Posted October 30, 2012
langurmonkey: Compare local offline multiplayer to Eve Online for example. 4 local players VS I think over a thousand players you can play with in just a few clicks.
Qwertyman: I think that's perfectly fine for games like MMO's - but not everyone wants to play with thousands of players for every multiplayer experience. Sometimes you just want to play with a couple of your friends. Not everyone feels like they need to have an online social presence either. At 30 years old, I just don't see the need or have the urge to have an online social life, really - I use a couple of forums for various things (I don't exactly have a lot of friends that I can discuss physics with, for example), but that's about it. I haven't ever used Facebook, Myspace, Twitter, etc. Maybe it's just more common for the younger generations, who are spending more time indoors tethered to technology, that want every gaming experience to be some kind of massive online social event. Anyone else remember playing outside until it got dark out and your parents called you to come in? This was before cell phones existed, of course. Maybe that's the difference between those who prefer always-online, and those who don't. I really don't know.
I'm currently majoring in physics and computer science, and I enjoy technology, so don't get the impression that I'm just resisting change - I just don't see the need to convert my social life into a digital format.
There are times when I don't want to share a server with thousands and thousands of other players, that is what I have dedicated mmo's for Guild Wars 1&2 and AO for and even then I only really hang with the same group.
Woot, in that case I'm proud to be casual. I don't always feel the need to save the world...of warcraft
Post edited October 30, 2012 by Thunderstone