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Let's do the time warp again*!

Welcome to our [url=http://www.gog.com]DRM-Free Time Machine Sale! Fasten your seatbelts and prepare for a fascinating ride to the early days of PC gaming and back again, with 30 excellent titles selected from the years 1983-2013, available up to 90% off (that is for as little as $0.59!). You'll find amazing games in amazing prices featured one by one on GOG.com main page, and before the sale is done you'll be able to complete your very own display of gaming history on a budget below $65 (because this would be the cost to get every single game in the sale). Are you ready?

<iframe width="590" height="322" src="//www.youtube.com/embed/6_uC01QztBg?rel=0" frameborder="0" allowfullscreen></iframe>

There's more than just buying games incredibly cheap to our DRM-Free Time Machine Sale! We're ready to pass its steering wheel (or rather the control console) to YOU. Each game in the sale is offered for a limited time only, and how long we stay in its year is up to you! Each time you see a new game on sale you can vote to either add or subtract 1 second from the timer. Each time you buy a game, you add 3 seconds to the time of it being on sale. We begin with 1983's Zork, bundled with the rest of the Zork Anthology of 6 games in total, for only $1.79. How long will it last on the front page? You'll be the judge. What comes next, as the game of 1984? Let's find out!

Let's take a trip in GOG.com's DRM-Free Time Machine Sale! 30 great games from 1983-2013 will be available up to 90% off, and you get to decide how long each game is on sale. Ready? The technomagical gateway to 1983 opens NOW!

* "Again?", you might ask, "when did they ever do the time warp?". Well, once you embark on a journey through time, all becomes relevant and there's absolutely no guarantee that what you are doing, you are doing for the first time. In fact, that's highly improbable. After all, time isn't linear. It's more like a giant wobbly-bobbly goggy-boggy ball of gaming awesome!
Post edited January 28, 2014 by G-Doc
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CelestialBunny: Poor sale, no encore, no repeats and time slots were not fixed, I missed out on 2 games and nobody coughed up and said hey we can get that for you while you sleep. GOG can do way better than this...
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Akalabeth: You snooze you lose.
That's not what "you snooze you lose" means. It means when you wait too long. It doesn't mean that you should lose if you have to sleep or I don't know, have an actual job.

It's an obnoxious sale and having it on the weekend would have greatly reduced the obnoxious aspect to it.

The sale was incredibly annoying, and I'd be curious as to how many people, like myself, didn't buy anything because the only games we wanted came up when we were asleep or at work.
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Akalabeth: You snooze you lose.
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hedwards: That's not what "you snooze you lose" means. It means when you wait too long. It doesn't mean that you should lose if you have to sleep or I don't know, have an actual job.

It's an obnoxious sale and having it on the weekend would have greatly reduced the obnoxious aspect to it.

The sale was incredibly annoying, and I'd be curious as to how many people, like myself, didn't buy anything because the only games we wanted came up when we were asleep or at work.
I totally agree. This was much worse than the insomia sale. I bought absolutly nothing. The reason is, that I was not able to calculate, when the next item will come up.

This was realy an epic fail.

You have to set a max time. And you should never ever add seconds, except for 5 or 10 sale transactions. The only thing you should allow are decreasing the time, because this is what the custumer wants. THE NEXT GAME Increase time only for a certain numbers of sales.

And most important: do NOT increase the time beyond the max. time you have set before. Never ever.

Additionaly you should only use times around 10 minutes as max time, and you should circulate all sales at least 3 times. Make quick sales, not boring over hours sales. On weekends you can make longer max. times, but during a week, do shorter times, with increased numbers of circulation.

Man, THINK before you do something like this! It cannot be that hard.
Post edited February 04, 2014 by mkess
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mkess: This was much worse than the insomia sale. I bought absolutly nothing. The reason is, that I was not able to calculate, when the next item will come up.

This was realy an epic fail.

You have to set a max time. And you should never ever add seconds, except for 5 or 10 sale transactions. The only thing you should allow are decreasing the time, because this is what the custumer wants. THE NEXT GAME Increase time only for a certain numbers of sales.

And most important: do NOT increase the time beyond the max. time you have set before. Never ever.

Additionaly you should only use times around 10 minutes as max time, and you should circulate all sales at least 3 times. Make quick sales, not boring over hours sales. On weekends you can make longer max. times, but during a week, do shorter times, with increased numbers of circulation.

Man, THINK before you do something like this! It cannot be that hard.
Yeah GOG, you bloody padawan, listen to this Yoda!

Seriously: No, Sir, no! Did you realize the sale was named "TIME MACHINE"??? Therefore the whole time thing made sense....
If you haven't got the nice idea about add the second without buying the game, look here: http://www.gog.com/forum/general/drmfree_time_machine_sale/post1114

Just because something annoys YOU, it has not to be a "fail". And it's also no reason to insult the makers.

And please STOP to use - or better abuse - the word "epic"! That's just kindergarten-cacography. And in this case totally misplaced.
Post edited February 04, 2014 by gamefood
it would be nice if we could load up our carts with the games we want and the amount we'd pay for when they do go on sale so that the transaction would be automatically processed.

the thing is, these games are so inexpensive you don't really need to wait for a sale (not counting new releases).

for those of us with jobs, schedules, and budgets these sales are mostly pointless because we can't plan for them. we have to take the long way.

please try not to get upset with the computer geeks who run gaming websites, i'm led to believe that for them "time" is one of those nondescript entities kind of like a wibbly-wobbly timey-wimey stuff.

all that aside i'm one of the cheapest people ever, maybe GoG could help better feed my addiction.
Where is the list of all games featured in this sale?
I was AFK (on holiday) during the entire sale and would love to know what I missed out...

Nvm, here's the list I was asking for: http://www.gog.com/forum/general/drmfree_time_machine_sale_game_list/page1
Post edited February 04, 2014 by BlackThorny
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BlackThorny: Where is the list of all games featured in this sale?
I was AFK (on holiday) during the entire sale and would love to know what I missed out...
http://www.gog.com/forum/general/drmfree_time_machine_sale_game_list/post1
glad i got serious sam
Numbers! We want sale´s numbers!
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undergroundgemz: glad i got serious sam
I missed it instead -_-'
These promos are hard to follow.
Post edited February 05, 2014 by phaolo
Going back in time where we couldn't wait one more second for the 2001 title to drop.
Attachments:
de1c.jpg (160 Kb)
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foxworks: Going back in time where we couldn't wait one more second for the 2001 title to drop.
Oh, the memories... :-)
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tokisto: Numbers! We want sale´s numbers!
We're still waiting on the official Insomnia Sale's numbers. If that is any indication, I would venture to say none will be forthcoming (which does not surprise me, since such data would be key competitive information and not for public consumption).
OMG, my first though was...its happening again, pls save our souls
Raises a glass to the time when the forum was fun and this was the most popular thread, rather than what's currently leading the pack.
Rolls 2D6 for Raise Dead spell