ET3D: It's that pre-order mentality that Kickstarter is trying to stamp out, the thought that you're just buying a game. Especially in this case where the pitch itself said that you might not get one.
I do agree that Kickstarter is not a pre-order, but the fact is that people donate money out of good will because they TRUST that the project will be made. Kickstarter pledging is based on trust. Double Fine has broken this "trust" backers had put into them. People have valid reasons to be upset. They donated money on a project because they believed in Tim Schafer's ability to come up with a great game. The project was way overfunded yet it's struggling to be completed, that's a reasonable reason for backers to be upset.
I'm glad i didn't back this project, but i would be pissed if the same thing happened to one of the projects that i pledged. One thing is certain, though, i was very interested in buying the game once it came out, but at this current state and DF's incompetence i'll never ever pay for early access. And i'm not backing any KS project from Double Fine in the future. In fact, this was the main reason why i didn't back Massive Chalice.
Cormoran: Indeed, kickstarter is letting us see that the "big bad publishers" really aren't all that bad with all of their oversight and deadlines.
They've had to deal with developers like Double Fine for years and know how to crack the whip, when to cut their losses and drop the project entirely, or when to just launch the game into the public regardless of it being up to the developers vision.
I've certainly gained a new appreciation for the big publishers thanks to kickstarter.
Agreed. Studios like Silicon Knights, Double Fine and Gearbox do corroborate with the vision that publishers are not the bad guys after all.