Whitewraith: I picked this up the other day while on sale expecting it not to be very good, I was a big Origins fan but after reading some player reviews and Metacritic I thought I would hold off on 2. So far I am really enjoying it, I even bought some DLC for it. Its different then the first but I went in to this knowing that, I guess I dont understand why so many people hated it. I was wondering peoples thoughts on this?
I didn't 'hate' it, but I was very disappointed with it. The only BioWare game that I finished and said to myself that I'd likely never replay it. Off the top of my head, here's what I didn't like:
- recycled environments
- a 'crowded, refugee filled city' that was basically empty
- every single battle was the same: wave after wave of enemies, most appearing out of thin air, and many times coming from areas that were blocked off from your characters*
- tons of graphics glitches (time after time I saw NPCs standing inside objects, for example)
- without getting too heavily into spoilers, there's one companion arc that you can go through that just makes zero sense.
- cut scenes triggering that make no sense in the context of who you have with you
- again, trying to avoid spoilers, a part of the story where someone dies but it makes no sense given the DA:O lore
- you spend 10 years in Kirkwall and there are supposedly tons of changes, yet the city doesn't change at. Same merchants, same abandoned wagons, etc.
- garbage loot (sorry, but I really don't like my loot to be labelled as 'junk' for me)
- a complete overhaul of the game interface in both look and design, taking away nay real feeling of connection with the first game.
- a complete overhaul of the game mechanics. Some of it was good (i.e. the combat movement was speeded up) but it went way over the top.
- various story elements that have you scratching your head going 'Lolwut?" because they completely ignore the lore or in-game logic.
*In one battle in particular, you come into an entry to a building. Doors behind (where you came in) to the front and at left and right. You cannot even interact with the doors to left and right. As soon as you go through the door in front of you, enemies spawn inside the entry room. I had my party spread out in the entry room in expectation of a battle. Enemies spawned in right on top of my squishy mage and came through the doors that I couldn't even interact with. To top it off, the door you came into the building through could not be opened either, so no escaping the battle by retreating. That's just too damned contrived for me to palate.
There were some elements that I thought were good about the game and I do appreciate some of the things they were trying to do. But overall, it just felt like a rush job, it was poorly done, it was too much of a radical change from the original, and it left a very bad taste in my mouth. Worst BioWare game I've ever played, and worst game I've played this year. While I'm not jumping on the "I'm never buying a BioWare game again" bandwagon, I'm definitely not going to be pre-ordering any of the their Dragon Age games again (assuming there are more coming). Fool me once.