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This is going to be a fairly sensitive issue but it is such a good example, I thought I should bring it up anyway:

Dragon's Crown has been getting almost exclusively positive reviews across the board. Check Metacritic and you'll see a wall of green scores ... and then two yellow ones dangling at the bottom - both written by female reviewers, both focusing mostly on the scantily clad female characters, both down-rating the games for it. Also, both comments sections are a battlefield of people disagreeing and this brings me back to a favorite topic of mine: what's the point of having someone review a game if their own views lay so wide apart from that of the majority?

Especially considering that, if the art style puts you off, you won't be needing a review to tell you - there's been plenty of trailers and teasers. Gameplay is far more crucial than big boobs jiggling. Clearly, from reading all the comments (and talking to a female friend who got me interested in the game), most people don't give a darn about it and that includes most female gamers. So why let it affect the score (besides being a crappy reviewer)?

Link : http://www.metacritic.com/game/playstation-3/dragons-crown/critic-reviews
Post edited August 07, 2013 by Red_Avatar
I've run into this many times in the past. Maybe not necessarily the exact same issue, but people who write biased reviews and knock points off for elements they don't like, or even genres they don't like, or because it's against their morals.

I remember one case specifically, an extremely religious person knocked a point off a game because of the appearance of a few swear words, then knocked another point off for violence...this was a fighting game. I'm not sure what this person thought they were reviewing, but what fighting game do you know of that has no violence? This ain't super happy time fun huggy bears, for fuck's sake.

I think it's a facet of someone's inability to look at a product objectively, identify what works, what doesn't, what parts of the storyline are tired cliche, whether or not the sound/music are on point, if the core functions and mechanics are polished and lack bugs, etc, etc, etc.

Granted, you can be on point with all of that and still make a bad or niche game, but a fair reviewer will tell you upfront if a product is for fans of a certain genre only, and avoid making statements that have fuck all to do with the actual game itself.
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LiquidOxygen80: I've run into this many times in the past. Maybe not necessarily the exact same issue, but people who write biased reviews and knock points off for elements they don't like, or even genres they don't like, or because it's against their morals.

I remember one case specifically, an extremely religious person knocked a point off a game because of the appearance of a few swear words, then knocked another point off for violence...this was a fighting game. I'm not sure what this person thought they were reviewing, but what fighting game do you know of that has no violence? This ain't super happy time fun huggy bears, for fuck's sake.

I think it's a facet of someone's inability to look at a product objectively, identify what works, what doesn't, what parts of the storyline are tired cliche, whether or not the sound/music are on point, if the core functions and mechanics are polished and lack bugs, etc, etc, etc.

Granted, you can be on point with all of that and still make a bad or niche game, but a fair reviewer will tell you upfront if a product is for fans of a certain genre only, and avoid making statements that have fuck all to do with the actual game itself.
Exactly. I'll give another example: spelling or grammatical errors. Certain reviewers I know, would complain a LOT about a translated game having "horrible" text. But when I play these games, I don't even notice them. Some odd phrases left or right won't spoil a game yet their review slams these games and deducts loads of points for being a "lazy conversion". And why? Because they're writers - they're grammar nazis by profession. They shouldn't deduct points for something only a small amount of people give a fuck about.
Polygon's review seemed relatively fair in terms of gameplay matters (Vanillaware is kind of a shitty company that focuses on aesthetics over actual gameplay), but flat out insulting the people who play it is pretty disgusting.
Will buy for jiggly boobs.
Having dissenting voices is a good thing. You won't always agree with them, but they can be very informative if you happen to agree with the criticisms (or praise) they give the game that other reviewers do not. It's easy to knock people for reviewing a game poorly for violence or religion, but some consumers actually care about those factors and will appreciate the thoughtful review of the subject matter. Where the mainstream may gloss over issues, these dissenting opinions can provide an opportunity for others to hear about them.

The alternative is censorship, and having someone determine what is an "acceptable criticism" and discarding those dissenting opinions. That would be unacceptable on the face of it. You should be reading reviews. If you don't agree with the reviewer's stance on certain issues, then find a different review that takes a perspective you identify with. A diversity of opinions is a helpful thing, not a hinderance.

If there's a problem, it's that the industry and consumers put way too much emphasis on aggregate review scores, which are gross over-simplifications. People who don't like a game are part of that average and will pull it down accordingly. Those reviews aren't the problem, the problem is that you're putting way more emphasis on the average than you should.
Post edited August 08, 2013 by Darvin
More games should have hot chicks with enormously large breasts, as a matter of fact, every game should have at least one in it

It's funny how some people dont actually care about the game itself but just because of one character there has been so much butthurt over this game it's unbelievable

Being honest here I dont really care about playing this game simply because 2d beat em ups aren't my cup of tea but the artstyle is absolutely fantastic

I would love to see Vanillaware work with Konami to do a Castlevania game for example
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Darvin: Having dissenting voices is a good thing. You won't always agree with them, but they can be very informative if you happen to agree with the criticisms (or praise) they give the game that other reviewers do not. It's easy to knock people for reviewing a game poorly for violence or religion, but some consumers actually care about those factors and will appreciate the thoughtful review of the subject matter. Where the mainstream may gloss over issues, these dissenting opinions can provide an opportunity for others to hear about them.

The alternative is censorship, and having someone determine what is an "acceptable criticism" and discarding those dissenting opinions. That would be unacceptable on the face of it. You should be reading reviews. If you don't agree with the reviewer's stance on certain issues, then find a different review that takes a perspective you identify with. A diversity of opinions is a helpful thing, not a hinderance.

If there's a problem, it's that the industry and consumers put way too much emphasis on aggregate review scores, which are gross over-simplifications. People who don't like a game are part of that average and will pull it down accordingly. Those reviews aren't the problem, the problem is that you're putting way more emphasis on the average than you should.
Well put.
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scampywiak: Will buy for jiggly boobs.
Lol, the sorceress in this game has to have the biggest "Jugs" ever depicted in a video game.
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scampywiak: Will buy for jiggly boobs.
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oldschool: Lol, the sorceress in this game has to have the biggest "Jugs" ever depicted in a video game.
MAGIC!
Reviews are meant to be opinionated. However, the reviewers must be the kind of person who would be interested in the subject matter in the first place, otherwise there would be a lack of understanding. Someone who truly loves something would be able to understand what makes similar things good or bad when compared.

In the case of the Polygon review, the editor who assigned the game to the reviewer was at fault, because the reviewer chosen dictates the overall quality of a review. Just as you won't ask a fan of Halo to review Yoshi's Island, you don't give a feminist a game that is oriented towards men.
Post edited August 08, 2013 by Sabin_Stargem
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Darvin: Having dissenting voices is a good thing. You won't always agree with them, but they can be very informative if you happen to agree with the criticisms (or praise) they give the game that other reviewers do not. It's easy to knock people for reviewing a game poorly for violence or religion, but some consumers actually care about those factors and will appreciate the thoughtful review of the subject matter. Where the mainstream may gloss over issues, these dissenting opinions can provide an opportunity for others to hear about them.

The alternative is censorship, and having someone determine what is an "acceptable criticism" and discarding those dissenting opinions. That would be unacceptable on the face of it. You should be reading reviews. If you don't agree with the reviewer's stance on certain issues, then find a different review that takes a perspective you identify with. A diversity of opinions is a helpful thing, not a hinderance.

If there's a problem, it's that the industry and consumers put way too much emphasis on aggregate review scores, which are gross over-simplifications. People who don't like a game are part of that average and will pull it down accordingly. Those reviews aren't the problem, the problem is that you're putting way more emphasis on the average than you should.
and in turn, critics are not above being criticized themselves. Polygon wrote an unprofessional feminist agenda piece and deserve to be criticized for it. Freedom of speech is a two way street and critics are not beyond criticism for it. Polygon's Review was poorly written and had zero professionalism and really made feminism look bad. The girl's language was like a teenager that just discovered feminism and found her boyfriend playing the game and is scolding him for it. Polygon has all the right to have her write a review and she has the right to give her review but it makes them both look bad and it should cost them readership, I know it's lost me, I won't visit polygon any more.

In this matter it isn't the score that's the problem, it's the language. Yes they have the right to use it but that right does not make them immune from the consequences. You don't insult your readers, that's professionalism and something that game's Journalism needs to learn.
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roninnogitsune: You don't insult your readers, that's professionalism and something that game's Journalism needs to learn.
How about not disgusting the gamers who don't want cheese in their games? If a book, movie or other entertainment option includes lots and lots of cheese, it's treated and sold differently than books/movies/whatever that don't. Games still seem stuck in the young-male mindset of 'More boobies!'. If you want games to be taken more seriously, start promoting more serious and less salacious games.

Game developers need to gain professionalism and respect for gamers just as much or more than game journalists. I don't like it when a journalist sinks to the developer's level, but I don't blame them specifically for it. It's an industry-wide problem, and until there's industry-wide buy-in on making games a professional industry the problem will stay.
Post edited August 08, 2013 by HGiles
I love metacritic because a score goes into an aggregate of other scores with text attached.

The metacritic score is a good indicator of how well the game is received by the public. But it shouldn't mean how good it is to you.

Grammatical problems and loads of scantily clad women are major turn-offs for me when I game. I'm glad a review points those out.

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Sabin_Stargem: However, the reviewers must be the kind of person who would be interested in the subject matter in the first place
But this is a key element. You have to have someone who would be remotely interested in the subject matter review it. If my wife was the star reviewer of Game Informer, MS Free Cell and Drawn: The Painted Tower would be 10's with glowing reviews and Zelda and Mario would be 0 for "unplayable drivel with no appeal."

That said, if a reviewer has a moderate appeal for the subject matter (gamer girl playing a genre she's familiar with and enjoys -- which I can only assume these reviewers were) and the game itself is offensive or off-putting, then she should say so.

I found nothing wrong with the reviews. But I'm glad that they don't stand alone.
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roninnogitsune: You don't insult your readers, that's professionalism and something that game's Journalism needs to learn.
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HGiles: How about not disgusting the gamers who don't want cheese in their games? If a book, movie or other entertainment option includes lots and lots of cheese, it's treated and sold differently than books/movies/whatever that don't. Games still seem stuck in the young-male mindset of 'More boobies!'. If you want games to be taken more seriously, start promoting more serious and less salacious games.

Game developers need to gain professionalism and respect for gamers just as much or more than game journalists. I don't like it when a journalist sinks to the developer's level, but I don't blame them specifically for it. It's an industry-wide problem, and until there's industry-wide buy-in on making games a professional industry the problem will stay.
You have a point, but why go on about something which is blatantly obvious from screenshots and trailers? Sure, write a column or a blog entry about it but to me, it has no place in a review to slam a game so hard when it's down to taste. Gameplay mechanics are far less subjective than the art style and when it comes to bouncy boobs, obviously a great many people will like it instead of being turned off so it's double face-palm worthy. Since I read the review, I've shown the game to a dozen of my female gamer friends and they all had a chuckle and said it was fine to them and no different from beefy guys in games. So who is really offended? The vocal minority?

It reminds me of Total Biscuit - if he were to give out scores, he'd give a top notch game 5/10 because it lacks a FOV slider. Sure, mention it in the review but don't go overboard in how you let it affect the score!
Post edited August 08, 2013 by Red_Avatar