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Let's do the time warp again*!

Welcome to our [url=http://www.gog.com]DRM-Free Time Machine Sale! Fasten your seatbelts and prepare for a fascinating ride to the early days of PC gaming and back again, with 30 excellent titles selected from the years 1983-2013, available up to 90% off (that is for as little as $0.59!). You'll find amazing games in amazing prices featured one by one on GOG.com main page, and before the sale is done you'll be able to complete your very own display of gaming history on a budget below $65 (because this would be the cost to get every single game in the sale). Are you ready?

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There's more than just buying games incredibly cheap to our DRM-Free Time Machine Sale! We're ready to pass its steering wheel (or rather the control console) to YOU. Each game in the sale is offered for a limited time only, and how long we stay in its year is up to you! Each time you see a new game on sale you can vote to either add or subtract 1 second from the timer. Each time you buy a game, you add 3 seconds to the time of it being on sale. We begin with 1983's Zork, bundled with the rest of the Zork Anthology of 6 games in total, for only $1.79. How long will it last on the front page? You'll be the judge. What comes next, as the game of 1984? Let's find out!

Let's take a trip in GOG.com's DRM-Free Time Machine Sale! 30 great games from 1983-2013 will be available up to 90% off, and you get to decide how long each game is on sale. Ready? The technomagical gateway to 1983 opens NOW!

* "Again?", you might ask, "when did they ever do the time warp?". Well, once you embark on a journey through time, all becomes relevant and there's absolutely no guarantee that what you are doing, you are doing for the first time. In fact, that's highly improbable. After all, time isn't linear. It's more like a giant wobbly-bobbly goggy-boggy ball of gaming awesome!
Post edited January 28, 2014 by G-Doc
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stg83: Q: If I buy a time machine from someone, can I then use that time machine to go back in time and stop the person from inventing a time machine? Would I then have the only time machine or no time machine, effectively getting stuck in time?
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Davane: That's premise for a Cheapass Game called Patent #1. The idea is simple - you have a time machine, and you must race to when the US Patent Office opens in order to get the first patent - Patent #1.

By the way, this is how you can tell time travel will never be invented - it would be the first patent ever patented. As stated on wikipedia (I love wikipedia) "The first patent was granted on July 31, 1790 to Samuel Hopkins for a method of producing potash (potassium carbonate)." So, no time machine... :(
Or maybe the guy who is going to invent time travel will do so by accident. And be naive like the Winklewoss twins with Mark Zuckerberg getting all the credit for inventing the time machine and keeping it secret from the rest of the world. :P
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sirchaox1224: To put a smile on my face. :(
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DrYaboll: Are you a GOG saboteur? Do you stand against the gains of the DRM Free Revolution?

Appropriate authorities shall be notified immediately. Enemies of the revolution are to be punished without mercy,...
Well anything is better than staring at this damn unending counter all day.

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DrYaboll: ...by making them play through Jack Keane under vigilant watch by members of our secret special forces.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Looks like it's slowing down a bit.
Will Might and Magic finally slip below an hour?!
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sedaps: One time machine that is possible by current theories can only send something back in time up to the point the machine was created. It's impossible to prevent it from being created or to affect anything before it was created. So maybe time travel will be invented but it can't go back this far.
Precisely, and that is the most plausible one. The idea is to create a kind of wormhole anchor point, and once that is established then things can be sent down from any point in its future. But as you say, it only functions from the time at which it is made until some time in the future.

If this is the correct theory, then it may be possible to find such wormhole anchor points naturally occurring, perhaps near singularities. But until we actually synthesise one, we don't quite know what to look for.
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Potzato: +1 because you are too careless for your own .... rep. Fruits shouldn't crave for so much for light exposure, even if it's hardcoded.
Attention whoring every now and then helps pollinization. You're behind the times.
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Caladus: Looks like it's slowing down a bit.
You mean the time stop has slowed down? Or are we now going backwards through time?

o_O
Ugh. M&M still won't let go. Shades of the Insomina sale again. I blew a whole day (not to mention a few hundred bucks) on that one. Nothing currently on my wishlist is pre-2012 anyway, so I think it may be prudent to give this one a pass.
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ng: Imho, they should still limit one sale to 2.5 hours at the most.
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mudd1: So you're saying, no matter how well a game is still selling, they should cut its sale short ... I don't think this will make a very convincing argument to them ;)
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DrYaboll: And why exactly would they do that? If the game stays that long, it means its selling well - what would be the purpose of ending a sale with such a high demand?

Thats exactly why they implemented this - low popularity sales are gonna be shorter, while those with high demand are gonna last longer.
Its a perpetum mobile, people buy the game >>>> sale lasts longer >>>> more people have the chance to buy the game >>>> more sales etc, up until all the demand is met and the sale begins to fade.
I've got an impression that anyone may "+1" the game without any obligation of purchasing it (sorry if I'm wrong). It may should've been better to reserve this right to those who actually bought the game.
Post edited January 28, 2014 by ng
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mabrookes: It doesnt make for 31 years, but it does make 31 games if you count a game per year.
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yyahoo: That's impossible. You can't have 30 years and 31 games per year.

It's exactly 31 years.

1983 1
1984 2
1985 3
1986 4
1987 5
1988 6
1989 7
1990 8
1991 9
1992 10
1993 11
1994 12
1995 13
1996 14
1997 15
1998 16
1999 17
2000 18
2001 19
2002 20
2003 21
2004 22
2005 23
2006 24
2007 25
2008 26
2009 27
2010 28
2011 29
2012 30
2013 31
Ooops... Our bad. Yup. It seems reasonable to assume that there should be 31 games if we take one game per year from the period of 1983-2013. Than again - wibbly wobbly, timey-wimey. I mean, wobbly-bobbly goggy-boggy. Anything can happen.
Attachments:
I hope the sale will last long enough to put a sale on all the games that were selected.
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ng: Quickly! Press F5 and "-1" repeatedly... :-)
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simonm197: tried that and it definitively works...
(whispers...) I'll "+1" you just for that
Come on, 1988, i want my KQ4-6!

I've had a strange urge to replay QFGs, once done, i turned to the the KQs. I picked up the remakes, finished them, looked around for IV, and I suddenly felt empty. My journey through Sierra came to an abrupt halt, by the lack of remakes, and only 3 buckazoids on paypal, so the KQ pack would have to wait. Hopefully 1987 will pass smoothly, so bring on that perestroika and let 1988 begin!
Does anyone know if Thief 2 will be on this sale? That damn game has been stealthily avoiding me in the last sales.
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Blooglspash: What kind of Time Machine Sale doesn't let you buy a time machine?
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stg83: Q: If I buy a time machine from someone, can I then use that time machine to go back in time and stop the person from inventing a time machine? Would I then have the only time machine or no time machine, effectively getting stuck in time?
There are different possible outcomes:

1- Preventing the creation of the time machine is impossible, because you could have not travelled back in time without the dedicated object. Hence you would probably be erased by a sort of "time autocorrection", effectively annihilating yourself;
2- Time loop: if you destroy the plans for the time machine, you instantly lose the mean to do so, probably disappearing. In that case, time carries on until your other self of years later travels back in time again only to fail at the last moment and allow the cycle to repeat.
3- As Doc Brown teaches, the entire universe is destroyed. A hole in time can suck anything into an abyss of nothingness. You would effectively disintegrate the entire connective tissue of reality.
4- You could find yourself in a parallel universe do to impossibility of points 1 and 2. That would be convenient, because you and your machine would be uneffected by any kind of paradox, actually living in an identical universe but sharing no connections.

I know, I'm a genius. :)