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and think that Deathmatch is ridiculously unbalanced

Even with auto-balance on it continues to put all the low levels on one team and all the high levels on the other - which means that the higher levels have all the good unlocked guns while the low levels get the crappy starter ones.
Dunno, but I can add that it seems to attract arseholes.

Logged in for the first time yesterday, did the first mission, and while my character was still respawning after the cutscene, the other player in the mission (who was supposed to be working WITH me) beat my character to death.

When I respawned again, I grabbed a car and was single-shotted seconds later by someone standing in the road while I was driving at full speed.

Great fun. Think I'll stick to single player for now.
I would, but I cant seem to find the GTA5 icon on my desktop...
It's possible to play GTA online only with Gold membership on Xbox and since the content of Gold is crap, I don't. I plan to sell the game after finishing SP and if I like the game, I'll wait for discounted PC version to try online.
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deadfolk: Dunno, but I can add that it seems to attract arseholes.

Logged in for the first time yesterday, did the first mission, and while my character was still respawning after the cutscene, the other player in the mission (who was supposed to be working WITH me) beat my character to death.

When I respawned again, I grabbed a car and was single-shotted seconds later by someone standing in the road while I was driving at full speed.

Great fun. Think I'll stick to single player for now.
Ahhh, so reminds me of playing Quake TeamFortress in the 90s... I especially "enjoyed" the team member engineers who kept building their sentry guns to block the exit doors of ammo rooms, so that the team mates respawning in the ammo room couldn't get out of it. Yeah, it was kinda funny when the small ammo room got full of team members unable to exit it, but still irritating.

I personally found the best medicine against both these jokers, and potential cheaters, to be the user voting/banning system that many servers had. I don't recall if it was in Quake TF, or TeamFortress Classic, or both. E.g., someone could initiate the ban vote, possibly explaining why he started it, the other team members/players could vote him to be kicked from the team and the server (for the rest of the day, I gather).

Swift justice, and it worked great, also to discourage the would-be jokers and cheaters. Only occasionally I saw it misused, like someone playing "too good" and people wanting to ban him for it, but that usually annoys only the enemy team anyway, so as long as they can't downvote enemy players...

I recall someone complaining loudly that some sniper was certainly cheating because he kept killing him with headshots (and should be banned for that), but I gave a more probable explanation: "Maybe you just have such a huge head that is hard to miss?". So not every accusation flew.
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Mivas: It's possible to play GTA online only with Gold membership on Xbox and since the content of Gold is crap, I don't. I plan to sell the game after finishing SP and if I like the game, I'll wait for discounted PC version to try online.
By the way, if you have tried the multiplayer but sell the console version later, can the new owner play the multiplayer too with that copy? Or are the second-hand copies practically just single-player only?
Post edited October 17, 2013 by timppu
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timppu: By the way, if you have tried the multiplayer but sell the console version late, can the new owner play the multiplayer too with that copy? Or are the second-hand copies practically just single-player only?
Xbox multiplayer availability is dictated by Gold membership (not trial but full). If you have a subscription, you can play basically any game online. It doesn't matter if you own "fresh" copy or second hand copy.
Post edited October 17, 2013 by Mivas
It has a lot of potential, but that's kinda wasted. The gunplay isn't good enough to support deathmatch, and they don't allow enough players onto one map to make random insanity interesting.... the map is just too large for the, what, 16 players they allow?

Everybody just seems to play the races and a few of the missions that are interesting. Those are fun for a while. But eh, I'm pretty sure when I go back to it it will just be for the single player.
So...

is the multiplayer console specific? Can PS3 owners play with Xbox360 owners?
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Baeus: It has a lot of potential, but that's kinda wasted. The gunplay isn't good enough to support deathmatch, and they don't allow enough players onto one map to make random insanity interesting.... the map is just too large for the, what, 16 players they allow?

Everybody just seems to play the races and a few of the missions that are interesting. Those are fun for a while. But eh, I'm pretty sure when I go back to it it will just be for the single player.
Yeah free roam isn't as interesting as it was in GTA 4 and the gun play is ok but it could be better and yeah some more stuff to do would be nice since free roam is basically death match, you try to have fun with it but it's just higher levels killing off the low levels who have no guns.
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KneeTheCap: So...

is the multiplayer console specific? Can PS3 owners play with Xbox360 owners?
I don't think so I think they both have the same multiplayer
Post edited October 17, 2013 by Ki11s0n3