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Titanium: Why do you feel obligated to clear your backlog? Is it just a preference or do you feel an actual need to be backlog free? Because let me tell you, if you got discipline, you ain't got a backlog, and if you ain't got discipline, you have a backlog.
I want to finish them but im very busy with work and there were times a lot of games came out that i wanted to have, and off course i like jrpg rpg games. Mostly i buy games when they get cheaper but with jrpg its more diffecult since they are mostly limitid when it comes to relasing copies of that game. But problem with rpg they take a lot of time finishing them.

And personal i think that a game is at its best when in the middle end of the game. Expacily with rpgs because they are more powerful at the end.
Post edited December 03, 2012 by hercufles
Are you going to play the whole day?
If so, I'd say choose different games for different times of the day.
Maybe a point and click adventure in the morning, something with a lot of action in the afternoon and something funny in the evening.
That way you have more diversity all day and can also decide more quickly if there's a game you don't like. (At least I tend to stick with a game I don't like for longer if I'm not playing something else as well.)
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Piranjade: Are you going to play the whole day?
If so, I'd say choose different games for different times of the day.
Maybe a point and click adventure in the morning, something with a lot of action in the afternoon and something funny in the evening.
That way you have more diversity all day and can also decide more quickly if there's a game you don't like. (At least I tend to stick with a game I don't like for longer if I'm not playing something else as well.)
Diversaty not bad so i dont get tired of playing the same game all day, thanks
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AFnord: Has anyone figured out how the fortune cookie "randomization" works? When I don't know what I want to play, I just hit it a few times until I get something that looks fun, but it does seem like games repeat themselves far too often for it to be true randomness. Usually it feels like it is just cycling between a few games. It varies what games it cycles between, but the same few games will show up enough times each session for it to not feel like true randomness.
We're humans; truly awful at judging randomness. We're pattern-seeking mammals that identify non-random sequences as random, yet seldom notice the opposite. If backloggery were random, you would expect the same game to pop up often. Indeed, in each round every game has the same chance of popping up, so there is no reason to see an even spread of games after many clicks. If you clicked 1000 times and put the results on a graph, you would see clusters of results rather than a uniform distribution. iTunes, on the other hand, is a prime example of not being random shuffle because it ensures there are no repeats for a while. The shuffle feature would be really f*cking irritating if it actually "shuffled" the songs with true randomness :)

That being said, I don't know how the backloggery works. It's probably broken and your complaints are justified ;)
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AFnord: Has anyone figured out how the fortune cookie "randomization" works? When I don't know what I want to play, I just hit it a few times until I get something that looks fun, but it does seem like games repeat themselves far too often for it to be true randomness. Usually it feels like it is just cycling between a few games. It varies what games it cycles between, but the same few games will show up enough times each session for it to not feel like true randomness.
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Dzsono: We're humans; truly awful at judging randomness. We're pattern-seeking mammals that identify non-random sequences as random, yet seldom notice the opposite. If backloggery were random, you would expect the same game to pop up often. Indeed, in each round every game has the same chance of popping up, so there is no reason to see an even spread of games after many clicks. If you clicked 1000 times and put the results on a graph, you would see clusters of results rather than a uniform distribution. iTunes, on the other hand, is a prime example of not being random shuffle because it ensures there are no repeats for a while. The shuffle feature would be really f*cking irritating if it actually "shuffled" the songs with true randomness :)

That being said, I don't know how the backloggery works. It's probably broken and your complaints are justified ;)
The first second and third time it happened, that was my explanation, I was just seeing patterns that were not there. But it just keeps on happening. I have enough games on my backloggery for it to be unlikely for the same game to show up twice if I just pick a game at random a few times in a row, let alone three times.
I don't really have any advice, but wanted to share that I just started Two Worlds yesterday myself, and if that one is on your backlog, I would suggest that's a good place to start. Because so far, I'm really enjoying it. Well, once I got my gamepad programmed properly, I'm really enjoying it.

I simply can't play using mouse and keyboard. I can't do it, it's too hard, and I'm not interested in putting in the time to learn it when gamepads are so easy.