IShoot4lolz: Ahhhhhh, thank you very much guys. I understand it much better now.
In nutshell, if a game or software is DRM-free you can copy it as much as you want and install it on as many computers as you want. You can give DRM-free game or software to your friends and they can give it so on without any technical restrictions.
->> so while you technically can do this to any game on GOG, its ofcourse against the user license - but thats different matter altogether and not to be mixed with DRM.
DRM Steam uses means that you cant copy that game for anyone else. You can install it as many times as you want on as many computers you want, but you have to use the Steam platform and your Steam account to be able to play the game. To me that is ok - to some that is pure poison.
There are even stricter DRM ofcourse, like number of installation limits, which would mean that you can only install the game/program certain amount of times after which its no longer possible.
"Always online DRM" means you need to be always connected to internet to be able to play the game etc.
I think some Steam games may have that always online thing, but am not certain. In the past there were some titles with fixed number of installations, but i think those have been changed to unlimited later. But again, cant remember for sure.
Neobr10: Can you really prove that Spore was one of the most pirated games because of DRM? It could be one of the reasons why it was pirated so much, but saying that the game was pirated solely because of that is a bold claim that needs some evidence. The Witcher 2 was DRM-free and was also one of the most pirated games at the time. How do you explain that?
Rusty_Gunn: Though I have read that the DRM'd disc version of Witcher 2 was pirated more than the DRM-free GOG version. So to me it seems DRM does make piracy look good (at least for a select group)
All the good stuff is always behind lock and key right? ;)