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Let's do the time warp again*!

Welcome to our [url=http://www.gog.com]DRM-Free Time Machine Sale! Fasten your seatbelts and prepare for a fascinating ride to the early days of PC gaming and back again, with 30 excellent titles selected from the years 1983-2013, available up to 90% off (that is for as little as $0.59!). You'll find amazing games in amazing prices featured one by one on GOG.com main page, and before the sale is done you'll be able to complete your very own display of gaming history on a budget below $65 (because this would be the cost to get every single game in the sale). Are you ready?

<iframe width="590" height="322" src="//www.youtube.com/embed/6_uC01QztBg?rel=0" frameborder="0" allowfullscreen></iframe>

There's more than just buying games incredibly cheap to our DRM-Free Time Machine Sale! We're ready to pass its steering wheel (or rather the control console) to YOU. Each game in the sale is offered for a limited time only, and how long we stay in its year is up to you! Each time you see a new game on sale you can vote to either add or subtract 1 second from the timer. Each time you buy a game, you add 3 seconds to the time of it being on sale. We begin with 1983's Zork, bundled with the rest of the Zork Anthology of 6 games in total, for only $1.79. How long will it last on the front page? You'll be the judge. What comes next, as the game of 1984? Let's find out!

Let's take a trip in GOG.com's DRM-Free Time Machine Sale! 30 great games from 1983-2013 will be available up to 90% off, and you get to decide how long each game is on sale. Ready? The technomagical gateway to 1983 opens NOW!

* "Again?", you might ask, "when did they ever do the time warp?". Well, once you embark on a journey through time, all becomes relevant and there's absolutely no guarantee that what you are doing, you are doing for the first time. In fact, that's highly improbable. After all, time isn't linear. It's more like a giant wobbly-bobbly goggy-boggy ball of gaming awesome!
Post edited January 28, 2014 by G-Doc
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ng: Imho, they should still limit one sale to 2.5 hours at the most.
So you're saying, no matter how well a game is still selling, they should cut its sale short ... I don't think this will make a very convincing argument to them ;)
It might be premature to offer feedback on the +/- system, but I think it might have been more efficient to only allow people to remove one second by voting, and that purchases add 1 second instead of 3. Of course, that seems ideal right now since the MM 6 pack has been up for so long, and it may not translate well to other titles.

Either way, I suppose the good news is that people are visiting the site and making purchases. :)
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mudd1: I think he just meant "everybody vote".

If I were GOG I would have put some kind of IP restriction in place or else it would be too easy to just drain this counter to 0 in no time with some scripting.
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ng: I meant "-1" for each and every sale starting with M&M. :-)
Imho, they should still limit one sale to 2.5 hours at the most.
And why exactly would they do that? If the game stays that long, it means its selling well - what would be the purpose of ending a sale with such a high demand?

Thats exactly why they implemented this - low popularity sales are gonna be shorter, while those with high demand are gonna last longer.
Its a perpetum mobile, people buy the game >>>> sale lasts longer >>>> more people have the chance to buy the game >>>> more sales etc, up until all the demand is met and the sale begins to fade.
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stg83: Q: If I buy a time machine from someone, can I then use that time machine to go back in time and stop the person from inventing a time machine? Would I then have the only time machine or no time machine, effectively getting stuck in time?
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LeDrewxcore: Someone would go back in time and stop you from stopping the time machine from being invented.
An Endless loop then, unless stewie shoots brian in the leg. :P
I don't know if they will go back to the Ultima well with 4+5+6 for 1988.
Another prediction is Populous for 1989. (or Quest For Glory 1-5, but they just had that one).
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ng: I meant "-1" for each and every sale starting with M&M. :-)
Imho, they should still limit one sale to 2.5 hours at the most.
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DrYaboll: And why exactly would they do that? If the game stays that long, it means its selling well - what would be the purpose of ending a sale with such a high demand?
To put a smile on my face. :(
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simonm197: is it normal that the +- buttons reappear every time I reload the browser window?
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ng: Quickly! Press F5 and "-1" repeatedly... :-)
tried that and it definitively works...
Well, it is selling a ton, already #1 on the Top Sellers list.
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JustSayin: If you've already clicked on one then no, it's not normal.
I hope this is not the reason behind the +1sec I notice quite frequently.
This started out interesting, and I grabbed Ultima 1+2+3 right away and decided to stay tuned for the next great deal. But then that turkey Might & Magic popped up and time stood still. I'll keep it running in a tab for a little while more, but I've got better things to do then hang by this site all day hoping to save a couple bucks.
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JudasIscariot: You'd probably have a paradox on your hands :)
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IAmSinistar: Depending on which theory of temporal physics is correct, you might be prevented from causing the paradox, for example by the time machine not being made available to you in the first place. Otherwise, if you did pull of the travel trick, you might find yourself trapped in a Schroedingerian off-shoot universe, where the branchpoint allows both events to occur but excludes you within each.
Whoooshhh... that is sound of me either getting it or of it going over my head. Joking aside seems the most plausible answer to my ridiculous question or I am simply one of those simpletons who gets easily impressed by them fancy words :P. Eitherway, a Jolly good show sir. :)
Post edited January 28, 2014 by stg83
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stg83: Q: If I buy a time machine from someone, can I then use that time machine to go back in time and stop the person from inventing a time machine? Would I then have the only time machine or no time machine, effectively getting stuck in time?
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Davane: That's premise for a Cheapass Game called Patent #1. The idea is simple - you have a time machine, and you must race to when the US Patent Office opens in order to get the first patent - Patent #1.

By the way, this is how you can tell time travel will never be invented - it would be the first patent ever patented. As stated on wikipedia (I love wikipedia) "The first patent was granted on July 31, 1790 to Samuel Hopkins for a method of producing potash (potassium carbonate)." So, no time machine... :(
One time machine that is possible by current theories can only send something back in time up to the point the machine was created. It's impossible to prevent it from being created or to affect anything before it was created. So maybe time travel will be invented but it can't go back this far.
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DrYaboll: And why exactly would they do that? If the game stays that long, it means its selling well - what would be the purpose of ending a sale with such a high demand?
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sirchaox1224: To put a smile on my face. :(
Are you a GOG saboteur? Do you stand against the gains of the DRM Free Revolution?

Appropriate authorities shall be notified immediately. Enemies of the revolution are to be punished without mercy, by making them play through Jack Keane under vigilant watch by members of our secret special forces.
Ok 6 minutes have passed in the last half hour. gog : the breaker of time with broke customers.
Post edited January 28, 2014 by Potzato
Wait. One hour later, the clock is ten minutes more? Not even less?

[evil grin]