Posted February 22, 2011
Let me preface this by saying that I did enjoy the 360 demo and I am going to buy the game
BUT
Combat wise its not really anything like the original dragon age anymore. You press A to attack. Each and EVERY time you want to swing your sword, just like in a beat em up. Also the enemy in the demo seem to be the massed cannon fodder variety, just like in a beat em up. Playing it well is not going to be a simple matter of button bashing but sadly I can imagine the possibility of finishing it by a combination of button bashing & bloody minded persistance (I fully expect it to get a lot harder down the track). The weirdest thing is for the core of the combat mechanic they've only really changed the attack from an automatic to a manual but it makes a heap of difference, especially to a person who already had sore thumbs...
The story, however, looks to be good and thats the real reason to buy a Bioware game for me so as I said, I'm still getting it.
Also I don't know if its the demo but the radial menu seems weird, as if you can't queue actions anymore but have to execute it then immediately pull the trigger to open it again
The PC version looks different and I'm tempted to try the demo of that just to see what its like but I fear I'll have to stay on the xbox road now since I want to import saves and such and I'd sooner not buy the PC version of DA1 and complete it in all the ways I have the 360 version.
Ahh why the hell do they do that? They have subtitles on in the cutscenes and finishing video, when it comes to screens with text on, they put up subtitles of the text. As if 12 point subtitles of the text "A refugee who became a champion" could be of even the slightest value to someone who could't read the in-video text thats FOUR TIMES LARGER! Thats the second game I've seen in as many weeks that did that, turned the subs on for Alan Wake and and the end of episode one where it says END OF EPISODE ONE in gigantic letters, it has 'end of episode one' in the small subtitle text
BUT
Combat wise its not really anything like the original dragon age anymore. You press A to attack. Each and EVERY time you want to swing your sword, just like in a beat em up. Also the enemy in the demo seem to be the massed cannon fodder variety, just like in a beat em up. Playing it well is not going to be a simple matter of button bashing but sadly I can imagine the possibility of finishing it by a combination of button bashing & bloody minded persistance (I fully expect it to get a lot harder down the track). The weirdest thing is for the core of the combat mechanic they've only really changed the attack from an automatic to a manual but it makes a heap of difference, especially to a person who already had sore thumbs...
The story, however, looks to be good and thats the real reason to buy a Bioware game for me so as I said, I'm still getting it.
Also I don't know if its the demo but the radial menu seems weird, as if you can't queue actions anymore but have to execute it then immediately pull the trigger to open it again
The PC version looks different and I'm tempted to try the demo of that just to see what its like but I fear I'll have to stay on the xbox road now since I want to import saves and such and I'd sooner not buy the PC version of DA1 and complete it in all the ways I have the 360 version.
Ahh why the hell do they do that? They have subtitles on in the cutscenes and finishing video, when it comes to screens with text on, they put up subtitles of the text. As if 12 point subtitles of the text "A refugee who became a champion" could be of even the slightest value to someone who could't read the in-video text thats FOUR TIMES LARGER! Thats the second game I've seen in as many weeks that did that, turned the subs on for Alan Wake and and the end of episode one where it says END OF EPISODE ONE in gigantic letters, it has 'end of episode one' in the small subtitle text