l0rdtr3k: 1. 250 to 360 KB/s
2. 500 to 650 KB/s
3. 6 concurrent connections
Stupid question but I assume that your network is much faster than 6mbps, right? :) . It might be the case that the reason for Downloader speed not exceeding 650 KB/s (even though you have 6 concurrent connections vs browser that uses just 1 connection) is the distance to our nearest CDN server.
What I'd recommend is to try changing the number of concurrent connections to 4 and then 10 and see if you can achieve any better results with any of these (just remember: pause and resume your download after for the change to take an effect).
(the idea behind a increasing number of connections if kind of obvious. As for decreasing the number of connections, it actually does help sometimes as on some network or hardware configurations it does happen that too many connections throttle the entire download - too much I/O I guess)
Obsidian_: Hmm, looks like the API took a plunge again, or at least something's up for my end.
http://puu.sh/qNd5 It's been this way for ~30 minutes. Is there something I can MTR (ping+traceroute) to see if it's network related?
Try restarting the Downloader - we do have a known bug that the Downloader sometimes stops at the very end. It should help. It will be fixed in the new update.
If it doesn't help, please do check the The Witcher download folder in your GOG.com Downloads folder and see if there isn't one or few files exceeding size of all the other chunks (the chunk size for this game is I believe 10240 KB or less, never above that).