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Navagon: Capcom have been pretty light on the PC DRM opting for the non-invasive GOO. So while it's not surprising that DRM has hit the console of the biggest DRM Meister out there, it's surprising that it's Capcom that's responsible.

Huh? I thought Capcom used SecuROM for their games on Gamersgate, Steam, and Direct2Drive.
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Catshade: Huh? I thought Capcom used SecuROM for their games on Gamersgate, Steam, and Direct2Drive.

Some of their more recent titles like RE5 use GOO. I don't know about every distributor though. It can differ.
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TheMadSpin: That's pretty much what I have to say about this too.
It's also, in my opinion, the best way to sucker punch the parasitic used game market--which destroys far more unique sales than piracy does.

This is just the PSN title?
If this becomes widespread - starts turning up on disk games, I am firmly convinced that the destroying the parasite will have unintended effects of sickening the host. One of the reasons console game tend sell better than PC games is because there is an sales after market and rentals.
Post edited April 24, 2010 by tacitus59
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tacitus59: This is just the PSN title?

For now... Yes... however, this begins the trend....if they do disc based games later, then I'd stop with consoles as well... Oh....5 people can share a game... and? I can loan out my disc all day long and another person can play... I can only install on 5 different systems ie ps3/psp so... why give us that option to begin with.
I've got a friend who buys ps3 games, and I ask him which games he buys then I tell him which games Im gonna buy, that way if I wanna play or if he wants to play said game... there is no problem....
This has been the norm for years still is, why complain about it now?
I think the thing that really gets me is... Ok so no more secondary OS, now no more game sharing, what next?
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tacitus59: This is just the PSN title?
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akwater: For now... Yes... however, this begins the trend....if they do disc based games later, then I'd stop with consoles as well... Oh....5 people can share a game... and? I can loan out my disc all day long and another person can play... I can only install on 5 different systems ie ps3/psp so... why give us that option to begin with.
I've got a friend who buys ps3 games, and I ask him which games he buys then I tell him which games Im gonna buy, that way if I wanna play or if he wants to play said game... there is no problem....
This has been the norm for years still is, why complain about it now?
I think the thing that really gets me is... Ok so no more secondary OS, now no more game sharing, what next?

Digital Distribution, so now you don't even own a physical disk. Hence, you do not own anything really, you are "leasing" the game. George Orwell would roll over in his grave.
We all knew as console start to be more and more like PC's, we'd see crappy PC-like DRM wind-up on the console.
Especially w/ more and more games being sold digitally.
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akwater: lol...So... good to know... wonder if they at least give a disclaimer, think I should buy a copy and email the buggers... Yeah people... Im in Iraq... you really think I can have my ps3 on the internet at all times....../sigh this is just getting stupid....

Why are you in Iraq? Are you a terrorist?
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Npl: copyprotection is not DRM.
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Zeewolf: Yes it is. It is EXACTLY what DRM is.
Quote Wikipedia: DRM technologies attempt to control use of digital media by preventing access, copying or conversion to other formats by end users.
DRM is everything from codewheels to online servers. It's everything that prevents users from being able to copy their legally bought games/movies/whatever. DRM is everything from codewheels to StarForce to Steam.
Nope, even though I hate to quote Wikipedia (Copy Protection): The term is also often related to and/or confused with the concept of digital rights management. Digital rights management is a more general term because it includes all sorts of management of works, including copy restrictions.
You simply cant do a 1:1 copy of console games (without expensive equipment), thats the reason they dont run - because you cant copy them and not because DRM is in place.
Alot of PC-games (without recent DRM ones) have similar measures, you can add alot stuff on a pressed CD/DVD-Rom you cant copy with a burner. So backups are no 1:1 copies and you need to fixup the game to work with them.
DRM can be used to enforce copy protection.. and typically is used for exactly that, but it goes beyond physical copy protection
Post edited April 24, 2010 by Npl
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Salsa_Shark: [The pirates who are going to be turned into paying players are going to be the ones that are pirating because of the drm but i think the majority just dont want to pay for the game.

I totally agree with this, sadly enough. I wish that people would pay other people for creating something they find a worthwhile distraction, but I don't think feel the need to actually do so. Even more sadly, at least to me, is that I don't think there is a truly viable way to force people to pay without destroying the legitimate customers' experience. That was the main reason I asked folks for their opinions on what an acceptable and effective DRM scheme would be; I just can't think of one.
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TheMadSpin: It's also, in my opinion, the best way to sucker punch the parasitic used game market--which destroys far more unique sales than piracy does.

Exactly
DRM will make games more expensive with less content because it takes resources from the real game, the item we are buying. I don't go to a store to buy DRM, I go to a store to buy a game. They sell us DRM though, hence I hate it. Gaming experiences will get worse until DRM goes away, currently only intelligent people (read: those that are not XBox-sheep) worry about DRM, but it's getting so invasive that even common users are getting mad like the Ubisoft deal. They get tons of threads about their DRM requesting to remove it, Ubi just deletes those and hope their game keeps selling.
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akwater: lol...So... good to know... wonder if they at least give a disclaimer, think I should buy a copy and email the buggers... Yeah people... Im in Iraq... you really think I can have my ps3 on the internet at all times....../sigh this is just getting stupid....
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fuNGoo: Why are you in Iraq? Are you a terrorist?

I'm going to take a guess say he is in army.
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Npl: Nope, even though I hate to quote Wikipedia (Copy Protection): The term is also often related to and/or confused with the concept of digital rights management. Digital rights management is a more general term because it includes all sorts of management of works, including copy restrictions.

Reread the stuff you quoted... it says exactly what I said: Copy protection is a form of DRM. It is not the only form of DRM, but it is DRM.
You simply cant do a 1:1 copy of console games (without expensive equipment), thats the reason they dont run - because you cant copy them and not because DRM is in place.

The reason you can't easily make a working copy of a console game (and run it without modifications) is because the consoles have been specifically designed that way to prevent piracy. In other words, the DRM is built into the consoles (and unlike on the PC, there's no way for developers to opt out, and release DRM-free games on consoles).
It's been like this for generations, and it's necessary for the console business to even work; manufacturers earn their money mainly from selling games, not console units.
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Cross128: I'm going to take a guess say he is in army.

Hooah?
Wow, PS3 got it bad.
DRM on such an old game.
Thanks to GOG, most of my old games are DRM-free, woohoo.
Post edited April 24, 2010 by kianweic
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Delixe: I do feel sorry for Capcom as in many ways they are a dinosaur of the industry and are trying to catch up with things as best they can but often look like a rabbit caught in the headlights.

How is that the case? Capcom releases plenty of great games. Street Fighter IV was the highest overall rated game on the PC last year. The also released Resident Evil 5 that year and Tatsunoko VS Capcom. Coming up they have Super Street Fighter IV, Dead Rising 2, Monster Hunter Tri, Marvel V Capcom 3 and Lost Planet 2. They've also done some damn good work on retro-revival titles like Bionic Commando: Rearmed, Dark Void: Zero, and Megaman 9.
I think this DRM is a bad idea and Capcom has made a few recent missteps with the new Bionic Commando and Dark Void, but even those games weren't that bad. I think Capcom is otherwise on top of their game and taking advantage of their position as both a current leader in the industry as well as a historically important videogame company.
Post edited April 25, 2010 by jungletoad