Posted May 19, 2013
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dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
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Hesusio
Blithering Idiot
Registered: Sep 2010
From Australia
Posted May 19, 2013
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How many 2D Mario games are there on home consoles since Super Mario World on the SNES? Only 2: NSMB Wii and NSMB Wii U, and we'll probably not see another 2D Mario game until the next-gen portables and consoles.
The only reason why people complain about NSMB getting "milked" by Nintendo is because of the fact that NSMB was released on the 3DS and the Wii U at the same time, without realizing that these are different platforms.
You honestly are going to say with a straight face that the series isn't stagnating?
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Post edited May 19, 2013 by Hesusio
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my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
Posted May 19, 2013
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orcishgamer
Mad and Green
Registered: Jun 2010
From United States
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Hesusio
Blithering Idiot
Registered: Sep 2010
From Australia
Posted May 20, 2013
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Heretic777
Eternal PC Gamer
Registered: Jul 2011
From United States
Posted May 20, 2013
LOL
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted May 20, 2013
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You can't realistically demand game publishers to release their games on all possible platforms, but you can demand them not to artificially restrict some games to only one platform even though the game would sell great on some other platform too, just because they don't want that other platform succeed. Even GOG released Witcher games on Steam (but then comparing free service accounts to HW units or Oses which cost money are apples to oranges anyway; having to install several clients and use several accounts for gaming is just an extra inconvenience, not an extra money hole).
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From the end-user point of view it is better that the HW and service providers compete by who offers the best HW unit or service that offers the best bang for the buck, without dirty practices like restricting the content appearing on competing platforms due to exclusivity deals. Only then it is easier for the end-user to say "no" if some platform or service tries to e.g. push their lackluster platform/service (e.g. with always-online DRM).
Real world example: DVD vs Circuit City DIVX. CC DIVX was supposed to be the replacement for DVD players, having embedded DRM system. Some big movie studios were the big backers of the system, and IIRC they were already in the mode that they wouldn't release their movies to DVD, but only CC DIVX.
So, they were trying to push an inferior replacement for DVD to homes, by restricting content only to DIVX CC, and not by making that competing platform _better_ for the end-customer than DVD. And you seem to be promoting such practices.
Now, if the movie studios would have simply released their movies on both DVD and DIVX CC, and then let the market decide which they want to embrace, that I would have found completely fine. If the consumers would have still opted for DIVX CC, then oh well, they get what they deserve.
And I am against such practices, if that didn't come clear already.
But still, it is not as bad as if you had to buy a separate Netflix TV or mediabox just to watch those series.
Post edited May 20, 2013 by timppu
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Neobr10
what's a paladin
Registered: Jun 2011
From Brazil
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Neobr10
what's a paladin
Registered: Jun 2011
From Brazil
Posted May 20, 2013
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We can still say "no" to bad business practices. I've said it before and i'll say it again: if the next-Xbox does have always-online i'll not buy it. And i love the Halo franchise, i have every Halo ever released and i've finished every single one of them. It'll be a loss for me, but you know what? I can live without Halo, there are hundreds of games in the market, i don't have to play every single game ever released, i don't even have time for it. But i'm not buying a console with BS limitations.
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koima57
Old User
Registered: Sep 2011
From France
Posted May 20, 2013
Urgg i am not a bad person to wish bad to others, i did enjoy the NES and Super NES very much, i own a DS and DS XL, and a Wii with select games i enjoy but...
YES! I do want Nintendo to go bankrupt now.. Because the 3ds is having obnoxious success over the Vita, and because the Wii U is not worthy of NextGen brand, with the soon same old titles remade..
Sorry, Big N! As if my opinion have any weight over your sharky marketing anyways!
YES! I do want Nintendo to go bankrupt now.. Because the 3ds is having obnoxious success over the Vita, and because the Wii U is not worthy of NextGen brand, with the soon same old titles remade..
Sorry, Big N! As if my opinion have any weight over your sharky marketing anyways!
Post edited May 20, 2013 by koima57
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Magnitus
Born Idealist
Registered: Mar 2011
From Canada
Posted May 20, 2013
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And the APIs that are OS-specific are a very small area of the code.
Games were mostly released for Windows, because Windows had an overwhelming market share (over 95%).
With Mac OS's share increasing, you see more and more games being released for Windows/Mac and also Linux.
Compared to that, the APIs for consoles were drastically more different when I worked with them.
The mobile market is converging toward a more streamlined development interface (many use the same OS and support web apps).
I'm not too worried about the future of the mobile market, but I'm pretty certain that 10-20 years from now, the console market will still be a fragmented mess.
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Console market would be consumer beneficial competition if you bought your console based on the hardware.
Instead, the console manufacturers slice the available games into console exclusive sub-sets.
You think that if it was a genuine consumer beneficial competition, people would buy several consoles that do the same thing just to play all the games they want to play?
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The mobile market is a bit less healthy (they push the phones through plans), but tablets are sold at a profit and people buy them.
Consoles can't be sold at a profit, because what they offer is inferior: a machine that only does a subset of what other machines (PCs, Macs, even tablets) can do and whose main selling point are the exclusive games they acquired.
"But <Insert console here> offers a cool peripheral!"
Yes and they could have made that peripheral for a more generic computing machine at a fraction of the price.
The core of what they are selling is still crap.
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Yes, well, a lot of the messes we are in now is because people don't have a vision about the future.
The present is an infinitely small time slice that will soon be the past.
The future is an infinity of upcoming presents.
Worrying about the future pays off.
Post edited May 20, 2013 by Magnitus
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zavlin
New-ish User
Registered: Nov 2008
From United States
Posted May 20, 2013
the main problem being that their digital shops are system bound, rather than account bound. Imagine for a second if gog said "okay any games you buy on gog you can only play on 1 computer. If that computer dies you lose all your downloads forever. If you have two computers on next to eachother you can transfer your whole account to the other computer, but you can only do this a total of 5 times, ever."
Thats what nintendo does.
Thats what nintendo does.
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Luisfius
Blaghagh
Registered: Dec 2009
From Mexico
Posted May 20, 2013
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Thats what nintendo does.
Also transferring Wii to WiiU stuffs IIRC. Not sure. Don't have a WiiU. Or a XL.
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zavlin
New-ish User
Registered: Nov 2008
From United States
Posted May 20, 2013
Post edited May 20, 2013 by zavlin
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dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
Posted May 20, 2013
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Also transferring Wii to WiiU stuffs IIRC. Not sure. Don't have a WiiU. Or a XL.
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Thats what nintendo does.
Post edited May 20, 2013 by Darvond