really fast, and I had absolutely no slowdown.
- FOV makes me feel strange. I can live with it, but a fix would be nice.
- The gibbing system is weird; you fire a few shots into something, and suddenly it disappears and gibs appear in its place. Other games do that as well, but they do a better job hiding it than DNF does.
- Ego is basically regenerating health. I don't mind it, but I was expecting some of the innovations they talked about in interviews, like how killing enemies gives you health.
- Ripper needs to be more powerful.
- Triggering the “stomp” animation for shrunken enemies that are running around is really difficult. I find that its easier just to smack them with the melee key while you're looking at them than try to trigger the stomp animation.
- The two weapon limit is kinda bleh, but thankfully you're given so many weapons and ammo that it isn't a problem. - Monster truck takes some getting used to. Once you know how to control it effectively, its really fun to drive.
Honestly, I think DNF is a more than worthy successor to DN3D.
If you're expecting DNF to be an overglorified expansion pack to DN3D based on misrepresentations about what Duke3D was about (Serious Sam-type gameplay, extremely non-linear levels, etc), then it is average, but if you're expecting a new game with Duke's classic humor, enemies and weapons, it's awesome. I'd say that DNF is a fresh breath of air for anyone that likes modern shooters, but want old-school weapons, enemies and feel like they're actually playing a game and being in a world instead of strapped into an interactive movie. I think it should appeal to both old school and modern FPS fans because its a good mix of the elements that make both types of FPS great.
I've heard the console versions (at least the X360 version) suck, which is unfortunate, because I think it gives people a bad image of what DNF is actually like. People really should give the PC version a shot, because it sounds like its the best by far.